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Five Nights at Freddy’s 3 (FNAF 3), released in 2015 by Scott Cawthon, marks a distinct shift in tone and mechanics from its predecessors. Set thirty years after the original Freddy Fazbear’s Pizza closures, the game narrows the player’s role to a lone security guard in Fazbear’s Fright: The Horror Attraction. This article explores its design, narrative role in the franchise, themes, reception, and legacy.
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