VIDEO GAME MAGAZINE MEGAMAN//DAYTONA//KIRBY//TEKKAN #99 WORLD EXCLUSIVE MEGAMAN Explore new modes, new maps, new gameplay lucky SONIC Number #1 NEW MAPS! NEW BOSS! NEW ITEMS!
CoCnotenntten DISCUSS. 06. 03. Crash Bandicoot. Daytona. Aku Aku is back and better than Who will win the first ever ever. New ways to use Aku aku in daytona world series, Find out the the gameplay. leaderboard and see. 04. 08. Tekkan 3 Game Boy. brand new characters, What makes Gameboy color the most Gunjack,Hwaorang & many more. popular game console?
nt Daytona Worldtour 1st B3N_-13 2nd Freizzzer 3rd <3err0x0xoxo I f you were to set foot inside the steering wheel welded to the front. You version in 1996 and feeling disappointed ...” Heart of Gaming, a densely packed select from three circuits, start at the back treasure trove of classic and modern of the pack, then zoom through up to 40 Starkey has a whole catalogue of Daytona arcade games in Croydon, there is other vehicles, attempting to finish the race USA memories to call on, and he’s not alone. one cabinet you’d almost certainly have to before the timer runs out. It’s frenetic close- Mention the game to anybody who loitered queue to play on. Featuring chunkily texture- quarters stuff, with frequent hair-raising in arcades in the 1990s, and they are likely mapped stock cars, snaking between each crashes and tyre-scorching escapes. to share his enthusiasm. While critics at the other on swooping circuits below an azure time lauded the game’s visual fidelity and blue sky, Daytona USA, is one of the greatest Advertisement technological ambition, Daytona USA stood driving games ever made. out to players because it had personality. Mark Starkey, the owner of Heart of Gaming, The soundtrack, for one, was infectious. This Released in 1993, and available in a variety of is a long-time employee in the arcade was a driving simulation that brought to cabinets from basic standing model to full-on industry. He installed Daytona USA at his the arcades a hugely overlooked element of deluxe recreation of the player’s 41 Hornet arcade (where game credits are free after actual driving: singing along to the radio. car, Sega’s masterpiece always pulls a crowd. visitors pay for entry) partly because he And not just in this specialist coin-op den. makes a living from popular cabinets, but “During the development of Daytona, Namco The game can still be found in public places partly because, for all the arcade games released Ridge Racer and our mission was all over the UK and beyond, while myriad he’s worked with, Daytona USA has special ‘beat them at all costs’,” explains Takenobu ports have made their way to everything from meaning to him. Mitsuyoshi, the eccentric composer for Dreamcast to PlayStation 3. Daytona USA, who also sung his own lyrics “In 1995 I worked in an arcade that had no for the game. “I developed the sound of The reason why this grunting, knockabout change machine, so I would carry pound Virtua Racing, and I implemented vocal NASCAR sim still thrives, and the reason the coins in a bum-bag,” he says. “My boss would sounds for that game as a part of its sound third new cabinet-based game in the series is tell me to put all that change into an arcade effects. The results were good. So my idea now gradually making it to arcades globally, machine on Sunday because I wasn’t in on for beating Namco from the view of sound is rather intangible. In a genre where Mondays, so he could open the cabinet and composer was to add songs to the game, and innovation and individuality are arguably re-use it all.” record those songs by myself.” stifled by game design conventions, Daytona USA stands out as truly special, even amid So on Sundays, Starkey found himself Mitsuyoshi’s choice of the word song is Sega’s own crowded starting grid of genre- with a whole arcade to choose from, and important. While contemporary game defining racers. a day’s worth of change that he absolutely musicians like Tommy Tallarico and Hiroshi had to put through one machine. “I chose Okubo built works of atmosphere and tone, The set-up is familiar to anyone Daytona,” he says. “I’d play off all the he instead crafted sunny, simple pop tracks who’s ever popped a coin in an credits with friends after hours. As a result, with memorable vocals. Players didn’t arcade machine with a I can achieve first position on every course just listen, they joined in, an element that now. I remember the eight-player deluxe remains a vital part of the culture around the version in Trocadero’s Funland with the TV game. cameras pointing at the race leader’s face. I remember buying the Sega Saturn 03
Tekkan 3 special edition If there’s one thing I’ve learned, it is to never give up no matter what your circumstances are. Giving up “ doesn’t solve anything. A student of Taekwondo who works out TK3 Ending at Baek Doo San’s dojang, Hwoarang makes a lot of money through Ending Description, “Rival”: Hwoarang is dishonest gambling wagers. As part of sitting down at an alleyway, holding a trophy what’s called a fraud team, he and other members (that is a gold version of Heihachi’s head). pick fights for money. They manipulate the odds He is ready to toss it away when he notices a by concealing their true strength. Hwoarang wounded Jin being pursued by the Tekken escalates the odds against him and makes what Force. Jin is then cornered by the soldiers. As appears to be a foolish wager. His opponents a distraction, Hwoarang throws the trophy soon realize they’re the real fools when Hwoarang into the area, and then beats up the Tekken soundly beats each and every one of them. Force. When he turns to face Jin, he is already transforming into Devil Jin and One day, members of the Mishima Group came leaps out of the warehouse. Hwoarang to town, including among them Jin Kazama. smiles as he trembles with excitement. Hwoarang talks them into his game and is matched against Jin. Hwoarang embarrassingly Back in his homeland of Korea, can only manage a draw. He hangs his head in Hwoarang was drafted into disbelief at the first blemish in his perfect career. the military and assigned to Sickened at the thought of having to tell his a SpecOps unit. Although his teacher, Baek, the bad news, Hwoarang vows success in various missions were to practice every day to guarantee that it would highly regarded, his penchant never happen again. Then, terrible news — Ogre for disobeying rules and orders claims Baek as yet another victim. gave his senior officers more than a few headaches. Hwoarang felt Hwoarang now has a purpose in life. He will a strange emptiness within him. participate in the tournament, beat Jin Kazama He recalled longingly of the days and seek revenge against the God of Fighting: hustling money in street fights, the Ogre.[5] rush from hand-to-hand combat, and his fight against Jin Kazama. Hwoarang_ending_tekken_3 The military could not quell these Hwoarang ending tekken 3 yearnings.
Glitch in the matrix T he first Jack was built by the Russian 2’s reaction to finding Jane, and seem to be military, though with programming very protective of those with whom they share data provided by the Mishima Zaibatsu. a close bond, even going so far as to sacrifice It was a killing machine built purely themselves, as demonstrated by Gun Jack in for destruction. After proving himself his Tekken 3 storyline. Jack-6’s personality is in the first King of Iron Fist Tournament, explored a little more when playing as him in updated Jack robots were put the Scenario Campaign in Tekken 6, where he into mass production and is vocal of his love of fighting, strong opponents utilized in battlegrounds. and fellow robots, and, while he is programmed During this time, one of to understand longer words like “biologicals” the Jack-2 robots came (his name for humans), he generally has a very across a young girl. child-like way of thinking and speaking, failing Suddenly developing to understand a lot of what the other fighters are a conscience, Jack-2 saying to him, and labeling anything unknown or took it upon himself unfamiliar as “bad”. to look after the girl, up until the point he was The Jack robots, throughout their many destroyed by Doctor Abel. After this, incarnations, have maintained the same general Jane, the young girl rescued by Jack-2, grew appearance - humanoid juggernauts with bulging up determined to restore the robot who saved muscles. While earlier models looked relatively her as a child. Although Jane was successful human, the later models have sectionalized in installing Jack-2’s memories into the skin, making them appear less human. This is new Gun Jack model, Gun Jack was especially apparent in the Jack-7 model, where a ultimately destroyed. After this, Jane green glow radiates from the joins in his skin. The joined the G Corporation, where she most recognizable feature of Jack robots, however, continued to work on building Jack is the distinctive head and face, complete with robots in the hope of restoring her trademark Mohawk hairstyle, shared by all beloved companion. models of Jack robots. Starting with Jack-2, Jane The Jack robots have two styles of outfit, which they transfers the memories and have maintained since their earliest appearances. The sentience of the latest playable first, and most recognizable, is their military outfit, Jack to the next playable model, where they wear camouflage pants, a tank top, combat meaning that all the playable boots and gloves in colors typical of military wear, such Jacks after that have technically as greens, tans and grays. Their second style is visually been the same “Jack”. similar to either an exoskeleton or suit of lightweight armor, typically in a simple color scheme, with the Personality exception of Gun Jack, who wore more ornate designs. This outfit usually has matching boots and gloves, Having been built as a destructive although Jack-2, in his versions of this outfit, had killing machine, Jack robots are layered hand wraps in place of gloves. very aggressive, and do not hesitate in destroying all in sight. However, Jack 05 robots are also able to show empathy and compassion, as demonstrated by Jack-
AKU AKU Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back The Myth, Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back The Legend. Aku Aku Is Back Aku Aku Is Back Aku Aku Is Aku Aku is the deuteragonist of the Crash Bandicoot series. He is a witch doctor Back Aku Aku Is Back Aku Aku Is Back Aku spirit who now lives as a wooden mask who guides Crash, his sister Coco and their Aku Is Back Aku Aku Is Back Aku Aku Is friends as they defeat the forces of evil. In most platforming Crash games, if 3 masks Back Aku Aku Is Back Aku Aku Is Back Aku are found, Crash becomes invincible for a limited amount of time, with Aku Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back being placed on Crash’s face during this period. He is the deuteragonist of the Aku Aku Is Back Aku Aku Is Back Aku series, as well as a father figure to Crash, Coco and their friends. Aku Is Back Aku Aku Is Back Aku Aku Past Is Back Aku Aku Is Back Aku Aku Is Back Long ago, Aku Aku was once a powerful Aku Aku Is Back Aku Aku Is Back Aku human shaman who used his magic to fight against evildoers, particularly his villainous Aku Is Back Aku Aku Is Back Aku Aku Is Back brother, Uka Uka. At some point, both Aku Aku and Uka Uka left behind their mortal Aku Aku Is Back Aku Aku Is Back Aku Aku Is shells and their spirits came to inhabit ancient tribal masks, effectively making Back Aku Aku Is Back Aku Aku Is Back Aku them immortal. Afterwards, Aku Aku was able to imprison his brother within a Aku Is Back Aku Aku Is Back Aku Aku Is hidden temple to protect the world from his evil, and then went into hibernation Back Aku Aku Is Back Aku Aku Is Back himself for unknown reasons. Aku Aku Is Back Aku Aku Is Back Aku Aku Crash Bandicoot Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back After Crash escapes from Cortex’s castle, he washes up on N. Sanity Beach. There, he Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is finds and frees Aku Aku from a crate, who provides his magical services throughout Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku the game, scattering Aku Aku crates all across the three islands. He does not have Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is a speaking role in this game, except in the Japanese version, where he gives hints Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku when he is freed (except if the mask gives invincibility), but it’s only in text, aside Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is from the chant heard whenever a mask is collected in all other versions. Being the Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku spirit of good that he is, he joins Crash in his quest to stop Cortex’s plan to conquer Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is the world and rescue Tawna. Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Crash Bandicoot (manga) In the manga, Crash first awakens on N. Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Sanity Beach with Aku Aku shouting at him. He introduces himself as a witch Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back doctor and guardian of the island. He is already aware of Crash’s story and how Aku Aku Is Back Aku Aku Tawna was kidnapped, and convinces ? ?Aku AkuIs Crash that they should team up to stop Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is Back Aku Aku Is
Crash Bandicoot 2 U IS BACK! Doctor Cortex. Though he does truly care for Crash and Aku Aku defeat Cortex and Uka Uka’s intentions and finds out that he plans to Crash, he has little patience for his antics and Uka, but the Time Twister malfunctions and steal the crystals, using them to harness their often makes asides (either to the audience self destructs due to N. Tropy’s defeat (if power. In Space Bash and Snow Bash, Aku or himself) when Crash does something he the player has all of the gems), sending the Aku can be collected as a power-up that acts finds stupid. Still, throughout the first issue two villains into a time portal. Having just as a temporary extra hit point. he guides Crash through the jungle, teaching escaped, Crash, Coco and Aku Aku are seen him about the various types of crates they in their home, when Aku Aku lights a fire in Crash Bandicoot encounter. Crash later uses Aku Aku to their fireplace. Aku Aku tells them of how the become invincible during the fight against Time Twister was unable to sustain itself and The Wrath of Cortex Papu Papu. It wears off before they have any how fortunate they were to escape they were Aku Aku Wrath of Cortex.png chance to fight back, however. caught in the explosion. After a cutscene with After spotting an assortment of unusual Cortex, N. Tropy and Uka Uka starts, Aku Aku weather occurrences, Aku Aku comes to In the second issue, Aku Aku accompanies states that he has no idea what happened to the conclusion that Uka Uka has released Crash at Cortex Castle to offer help and their enemies, but believes that they will not the Elementals. He appears inside a temple encouragement, but does not participate in be seeing them again for a long time. in hyperspace, where Uka Uka denies any the fight to save Tawna. mischief; however, the Elementals themselves Like in the previous games, he protects Crash soon show up and attack Aku Aku, who barely Crash Bandicoot: Warped or Coco from any obstacle, aside from falling. escapes. After appearing back home, he And as usual in the Japanese version, he gives reveals to Crash and Coco what has happened Aku Aku as he appears in Crash Bandicoot: hints when freed (except if the mask gives and that they must collect the crystals to stop Warped. invincibility, or in Time Trial mode). Cortex and Uka Uka. Delighted at Coco’s new VR HUB device, he allows them to use the For the first time in the series, Aku Aku plays Crash Team Racing machine to begin their adventure. During a large role in the story, and has the ability to boss battles, Aku Aku often uses his powers speak in full sentences other than Japanese. In the adventure mode of Crash Team Racing, to weaken Crunch and the Elementals, giving At this point, he had become somewhat of a Aku Aku serves as the player’s tutor for the Crash an opening to attack. He and Crash parental figure to Crash Bandicoot, as well as good characters (Crash, Coco, Polar and succeeded in defeating Crunch Bandicoot his sister, Coco. Pura) and welcomes them to the adventure and each of the Elementals. After the final arena. He guides them on their quest to battle the Elementals are defeated for good After a piece of shrapnel from the Cortex save the world from Nitros Oxide and tells and Crash, Aku Aku and Crunch escape. At Vortex plummets to Earth and demolishes them a little bit about the world they’re in. the end, Crunch is revealed to have been Uka Uka’s underground prison, Aku Aku After a race, he congratulates the racer and brainwashed and thanks Crash and the gang, hears his evil laughter in the distance, gives the good characters racing advice, such who accept him as a new member of their signifying his return, terrifying him. After as how to power slide successfully or get a family. explaining to Crash and Coco of his past with TNT Crate off their head. His hints can be his brother, he then brings them to the Time re-heard in the menu section “Aku Aku’s Twister machine and instructs them to collect Hints”. He also appears as an item for the the crystals scattered across time before good characters (Crash, Coco, Polar, Pura and Cortex and Uka Uka do. Penta Penguin), speeding them up and giving them temporary invincibility from incoming Later, he joins Crash as they confront Uka weapons, in addition to acting as a weapon to Uka and Cortex in a final battle. While Crash anyone touching him. He makes another brief deals with Cortex, Aku Aku is locked in a appearance in the opening menus, coming out fierce battle with Uka Uka; the two of them of the Naughty Dog crate with Crash, Cortex, soon become an obstacle in and of themselves. Coco, Tiny and Oxide. The two can actually damage Crash by creating an energy beam between them that Crash Bash grows larger gradually, brawling around the arena, and spinning around for a second, Aku Aku and Uka Uka meet inside a temple then plummeting to the ground and creating in hyperspace and attempt to end their an explosion several times around the arena, conflict by holding a contest. Uka Uka which Crash must avoid along with Cortex’s submits Cortex, N. Brio, Dingodile, Rilla attacks. Like with Uka Uka’s attacks, Aku Aku Roo, Tiny and Koala Kong as his players, could hurt Crash by accident if he’s too close, leaving Aku Aku with only Crash and Coco. and he can’t protect him because he’s busy Aku Aku, realizing that his brother has the fighting against his brother. Thus, if Crash advantage, evens the odds by switching takes damage, he will lose a life. Tiny and Dingodile to the good side. He then leads his team through various minigames in order to defeat Uka Uka’s side. During the tournament, he becomes suspicious of Uka 07
Gameboy color. GB.col The Game Boy Advance was released so soon after the Game Boy Color that many of its best games were lost in a rush to upgrade to the next big thing. Returning to the GBC now reveals a wealth GBC could output vibrant colour visuals, of great games that you never knew existed, without eating the batteries, whilst also keeping especially those available on import… the machine small and light. In addition, the processor was twice as fast as the original Capture_00098Rumours of a colour Game Game Boy, 56 colours could be displayed from Boy began to circulate almost as soon as the a palette of 32,0000 and the unit included an original monochrome handheld was released in infrared device that could wirelessly transfer 1989. Atari’s Lynx proved that colour gaming data between two machines. Since various was possible on the move, which prompted coloured machines had proved successful for some to question why the big N’ chose the less Nintendo in the past they planned to release impressive black and white route. Nintendo’s the GBC in six different colours with more to answer, as always, showed that it had done follow. The first six were Atomic Purple, Berry, its homework. Colour handhelds, although Teal, Dandelion, Lime and Grape although only possible, were not practical: the massive drain Atomic Purple initially made it to Europe in time on batteries and reliance on oversized hardware for launch. forced the user to play at home (close to a plug socket) and completely defeated the point of a With the GBC’s impressive specs and long portable games console. battery life (from only two AA batteries) Nintendo fans were eager to see what Nintendo chose instead to produce a handheld games were in store for them but some were that was cheap to run and light enough to carry disappointed as the first batch of releases did around, pledging to only upgrade the console little to take advantage of the new handheld’s when technology caught up with demand. That power. As with the transition from NES to strategy proved more than wise as the Game Boy SNES, Nintendo was reluctant to alienate those went on to sell over 70-million units despite the who had stood by the Game Boy for so long lack of colour. A string of hits from Nintendo’s and implemented a backwards compatibility familiar brands, as well as new properties like system that turned out to be both a blessing Pokémon, ensured that the handheld fought and a curse. The Game Boy Color was fully off all competition and stayed in the hands of backwards compatible, making it capable of gamers for the next nine years until technology playing thousands of classics straight out of finally caught up. the box in a simple colour scheme. Many of the original Game Boy games had a default colour By November 1998 Nintendo made good on palette which Game Boy Color made use of to its promise and revealed the Game Boy Color ensure that Kirby stayed pink and Yoshi green to the world at that year’s E3. The console for example. Those games that did not have originally used a tech demo, featuring schools a default colour scheme could be altered by of multicoloured fish, that clearly showed how holding down different combinations of buttons advanced the handheld was in comparison to upon powering up the machine, although its forebears. By featuring a crisp 256×256 this did have its drawbacks as the palette pixel TFT (Thin Film Transistor) screen the always coloured the sprites differently to the
lor background, which meant that the games that the Japanese market in the process. SNK tried to surprise the player, by having sprites meanwhile had a handheld of their own, in suddenly move, didn’t quite work as intended. the shape of the Neo Geo Pocket, which was very popular with hardcore beat-’em-up fans. The backwards compatibility was a first for Nintendo needed a strong, system-selling game any handheld and a smart move, but Nintendo if it was to fend off these two considerable took the plan a step further and ran the risk of enemies. It needed a ‘killer app’. It needed angering those who had paid the £80 asking “Pokémania”. With well over 16 million copies price for the GBC. To ease the move from of the original Pokémon sold by 1998, the monochrome hardware to the Game Boy Color popular RPG can take sole credit for saving the the first few games would be playable on the monochrome Game Boy from obsolescence. original Game Boy in black and white. This The original game had spawned a world-wide meant that owners of the ‘Game Boy Classic addiction for all things Pokémon and kids ‘ could enjoy the new games without feeling across the globe would hungrily consume pressured into upgrading but, frustratingly, it anything with Pikachu’s face slapped on it, also meant that early adopters of the GBC had but what they really wanted was a brand new to make do with launch titles that didn’t take Game Boy adventure. After all, even though full advantage of the handheld’s capabilities. Nintendo had exploited the Pokémon brand to Early titles like Tetris DX and Link’s Awakening the nth degree, the original RPG by Game Freak DX were decent enough but some gamers was still a very compelling and highly polished couldn’t help but feel that they were playing game. monochrome games that had been ‘coloured in’. This continued until the release of Super Pokémon Gold and Silver were released in Mario Bros DX (1999): a cartridge that used 1999 in Japan, 2000 in the USA and 2001 the full power of the GBC to perfectly recreate a in Europe. The considerable gaps in release portable version of the NES classic for the first dates can be attributed to the time needed to time. translate the in-game text but for Nintendo they had the added bonus of prolonging the Game Quality software was finally beginning to appear Boy Color’s life span on a global scale. The but the Game Boy Color hadn’t quite captured new Pokémon did the trick and, even though it the hearts and wallets of portable gamers just could be played on a monochrome Game Boy, yet as it faced its stiffest ever competition. Pokémaniacs all over the world bought a Game Although the previous Game Boy had enjoyed Boy Color just so they could see their favourite an unbelievable 99 per cent market share, the Pocket Monster in the correct hue. Sales of new console was up against two new rivals that the handheld, helped by a “Special Pokémon were carving major inroads towards Nintendo’s Edition” skyrocketed and by 2001 had reached once captive audience. Bandai’s Wonderswan an estimated 50 million.units. exploited Nintendo’s rocky relationship with Squaresoft by securing the rights to all portable versions of Final Fantasy and captivated 09
Search
Read the Text Version
- 1 - 12
Pages: