Google Play is an online store where people go to find and enjoy their favourite apps, games, movies, TV shows, books, and more on their Android devices. Google Play is available in 190 countries and partners with developers from all over the world to distribute their apps. Google Play was launched on March 6, 2012, bringing together Android Market, and the Google under one brand, marking a shift in Google's digital distribution strategy. The services included in Google Play are being discontinued in favor of YouTube Music in December 2020. Following their re-branding, Google has gradually expanded the geographical support for each of the services. 12.2 STEPS TO DEPLOY ANDROID APPLICATION IN PLAY STORE Book a consultation now to discuss your tech and business needs in detailGet in touch when the application development process is completed; it’s high time to introduce your special product to the world. First publishing may be thrilling and tricky. Don’t worry. Today we will guide you through the release process on the Play Store that is undoubtedly the leader in the number of published apps and users. First, we’d like to give you precious advice: do not postpone some crucial tasks until the release or pre-release date. Completing them in advance will save your time and nerves. And now, let’s get started with publishing your very first app. So, let’s get started! Step 1: Create a Google Developer account Step 2: Add a Merchant Account Step 3: Prepare the Documents Step 4: Study Google Developer Policies Step 5: Technical Requirements Step 6: Creating the App on the Google Console Step 7: Store Listing Step 8: Content Rating Step 9: Pricing the Application Step 10: Upload APK and Send for Review Wrapping Up 12.2.1 Create a Google Developer Account This is something you can do at the beginning of the app development process. Without registering a Google Developer Account, you can’t publish your app on the Play Market. 251 CU IDOL SELF LEARNING MATERIAL (SLM)
You can use any of your current Google accounts or create another one to sign up for a Google Developer Account. It doesn’t matter whether it’s a private or corporate account. You may easily transfer your app to another one in the future. The creation process includes signing the Google Play Developer distribution agreement, adding some personal information, and paying a one-time registration fee of $25. There is nothing complicated. Just follow the instructions. Google Play Developer distribution agreement Usually, it takes no more than two days to get approval from Google. Don’t worry if you forget to add some information. You can edit your account later. Register for a Google Play Developer accountTo publish Android apps on Google Play, you'll need to create a Google Play Developer account. Step 1: Sign up for a Google Play Developer account Step 2: Accept the Developer Distribution Agreement Step 3: Pay registration fee Step 4: Complete your account details Develop Android apps You can learn how to design, develop, and distribute your Android apps on Google through the helpful links below: Android Developers Google Play Developer Policy Centre Training for Android Developers DevBytes on YouTube Use the Play Console Once you've selected an app, here are the navigation items, categories, and pages you'll find in each: Dashboard: Your app’s dashboard will guide you through all the most important steps to get your app available on Google Play and show key metrics after you’ve launched. Inbox: All your messages from Google Play Console are shown here. Statistics: View customizable, detailed reports about the performance of your app. Publishing Overview: See an overview of the changes made to your app, and control when updates are published. 252 CU IDOL SELF LEARNING MATERIAL (SLM)
Release Releases overview: See an overview of all your releases across different tracks. Production: Create and manage production releases to make your app available to all users in your chosen countries. Testing: View and manage your Open testing, Closed testing, Internal testing, Pre- registration Pre-launch report: Identify issues with your app before you launch, on a wide range of devices. Device catalogue: View and manage the devices that are compatible with your app. App bundle explorer: Inspect each app version, download artefacts, and see what Google Play generates for delivery. Setup: Contains \"App integrity,\" \"Internal app sharing,\" and \"Advanced settings.\" Grow Store presence: Main store listing, Custom store listings, Store listing experiments, LiveOps, Store settings, Translation service Store performance: Store analysis, Conversion analysis Quality Ratings and reviews: Ratings, Reviews analysis, Reviews, Testing feedback Android vitals: Overview, Performance (Insights, Experiments), Crashes and ANRs, App size Monetize Products It contains \"App pricing,\" \"In-app products,\" and \"Subscriptions.\" Promo codes: Give users a paid app, in-app product, or subscription for free. Financial reports: View how much revenue your app is generating from different product types. It is categorized in the following: Overview, Subscriptions, Revenue, Buyers and Conversions. Monetization setup: Set up real-time event notifications and app licensing. Policy Policy status: Check your app’s policy status and resolve policy issues. 253 CU IDOL SELF LEARNING MATERIAL (SLM)
App content: Let us know about the content of your app to make sure it complies with Google Play policies. Teacher Approved: Help parents discover high-quality apps for kids on Google Play. For more information on some of the most popular features, click the links below: Create and set up your app Set up prices Set up an open, closed, or internal test View reports, statistics, and reviews Learn about Android App Bundles and the app bundle explorer 12.2.2 Add a Merchant Account If you plan to sell paid apps or in-app purchases, you must create a Google Merchant Account. There you can manage app sales and your monthly payouts, as well as analyze sales reports. Once you finish creating the Merchant profile, the developer account gets automatically linked to it. Google Play - Merchant Account Creation To submit your Google Play app, you will need to complete the Google Merchant Account Information Link a Google Play developer account to your payments profile To sell paid apps and in-app purchases on Google Play, you need to set up a profile in the Google payments centre. After you create a payments centre profile, it's automatically linked to your Play Console. You can then manage app sales, view sales reports, receive payments from sales, and more in your Play Console. Note: If you've previously set up a payments profile or Merchant Centre account, it's already linked to your Play Console. To link your Play Console to a payments profile: Sign in to your Play Console. Click Download Reports > Financial. Select Set up a merchant account now. Type your business information to complete setup. Merchant Centre 254 CU IDOL SELF LEARNING MATERIAL (SLM)
Google Merchant Centre helps you get your shop and product info into Google and make it available to shoppers across Google. That means that everything about your shops and products is available to customers when they search on a Google property. 12.2.3: Prepare the Documents Paperwork always requires much effort, especially when it comes to any kind of legal documents. Based on our experience, we highly recommend starting to prepare the End User License Agreement (EULA) and Privacy Policy in advance. You can take the documents from similar apps as references and create your own based on them or ask a lawyer to make everything from scratch. EULA is an agreement between you as an owner and a user of your product. In brief, it contains: What the users can do with the app, and what they aren't allowed to do Licensing fees Intellectual property information, etc. Terms of Use or Terms and Conditions explain what services you offer the users and how you expect them to behave in return. Though Google doesn’t demand Terms of Use, it’s better to publish them. You can create one document, adding their Privacy Policy and Terms of Use chapters. Pay special attention to include in the Privacy Policy the following information: A complete list of personal data that is collected, processed, and used through the app Technical information that is collected about the device and the installed OS Functional features of the app, its paid and free functionality Place of registration of the company and/or location of the copyright holder of the application The chosen legal system and legislation that will be applied in resolving disputes and regulating legal relations The terms of subscription Citizenship (residence) of the overwhelming majority of application users Age criteria, the presence of specific content 12.2.4: Study Google Developer Policies We guess you already made up your product concept. Now it’s time to make sure that every feature you will implement in the app is aligned with the Google Developer Policies. These 255 CU IDOL SELF LEARNING MATERIAL (SLM)
documents explain how apps need to be developed, updated, and promoted to support the store's high-quality standards. If Google decides that your product violates some policy chapters, it may be rejected, blocked, or even deleted from the Play Store. Besides, numerous and repetitive violations may lead to the developer account termination. 12.2.5: Technical Requirements You went through the development process, endless testing, and bug fixing, and finally, the “X-day” comes. Before moving on to the upload process, you need to check the following things: Unique Bundle ID The package name should be suitable over the life of your application. You cannot change it after the distribution. You can set the package name in the application's manifest file. Signed App Release with a Signing Certificate Every application should be digitally signed with a developer's certificate. The certificate is used to identify the author of an app and can’t be generated again. The App Size Google set the limit size of the uploaded file: 100MB for Android 2.3 and higher (API level 9-10, 14 and higher) and 50MB for lower Android versions. If your app exceeds this limit, you can always switch to APK Expansion Files. The File Format Two possible release formats are accepted by Google: app bundle and .apk. However, AAB is the preferred one. To use this format, you need to enrol in app signing by Google Play. You may learn more about app file technical requirements in the Developer Documents, Prepare for the release guide. 12.2.6: Creating the App on the Google Console Now you have the file that is ready for uploading. It’s time to get to the fun part. Let’s create a new app in your Developer Account: Reach to All applications tab in the menu Now select Create Application Choose the app’s default language from the drop-down menu Add a brief app description 256 CU IDOL SELF LEARNING MATERIAL (SLM)
Tap on Create After this, you will be taken to the store entry page, where we will add the complete data about the app. 12.2.7 Store Listing First, let’s prepare the Store listing. It contains the most important information useful for app store optimization and gives the users more details about your app before downloading. The mandatory sections are marked with *. You may need some designer and copywriter efforts, so it’s better to start preparing the following materials in advance. Product description It contains a title of your app, a brief description, and a full description. Control yourself and do not overdo the keywords. Store listing Screenshots You may add from 2 to 8 screenshots. Choose the ones that show the app functionality and value the most. The requirements are the following: JPEG or 24-bit PNG (no alpha) from 320px to 3840 PX the ratio of the long side to the short side should not be more than 2:1 Store listing - Product details Icon The requirements are the following: 512px by 512px 32-bit PNG (with alpha) Maximum file size: 1024KB Feature graphic It is an optional marketing tool displayed in various places on the Play Store, for example, on the homepage. 257 CU IDOL SELF LEARNING MATERIAL (SLM)
The requirements are the following: JPEG or 24-bit PNG 1024px x 500px Promo video If you have any promo video, you may add a link to your YouTube channel. This video will be shown before the screenshots on the app’s page. Tags You may choose from the list the most relevant to your app keywords for better ASO. There is no possibility to add any custom tags. Localization If your app supports several languages, mention all of them and add translations of your app’s information. It’s highly recommended to include localized screenshots and images. Application type and categorization First, through the drop-down menu, select the application type: game or app. Then pick the category that your app fits into. You can also add a section to rate your content after uploading APK to Google Play. Contact details Here you should provide the support service contacts. By filling the website URL, email, and phone, you make it easier for the users to contact you if necessary. Privacy Policy Google requires you to add a link to the Privacy Policy that we discussed above. While editing the Store Listing, you can take a break at any moment, click Save Draft, and complete this stage later. 12.2.8 Content Rating In order not to be marked as an Unrated App (that may lead to app removal), pass a rating questionnaire. You can easily find this section on the left-side menu. The information provided in the questionnaire must be accurate. Any misrepresentation of your app’s content might lead to suspension or removal of the Play Store account. Click on Save Questionnaire once you complete the survey Click on Calculate Rating 258 CU IDOL SELF LEARNING MATERIAL (SLM)
In the end, click on Apply Rating to confirm the rating and move forward with the pricing & distribution plan 12.2.9 Pricing the Application In the Pricing and distribution section, you need to fill the following information: Whether your app is free or paid Where the app will be available Whether your app will be available only on the specific devices Whether the app has sensitive content and is not suitable for children under the age of 13 Whether your app contains ads Remember that you can change your paid app to a free one later, but you cannot do the vice versa. If you decide later that you want to distribute it for money, you’ll have to create another app. 12.2.10Upload APK and Send for Review Finally, you are ready to upload your app file. That’s the most exciting moment ever. Let’s go to the App Releases section on the left panel. Here you will find three options for publishing the app: Production, Beta and Alpha tracks. We highly recommend starting with Alpha or Beta versions. In this case, after passing the review process, your app will not be available to everyone on the Play Store. The Alpha version assumes closed testing and is available only to those who you invite as testers. The Beta version means that anyone can join your testing program and send feedback to you. Pre-release testing allows you to gather people’s opinions, test your app in a broader audience, and fix issues before making the app public. Note that if you decide later to change the Alpha or Beta version to Production type, it will take time to go through another review round. Once you choose the type of release, follow the steps: Choose Manage Click on Edit Release Upload an APK or app bundle 259 CU IDOL SELF LEARNING MATERIAL (SLM)
Publishing Checklist for Google Play Before you publish your app on Google Play and distribute it to users, you need to get the app ready, test it, and prepare your promotional materials. This document helps you understand the publishing process and get ready for a successful product launch on Google Play. It summarizes some of the tasks you'll need to complete before publishing your app on Google Play, such as creating a signed, release ready APK, understanding the requirements of the app, and creating the product page and graphic assets for your app. 1. Understand the Publishing Process Before you begin the steps in this checklist, you should take a moment to read and understand the overall publishing workflow and become familiar with how the process works. In particular, you or your development team will need to prepare your app for release using a process common to all Android apps. The Publishing Workflow documents provide the details on how publishing works and how to get an APK ready for release. 2. Understand Google Play Policies and Agreements Make sure that you understand and follow the Google Play program policies that you accepted when registering. Google Play actively enforces the policies and any violations can lead to suspension of your app or, for repeated violations, termination of your developer account. 3. Test for Core App Quality Before you publish an app on Google Play, it's important to make sure that it meets the basic quality expectations for all Android apps, on all the devices that you are targeting. You can check your app's quality by setting up a test environment and testing the app against a short set of core app quality criteria. For complete information, see the Core App Quality Guidelines. If your app is targeting tablet devices, make sure that it delivers a rich, compelling experience to your tablet customers. See the Tablet App Quality Checklist for recommendations on ways to optimize your app for tablets. 4. Determine your app's Content Rating Google Play requires you to set a content rating for your app, which informs Google Play users of its maturity level. Before you publish, you should confirm what rating level you want to use. The available content rating levels are: Everyone Low maturity 260 CU IDOL SELF LEARNING MATERIAL (SLM)
Medium maturity High maturity On their Android devices, Android users can set the desired maturity level for browsing. Google Play then filters apps based on the setting, so the content rating you select can affect the app's distribution to users. You can assign (or change) the content rating for your app in the Developer Console, so no changes are required in your app binary. 5. Determine Country Distribution Google Play lets you control what countries and territories your app is distributed to. For widest reach and the largest potential customer base, you would normally want to distribute to all available countries and territories. However, because of business needs, app requirements, or launch dependencies, you might want to exclude one or more countries from your distribution. It's important to determine the exact country distribution early because it can affect: The need for localized resources in the app The need for a localized app description in the Developer Console Legal requirements for the app that may be specific to certain countries Time zone support, local pricing, and so on. With your country targeting in mind, you should assess what your localization needs are, both in your app and in its Google Play listing details and start the work of localization well in advance of your launch target date. 6. Confirm the app's Overall Size The overall size of your app can affect its design and how you publish it on Google Play. Currently, the maximum size for an APK published on Google Play is 50 MB. If your app exceeds that size, or if you want to offer a secondary download, you can use APK Expansion Files, which Google Play will host for free on its server infrastructure and automatically handle the download to devices. The maximum size for an APK published on Google Play is 50 MB. You can use up to two APK Expansion Files, each up to 2 GB in size, for each APK. Using APK Expansion files is a convenient, cost-effective method of distributing large apps. However, the use of APK Expansion Files requires some changes in your app binary, so you will need to make those changes before creating your release ready APK. 7. Confirm the app's platform and screen compatibility ranges 261 CU IDOL SELF LEARNING MATERIAL (SLM)
Before publishing, it's important to make sure that your app is designed to run properly on the Android platform versions and device screen sizes that you want to target. From an app-compatibility perspective, Android platform versions are defined by API level. You should confirm the minimum version that your app is compatible with as that will affect its distribution to Android devices once it is published. 8. Decide whether your app will be free or priced On Google Play, you can publish apps as free to download or priced. Free apps can be downloaded by any Android user in Google Play. Paid apps can be downloaded only by users who have registered a form of payment in Google Play, such as a credit card or Direct Carrier Billing. Deciding whether your app will be free or paid is important because, on Google Play, free apps must remain free. Once you publish your app as a free app, you cannot ever change it to being a priced app. However, you can still sell in-app products and subscriptions through Google Play's In-app Billing service. 9. Consider using In-app Billing Google Play In-app Billing lets you sell digital content in your applications. You can use the service to sell a wide range of content, including downloadable content such as media files or photos, and virtual content such as game levels or potions. In-app Billing service lets you sell one-time purchases and subscriptions from inside your app. This can help you to monetize the app over its installed lifetime. If you are looking for more ways to monetize your app and build engagement, you should consider In-app Billing. The service has become very popular with both users and developers. To use In-app Billing, you need to make changes to your app binary, so you will need to complete and test your implementation before creating your release-ready APK. 10. Set Prices for your Products If your app is priced or you will sell in-app products, Google Play lets you set prices for your products in a variety of currencies, for users in markets around the world. You can set prices individually in different currencies, so you have the flexibility to adjust your price according to market conditions and exchange rates. Before you publish, consider how you will price your products and what your prices will be in various currencies. Later, you can set prices in all available currencies through the Developer Console. 11. Start Localization 262 CU IDOL SELF LEARNING MATERIAL (SLM)
With your country targeting in mind, it's a good idea to assess your localization needs and start the work of localizing well in advance of your target launch date. There are at least three aspects of localization to consider: Localizing the strings, images, and other resources in your app Localizing your app's store listing details on Google Play Localizing the app's graphic assets, screenshots, and videos that accompany your store listing. To get started localizing your app, work with your development team to extract any resource or coded strings for translation. Also identify images, icons, or other assets that should be language or locale specific. Hand these off to a translator. To localize your store listing, first create and finalize your app title, description, and promotional text. Collect and send all of these for localization. You can optionally translate the \"Recent Changes\" text for app updates as well. Later you can add your localized listing details in the Developer Console, or you can choose to let Google Play auto-translate your listing details into the languages you support. 12. Prepare Promotional Graphics, Screenshots, and Videos When you publish on Google Play, you can supply a variety of high-quality graphic assets to showcase your app or brand. After you publish, these appear on your product details page, in store listings and search results, and elsewhere. These graphic assets are key parts of a successful product details page that attracts and engages users, so you should consider having a professional produce them for you. Screen shots and videos are also very important, because they show what your app looks like, how it's used or played, and what makes it different. All your graphic assets should be designed so that they are easy to see and highlight your app or brand in a colorful, interesting way. The assets should reference the same logo and icon as users will find in the All Apps launcher once they have downloaded the app. Your graphic assets should also fit in well with the graphic assets of other apps published by you, which will also be displayed to users on your product details page. 13. Build and Upload the Release-ready APK When you are satisfied that your app meets your UI, compatibility, and quality requirements, you can build the release-ready version of the app. The release ready APK is what you will upload to the Developer Console and distribute to users. The process for preparing a release ready APK is the same for all apps, regardless of how they are distributed. Generally, the process includes basic code clean-up and optimization, building and signing with your release key, and final testing. When you are finished 263 CU IDOL SELF LEARNING MATERIAL (SLM)
preparing your application for release, you'll have a signed APK file that you can upload to the Developer Console for distribution to users. For complete details on how to create a release-ready version of your app, read Preparing for Release. Once you have the release-ready APK in hand, you can upload it to the Developer Console. If necessary, you can replace the APK with a more recent version before publishing. 14. Complete the app's Product Details On Google Play, your app's product information is shown to users on its product details page, the page that users visit to learn more about your app and the page from which they will decide to purchase or download your app, on their Android devices or on the web. Google Play gives you a variety of ways to promote your app and engage with users on your product details page, from colourful graphics, screenshots, and videos to localized descriptions, release details, and links to your other apps. As you prepare to publish your app, make sure that you take advantage of all that your product details page can offer, making your app as compelling as possible to users. 15. Use Google Play Badges and Links in your Promotional Campaigns Google Play badges give you an officially branded way of promoting your app to Android users. Use the Google Play Badge generator to quickly create badges to link users to your products from web pages, ads, reviews, and more. You can also use special link formats to link directly to your product details page, to a list of your products, or to search results. To help your app get traction after launch, it's strongly recommended that you support launch with a promotional campaign that announces your product through many channels as possible, in as many countries as possible. For example, you can promote the launch using ad placements, social network or blog posts, video and other media, interviews and reviews, or any other channel available. 16. Final Checks and Publishing When you think you are ready to publish, sign in to the Developer Console and take a few moments for a few final checks: Make sure that: Your developer profile has the correct information and is linked to the proper Google Checkout Merchant account. You have the right version of the app uploaded. All parts of your Product Details are ready, including all graphic assets, screenshots, video, localized descriptions, and so on. 264 CU IDOL SELF LEARNING MATERIAL (SLM)
You have set your app's pricing to free or priced. You have set country targeting and priced your products in buyer currencies \"Compatible devices\" shows that your app is reaching the devices that you are targeting. If not, you should check with your development team on the apps requirements and filtering rules. You have provided the correct link to your web site and the correct support email address. Your app does not violate content policy guidelines. You have acknowledged that your app meets the guidelines for Android content on Google Play and US export laws. Your app is now ready to publish! If you are releasing an update, make sure to read the requirements for publishing updates. Within a few hours, your app will become available to users and your product page will be appear in Google Play for browsing, searching, or linking from your promotional campaigns. 17. Support Users after Launch After you publish an app or an app update, it's crucial for you to support your customers. Prompt and courteous support can provide a better experience for users those results in better ratings and more positive reviews for your products. Users are likely to be more engaged with your app and recommend it if you are responsive to their needs and feedback. This is especially true after publishing if you are using a coordinated promotional campaign. There are several ways that you can keep in touch with users and offer them support. The most fundamental is to provide your support email address on your product details page. Beyond that, you can provide support in any way you choose, such as a forum, mailing list or a Google+ page. The Google Play team does provide user support for downloading, installing and payments issues, but issues that fall outside of these topics will fall under your domain. Examples of issues you can support include feature requests, questions about using the app and questions about compatibility settings. After publishing, plan to: Check your ratings and reviews frequently on your app's product details page. Watch for recurring issues that could signal bugs or other issues. Be mindful of new Android platform version launches, as compatibility settings for your apps might need to be updated. Put a link to your support resources on your web site and set up any other support such as forums. Provide an appropriate support email address on your product details page and respond to users when they take the time to email you. Beyond the automatic refund window offered by 265 CU IDOL SELF LEARNING MATERIAL (SLM)
Google Play, be generous with your own refund policy, as satisfied users will be more likely to purchase in the future. Acknowledge and fix issues in your app. 12.3 SUMMARY Google Play and the Apple App Store are by far the two largest platforms to distribute and promote apps. In order to avoid any issues and possible rejections, your applications should be built following the specific requirements of each of those Stores. If you are ready to publish, chances are you already built and tested your app. Google Play, also branded as the Google Play Store and formerly Android Market, is a digital distribution service operated and developed by Google. It serves as the official app store for certified devices running on the Android operating system and its derivatives as well as Chrome OS, allowing users to browse and download applications developed with the Android software development kit and published through Google. Book a consultation now to discuss your tech and business needs in detail Get in touch when the application development process is completed, it’s high time to introduce your special product to the world. First publishing may be thrilling and tricky. Don’t worry. Today we will guide you through the release process on the Play Store that is undoubtedly the leader in the number of published apps and users. If your app is priced or you will sell in-app products, Google Play lets you set prices for your products in a variety of currencies, for users in markets around the world. You can set prices individually in different currencies, so you have the flexibility to adjust your price according to market conditions and exchange rates. When you publish on Google Play, you can supply a variety of high-quality graphic assets to showcase your app or brand. After you publish, these appear on your product details page, in store listings and search results, and elsewhere. These graphic assets are key parts of a successful product details page that attracts and engages users, so you should consider having a professional produce them for you. Screen shots and videos are also very important, because they show what your app looks like, how it's used or played, and what makes it different. Google Play badges give you an officially branded way of promoting your app to Android users. Use the Google Play Badge generator to quickly create badges to link users to your products from web pages, ads, reviews, and more. You can also use special link formats to link directly to your product details page, to a list of your products, or to search results. Google Play badges give you an officially branded way of promoting your app to Android users. Use the Google Play Badge generator to quickly create badges to link 266 CU IDOL SELF LEARNING MATERIAL (SLM)
users to your products from web pages, ads, reviews, and more. You can also use special link formats to link directly to your product details page, to a list of your products, or to search results. If your app is priced or you will sell in-app products, Google Play lets you set prices for your products in a variety of currencies, for users in markets around the world. You can set prices individually in different currencies, so you have the flexibility to adjust your price according to market conditions and exchange rates. 12.4 KEYWORDS Deployment refers to assigning people to serve in various locations, especially soldiers and other military personnel. A deployment may include soldiers, as well as equipment and generals. Deployments might be part of a war or a peaceful mission. Also, non-military organizations use this word too: they might speak of a deployment of workers to a new office. When you see the word deployment, you know people are being sent somewhere for a specific mission. Billing is defined as the step-by-step process of requesting payment from customers by issuing invoices. An invoice is the commercial document businesses use to request payment and record sales. Localisation - a determination of the place where something is; \"he got a good fix on the target\" localization, locating, location, fix. determination, finding - the act of determining the properties of something, usually by research or calculation; \"the determination of molecular structures\" Store listing experiments let you A/B test changes to your store listing on subsets of your users so that you can make changes, backed by data, that lead to more installs. Checklist is a list of all the things that you need to do, information that you want to find out, or things that you need to take somewhere, which you make in order to ensure that you do not forget anything. 12.5 LEARNING ACTIVITY 1. Search the Highest rated app in Google play store. ___________________________________________________________________________ _________________________________________________________________________ 2. Conduct an online Survey through Googlequestionnaires’ about play store app regarding usage. ___________________________________________________________________________ __________________________________________________________________________ 267 CU IDOL SELF LEARNING MATERIAL (SLM)
12.6 UNIT END QUESTIONS 268 A. Descriptive Questions Short Questions 1. What is Play Store? 2. Describe Understand Google Play policies and agreements. 3. What does app's overall size refer to? 4. What is the localization of app? 5. State the Steps to Deploy Android Application in Play Store. Long Questions 1. Write steps for Deploy Android Application in Play Store. 2. What isMerchant Account & Store Listing? Explain. 3. Explain Create a Google Developer Account. 4. Discuss Publishing Checklist for Google Play. 5. Explain Register Process for a Google Play Developer account. B. Multiple Choice Questions 1. What are commands needed to create APK in android? a. No need to write any commands b. Create apk android in command line c. Java ,dxtool, aapt tool, jarsigner tool, and zipalign d. None of these 2. Which company developed android? a. Apple b. Google c. Android Inc. d. Nokia 3. Which company bought android? a. Apple b. No company c. Nokia CU IDOL SELF LEARNING MATERIAL (SLM)
d. Google 4. What feature android supports? a. Multitasking b. Bluetooth c. Video calling d. All of these 5. Which format does android doesn't support? a. MP4 b. MPEG c. AVI d. MIDI Answers 1-c, 2- c, 3-d, 4- d, 5- c 12.7 REFERENCES Reference Zigurd Mednieks, Laird Dornin, Blake Meike G, and Masumi Nakamura, 2011, “Programming Android”, O’Reilly books. Ian Darwin · 2012, Android Cookbook - Edmund Weitz · 2016, Common Lisp Recipes Textbooks Reto Meier, 2012, Professional Android 4 Application Development”, John Wiley & Sons, Inc. Rick Boyer · 2018, Android 9 Development Cookbook. Wei - Meng Le, 2012, Beginning Android 4 Application Development”, John Wiley & Sons, Inc. Websites https://orangesoft.co/ https://developer.android.com/ 269 CU IDOL SELF LEARNING MATERIAL (SLM)
https://www.geeksforgeeks.org/ https://medium.com/ 270 CU IDOL SELF LEARNING MATERIAL (SLM)
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