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EIIVerb + -ing or + to Intermediate Grammar GamesBEGINNINGSCARDS ENDINGSCARDS PearsonEducationLimited @J Hadfield 2003 BEGINNINGSCARDS ENDINGSCARDSWe postponed jholdingthe meeting He promised to hold a meeI hope to go to London 6'N goingto London i nextweek f#f'is]N ----te$-w\"--e1i r llll lril ll litlrill I can'tfaceWouldyou risk m a k i n ga p a r a c h u t e W o u l dy o u d a r e to makea ump? P_qrr_,_q9! !i9YItP-?__iWe'veput off h a vi n gth e par ty We expect to havethe p ar ty ____lsl-t_ w_e_g-____[i . _ - - ;seBB4lr' \ <,/A<<lfailed to seeher I missed s e e i n gh e r '::: beingveryrich::1:::1T1 ::|t:l l'j:Tlti::ti:9j: r------------_________J 101

,\"\",,:11::T,:g?1l,H:s;\"rii:1,:EEConstructionswith preposition + -ingVERBAND PREPOSITIOCNARDS VERB PREPOSITION PREPOSITIONbe lookingforward be interested inbe bad at be good atbe fed up with be excited aboutbe used to haveno intentionlrlrl - - -F - - - - - - - - - - - i - r - {- - - - - - -- - - -- - {F- - - - - - - - - - I tn Itrlrl of i succeedapologise f,ol r Ithink of I I I I I I dream I I I approve of disapprove of onrF i- - - - - - - - - - - - - - - - - - - - - - - - l - decide to insist102

,\"\",,:lt'o:T;3\"'*:*T\"$i::t:':T'::EEConstructionswith preposition + -ingQUESTIONNAIRE I a m l o o k i n gf o r w a r d . . . I am interested I am bad I am good At the momentI am fed up ... I g e t e x c i t e d. . . I am used I h a v en o i n t e n t i o n. . I oftenthink I s o m e t i m e sd re a m I approve I d i s a p p r o v e. . . I a l w a y si n si st L a s tw e e k I d e ci d e dP I C T U R EC A R D S l'\rt-- aF KSL Effi 103

EEnI elative clauses Intermediate Grammar Games rwaD*I PearronEducationLimited @J Hadfield2003 *{t, *m nEg MAIN CLAUSECARDS R E L A T I V EC L A U S EC A R D SIi T h e m a n i n n o 2 7 h a sa d o g c a l l e dT r e v o r which bar ksa lot.Ii whosenameisTrevor.i M r J o n e si st h e o w n e ro f t h e d o g Andrewisthe first nameof the man who livesat no 27.I ------i I:l'ii eeteand Marylivenextdoorto a house i w h e r et h e r e i sa b i g d o g .ll ------r-F----------I And r e wd o e s n'tl i keth e b i g tre e n e xtdoor j w h i c h b l o c k so u t h i sl i g h t . ---------'l i ----------t- P e t ea n d M a r yl i v ei n t h e h o u s e w h i c h h a sa b i g t r e e i n t h e g a r d e n . P e t ea n d M a r ya r ej o u r n a l i s t s w h o s ec h i l d r e na r e a l w a y sf i g h t i n g . P e t ea n d M a r y B l a k ea n d t h e i r t w o '---------t c h i l d r e nl i v ea t n o 2 8 wherethereisa big tree in the garden. i ----------t- I 104 I .--------J

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003E ER e l a t i v ec l a u s e sMAIN CLAUSECARDS(continued) R E L A T I V EC L A U S EC A R D S ( c o n t i n u e d ) ---------lB e na n d D a i s ya r et h e c h i l d r e na t n o 2 8 w h o a r e a l w a y sf i g h t i n g .P e t ea n d M a ry g e t cro ssw i th th e w h i c h i sa l w a y sb a r k i n g .p o s t m a n ' sd o gP e t ea n d M a ry g e t cro ssb e ca u seo f Julie' s w h i c ht h e y c a nh e a rt h r o u g ht h etelevision thin walls.J u l i ec o m p l a i n as b o u tt h e c h i l d r e n w h o a r e a l w a y sf i g h t i n g .nextdoorJ u l i ei sa n n o y e dw i t h t h e t e e n a g e r s who havenoisypar ties.nextdoorAt no29thereisa womancalled who liveson her own.J u l i eS i m m o n d sJ u l i el i v e si n t h e o n l y h o u s ei n t h e s t r e e t w h i c h h a sa s a t e l l i t ed i s h .T h e p e o p l en e x td o o r t o J u l i eh a v ea Ibigtree I w h i c h b l o c k sJ u l i e ' sl i g h t .N e x td o o r t o S a l l ya n d B o b i sa n u r s e w h o i s n ' tm a r r i e d .c a l l e dJ u l i eS a l l ya n d B o ba r et e a c h e r s w h o h a v et e e n a g ec h i l d r e n .The Brownfamily livenext door to w h o c r i e sa l o t a n d w a k e st h e m u p a ta baby night.T h e r ea r e a c o u p l eo f te a ch e rsa t no 30 w h o s ec h i l d r e na r e a l w a y sh a v i n g noisypar ties. 105

EEnelative clauses Intermediate Grammar GamesMAIN CLAUSECARDS (continued) PearsonEducationLimited @J Hadfield 2003F--------- R E L A T I V EC L A U S EC A R D S ( c o n t i n u e d ) T a m m ya n d J u l i el i v eo n e i t h e rs i d eo f where there are often teenageparties. a houseTa m m yg e t sc r o ssw i th F e l i xa n d Jo d ie who havever y noisypar ties.ll ------r- ---------'l Illf----------T a m m yT o m k i n si sa y o u n g m u m w h o h a sa s m a l lb a b y .T a m m yi st h e t i r e d - l o o k i n gw o m a n w h o s eb a b yc r i e sa l l n i g h t .At no 31there isa hairdresser w h o h a sa s m a l lb a b y .O l i v i a ' sm u m i st h e h a i r d r e s s e r i iT a m m ya n d O l i v i al i v ei n t h e h o u s eTa m m yd o e sn o t l i ke th e ca tsn e xt d oor IT a m m yh a sa n e i g h b o u r i w h o d o e sJ u l i e ' sh a i r . I I I I -------*-l w h i c h h a sa s a n d p i ti n t h e g a r d e n . i I i I I ---------i i I w h i c ha r e a l w a y si n h e r g a r d e n . i I I I ---------J i w h o m s h ed o e s n ' tl i k e . I I I I I IV i o l e tP e r k i n si st h e o l d l a d y w h o l i v e si n t h e e n d h o u s e .M r s P e r k i n sh a sa h o u s e wherethereare 14cats.M r s P e r k i n sc o m p l a i n sa b o u tt h e b a b y whosecr yingkeepsher awake.nextdoor

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003ElI nelative clauseswith extra informationwho who who whowho who which whichwhich which rv^v/ th l tr lrth I I whichwhere where Iwhere where where I '----'I I I I where I I .___l I I I whose t I I I I I I I I I I I I I I I i I whosewhose whose whose .---J I whose - - t -| - - - - - - - - | | ---------------------J Ithat that that that 107

,\"\",,:ll:lT?;f,jfi:iJ\"r,T:I:H,[f;iE4nelativeclauseswith extra informationDOMINOES- PICTURECARDS 6,6 :3/sister brother dentist Welcorneto BangkoK ffi Llrtl,]. l'-- '9_bankrobber uncle tlatI(lK()K - - - - --A-u- -sit-r a l iV, I pnson >H::==Q4 ----1 i --\" l-;1 Fl F3 ,/ a\ Africa lighthouse ---------- i- ' ,r->, ES )bank car giraffe s ai l i n g i d un c i n g i108

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EEQuestiontags c= :\"o / IM-#,2\-u6 w ffiq,/r8- 4 Ee,

lntermediate Grammar Games PearsonEdutation Limited @J Hadfield 2003EEQuestiontagsTAG CARDS canyou? h a v ey o u ? i s n ' ti t ? h a v e n ' ty o u ?I do you? d o e s n ' ti t ? d o e s n ' th e ?I isit? areyou? don'tyou?Ii isn'the?IIIIIIIIII t s n ' ts n eai a r e n ' ty o u ? s h o u l d n ' ts h e ? i c o u l dy o u ? I w o n ' t y o u ?I iiII I I didn'twe c a n ' ty o u ? did he? i will you? Ilttl - - -L - - - - - - - - - - - - -l- - - - - I IL- - - - - - - - - - IIrll - - - - - - - - J- - needl? h a sh e ? h a s n ' th e ? c o u l d n ' ty o u ?110

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EEVerb + prepositionO F F I C EG O S S I PP I C T U R E Alext------' Troceg o'y Crotq Lerog TomHongMer Parvq!i Sarnqntha Torrrny Roshrd E1F EE l, F_l l = L , l EE Sophie \e /@ A. t'> I I Tamarq

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EEVerb + prepositionWho ...be l i e v e si n a s tro l o g y?..h a dt o a p o l o g i s et o t h e b o s sf o r s c r a p i n gh i sc a r ?c o m p l a i n e dt o t h e c o m p a n yd i r e c t o ra b o u t h e r b o s s ' sb e h a v i o u r ?. . . . .i s l o o k i n ga f t e rt h r e ed o g sa n d a p a r r o tw h i l e h e r a u n t i sa w a y ?c r a s h e di n t o a tre e l a stw e e k a n d w reckedhiscar ?.s h o u t e da t t h e w a i te r i n a re sta u rantlastnight and was askedto leave?i s n ' ts p e a k i n gt o h e r s i s t e r ?wasthrown out of a night club lastweekend?i st h i n k i n ga b o u t m o v i n ga b r o a d ?wr i t e sf a n l e tte rsto fi l m sta rs?i ss e a r c h i n gf o r a n e w h o u s e ?i s p a y i n gf o r a t r i p r o u n dt h e w o r l d f o r h e r m o t h e r ?i s l o o k i n gf o r a h u s b a n d ?i sw a i t i n gf o r a p l a c ea t u n i v e r s i t y.?.s e c r e t l yd r e a mso f b e i n ga n a cto r?i sa p p l y i n gf o r a n e w j o b ? .a s k e df o r a p a y r i s el a s tw e e k ?. . . . .ha s n ' tt a l k e dto h i s n e xt-d o o rn e i q hbourfor 20 year s?go t p r o m o t e db e ca u seh e a l w a ysl aughsat the boss' sjokes?An d W H O d oe sth e ca t b e l o n gto ?

Intermediate Grammar Games PearsonEducationLimited O J Hadfield 2003EEVerb + preposition oF - ... P € o-l -L rV ,.A- \l/ \"-'P ?E9€b! A< = o Ltsisi=€s#i 5 E* c 3gE i) , Yo oot -oFi .:= -c>o h -'f 3,rrY _r .!3 r.,r X f+,sr->5 i{ F xc g >o>,oor o Y.g t-r .- )- (J 9.e3E o) 93 ', E L- 6R g*.9i = # 5 5o t - r . t l l + , >t>_ .. ro{ X c d5 s .? L f9g_dnIIJ- (o (o (o IE,; f so f (o .8.9 ISJu t S - O( J Eo c^ -?* =:: >! -v E t\".'OTFgEE a.iJ c.. R EYv it!;li g; # Eil ^r vt P- -C7' p v--vs9i.frY,U eb .<e bE - -- P- Pl L ar (tc |!d ur.! O -: t , i,ei; r-a-+:E-o Q ' --+ q J -I! f 9H:ie9 5 J l_ ttl f*'BPn 9.lg.: U y > Iv>.>.=J\ .E oI O 5 )a+r+, f*F f I3_E o (. e .9 ! ?q., P (o r.. fl -=J-P 6E:8b b (ou c..XP O (o x-Y o_P i E 8P Es( u .v + ,^ d > 3 Ea .r V , ^=- L=u\- ).re# 3f -I n' = ='2 *- fi :? F; ;g_ LU =H 3o-o- o- o ) o>'6 o-V p 6 o >ro>'(TJ -. C (>o) oJ<d(i.Jr-.lca r ---v c' - o ->=P(o o.,GG c)SF o U n () o fIIJ a' ;Lj-Pttt J-F+, J-LAL Qtr. L C') .Lt, t >c t : E ;P - ar\. Ol \F |-.!> F EC I :ek.9 E(') (L -o . = g o F_oi.E o3 cvXi - Lor Go c r =\"I *9Y l€ 9 6'-ox= 9< I ! ---? : fo oo - c ='- q5 . ) o O> >> c 9.I >,/t _s=E *Egr*n'Y Q cE n'.25 Xl--3 9=:o{ - IJ (o .Pg 6 4l-\F ()E c tl (/1 ^.Oc ...S b E cE(oe (J n.9X k'= v fI Y(^(^ Ar v ;'\"i.= tr fr:\ro s =F -X X qJ.- ! Y0 J+ =t r i l-c >5u6 uoT_ v 5g.Y dUp L >,I, HasE >\, u') silg y o. , 8 . . 9L (EJ* ro| r J Po I< o IMF ' r(, 113

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EZnOjective+ prepositionA D J E C T I V EC A R D S PREPOSITIONCARDS ADJECTIVECARDS P R E P O S I T I O NC A R D Shopeless at jealous ofenvtous of suspicious ofaware of bad atgoodangry with annoyed withannoyed by delighteddelighted with amazed by amazed at for Ir t l sorry impressed by famous for for interestedi------- - --- - -- - ---- - --- - -i- tn responsibleL---------------------J-114

Intermediate Grammar Games PearsonEducationLimited O J Hadfield 2003EZnUjective + prepositionA D J E C T I V EC A R D S PREPOSITIONCARDS ADJECTIVECARDS P R E P O S I T I O NC A R D Scapable I fond full I tired of of bykeen T a s t o ni s h e da s t o ni s h e d I I r similar I Id i f fe r e n t f rom crowded with by|i \" d i s a o p o i n t e d I with .-__l ----i-I II Ir l II II disappointed I III II of scared ofi a fr a i d I' '---'lsurprised rI l with by furious Iexcited by worried by by I' _____t_ --t---___--_ rl shocked proudL---------------------l 115

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EZnUjective+ prepositionP I C T U R EB O A R Dwfi,$o'.,,. ,ffirmeomt Nffi Tg<t/i*@@tg. v

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EEruoun+ prepositionNOUNCARDS PREPOSITIOCNARDS NOUN CARDS P R E P O S I T I OCNA R D SI o f, l I I to II the advantages I an increase ini tlrl I I I ' l ! l- - - - - L - - - - - I I yourattitude ! an interest l- - - - - - - - - - - - - - - - - - - - - - - - {I I .l I I I? Inr I Ia belief in an invitation to the cause of a need for complaint aboutc o n gr a t u l a t i o n s aohoto i o, damage on It to of proof i to reactiona demand for a reason ford e t ai l s of a relationship with a dream about responsibility for of a nse tnL an examplea fall in the solution to 117

EEPhrasalverbs 1 lntermediate Grammar GamesB I N G OC A R D S PearsonEducationLimited @J Hadfield 2003 BREAK BREAK TALK CLEAN CLEAR SEND CLOSE SHOW SPEAK CROSSC a r d3 C a r d4

EEPhrasalverbs 1 Intermediate Grammar GamesP A R T I C L EC A R D S PearsonEducation Limited @J Hadfield 2003DOWN OFF UP F O RDOWN OVER OFF UP UP BACK OVER UP DOWN OFF I INTO UP UPIUP I OUT ON I -l-3i ----J I 4 UP I IN I I I I I ll -.-- rl UP ONDOWN ,lrl OFF IN UP OUT rlrl UP ON -------------1 AWAYUP ON OUT OFFOFF 't:l - - - - -r- - - - - - - - - - - - - -!- - - ----------1 - -L - - - - - - - - UP UP lrl. ON 119

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EEPhrasalverbs 1P A R T T C LCEA R D S( D E F T N T T T O N S ) s e ar c n explode postpone stopworking ( L O O KF O R ) ( B L O WU P ) ( P U TO F F ) ( B R E A KD O W N ) a r r i v eu n e x p e c t e d l y finish I discuss put in writing ( T U R NU P ) I ( W R I T ED O W N ) (BREAOK FF) , (rnlK OVER) d i v i d ei n t o p i e c e s getbrighter ( C U TU P ) consider I return i ( C L E AURp ) ( r H r N KO V E R ) ( S er u DB A C K ) i get out of bed I ( G E TU P ) I 1i ti , i ri I find out moreabout boast stopoperatrng ( L O O Kr N T O ) (sHowoFF) ( c L o s ED o w N ) get intoyourclothes get rid of mess s p e a km o r e l o u d l y be careful ( P U TO N ) ( C L E A NU P ) ( S P E A KU P ) ( L O O KO U T ) r;I +-r c o n t i n u ed o i n g I collect ( c E TO N ) Lr- c o n s u lat d i c t i o n a r y ( P r c Ku P ) ( L O O KU P )4startlivingin a new house ( M O V Er N ) getolder complete stopworking refuse ( G R O WU P ) ( F r L Lr N ) ( T U R NO F F ) ( T U R ND O W N ) d iscard s t a r ts o m e t h i n gw o r k i n g stopsleeping I (THROWAWAY) ( T U R NO N ) ( W A K EU P ) I remove I ( T A K EO F F ) I i makeunconscious i ( K N O C KO U T ) I I I I delete s e ei f c l o t h e sf i t y o u f i n i s hw h a t y o u ' r ee a t i n g ( T R YO N ) ( E A TU P ) ( c R o sosu r ) telephone ; m a n a g e ,d o I l e a v et h e g r o u n d ( R | N GU P ) i stopdoingsomething ( G E TO N ) ( r A K EO F F ) i ( G | V EU P ) i120 I I I ; i I I I I I ----!-----

lntermediate Grammar Games PearsonEdu(ation Limited @J Hadfield 2003EOPlrrasalverbs 2S E N T E N C EC A R D Sr---------I!1Ii t h e y q u a r r e l l e da l o t s ot h e y b r o k e . . . . . .o f f . Theyquarrelleda lot so they broke offt' H e s a i dh e w o u l d t h i n k . . . . . .o v e r .; Thebombblewupi S h ec u t . . . . . .u p i n t o 1 0 p i e c e s . I c l e a n e du p . . . . . . . . . . . . . . .I H e s a i dh e w o u l d t h i n k o v e r Hewrotedown . . . . . .o n a s c r a po f p a p e r .III I ' v ed e c i d e dt o g i v e . . . . . .u p . Heshowed . . . . . .o f f t o t h e n e i g h b o u r s .t\"II .....on for the interview. T h em a n a g e m e nctl o s e d . . . . . .d o w n .! S h ep u tIi w\" to talk . . . . .o v e r . S i to v e rt h e r ea n d f i l l i n . . . .t\" \"or\"\"d| | s e n tb a c k. . . . . .a si t d i d n ' tf i t . C a ny o u t u r n o n ......please?iI t a k e o f f . . . . .. andhangit up in there. I turned . . . . . .o f f . ....on the list.I . . . i n t h e t e l e p h o n ed i r e c t o r y . C r o s so u tI . . . .d o w n . Iturned up now it'sgettinglate.I t l o o k e du p . . .II; I turneddown .Ii Eatup ... now it'sgettinglate Eat....iig 4III S h ec u t u p . . . . . . . . . . . . .i.n.t o 1 0 p i e c e s .I Thebombblew. . . . . .u p .III l ' v ed e c r d e dt o g t v eu p . . . . S h ep u t o n . . . . ..for the interview.II I cleaned . . . .u p . T h e yp u t o f f . . . . ...off.I . . . . . .d o w n o n a s c r a po f p a p e r . W e a g r e e dt o t a l k . . . . . .o v e r .I I sent. ... back,asit didn'tfit.I; T h e yp u t . . .III HewroteIII T h e m a n a g e m e nct l o s e dd o w n H e s h o w e do f f . . . . ..to the neighbours.i Youcanthrow away . S i to v e rt h e r ea n df i l l . . . . . . . . . . . . .i.n..III .. on please? Y o u c a nt h r o w . . . . . .a w a y .I C a ny o u t u r n . .III take . . . . . .o f f a n d h a n g i t u p i n t h e r e . I t u r n e do f f . . . .I | | looked . . . . . .u p i n t h e t e l e p h o n ed i r e c t o r y . C r o s s. . . . . out on the list. I I| s^ ,n e p r c K e o. . . . . . . . . . . . .u. p. . S h ep i c k e du p . . . . I I I . . . . . .o n b u t i t d i d n ' ts u i tm e . I triedon .... . . b u t i t d i d n ' ts u i tm e . | |tried I I tl 1l -----t----- ---------l 121

EOPhrasalverbs 2 Intermediate Grammar GamesO B J E C TC A R D S PearsonEducationLimited @J Hadfield 2003 the relationship the relationship I I I I I t h. l e c a r : t h e c a r I I tthe cake the cake the matter the mattersugar sugar a new dress a new dressthe mess the mess the party the partythe problem the problem hernumber hernumbertheshirt the shirt hisnew car I -F - - - --- - - --- - -- - ---- - - ---l- it hisnew carit it it it ttl i, . t ' i t I -------i--- it rl itiit I it I ----------J - - Ft-r-t -: - - - - - I122 rrrl I it tll I I I I I I I I I I I I I I I I

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003EOPlrrasalverbs 2OBJECTCARDS(continued)the old factory the old factory thisform thisformthat old box that old box the radio the radiothe television the television your coat your coathername hername h i sn u m b e r h i sn u m b e rthe litter the litter hisoffer I hisofferthe hat the hat y o u rf o o d your foodit it it tl tlit it it it it 123

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003 Rulessheets r--------- ----l----- ---------l i f nrticles in general statements i 4 will i I Rules Rules 1 There are t\\.'osetsof cards:,qR-ttct.Eca, nos and 1 There are t\{'o setsof cards:-tIl,tgcanos and NOUN CARDS, CRYSTALBALL CARDS. 2 Deal out all the anrrclE cARDS. 2 Deal out the Trl,rE cARDS. 3 Put the Noux carus face down in a pile in 3 Put the cRysrAL BALL cARDSface down in a pile in the centre. tne centre. 4 You can look at your ARTICLEcARDS. 4 You may look at your TIME cARDS. 5 Player I begins. Thke the top NouN ceRo from 5 Player 1 begins. Turn up a cRysrAL eaLL ceRD from the pile. the pile. 6 Try to make a general statement using the NouN 6 Try to make a (sensible!) prediction using this card caRo with one of the anrtcr-s ceRos from your together with one of the rtl,tn cARDSfrom your hand, e.g. 'Cantels haxe humps to storefood.', hand, e.g. 'The weather tomorrow will be sunny.' 'A dog is man's bestfriend.','Children should be or 'People will liz,eon Mars by 2500.' seenand not heard.' Ifyou can do this you can put down both cards. 7 If you can do this, put both cards down on the If not, then put the cRysrAt- BALL cARD back at the table, and say the sentence. bottom of the pile. 8 If you cannot make a general statement, put the Some cRys.taI- BALL caRos combine more sensiblv NOUN cARD back at the bottom of the pile and with some TIME cARDSthan others, e.g.'The mlss a go. weathertomorrou will be rainy.' is a sensible sentence, 9 Then it is the next player's turn. but'The weather in two years' time will be rainy.' 10 The first person to get rid ofall their ARTICLE is not. As the game goes on) and you have fewer cARDS is the winner. TIME cARDSTit will get harder to make a sensible sentence! In these casesthe group can decidei 2 Articles in generaland whether a sentenceis sensibleor not.i particularstatements 9 Then it is the next player's turn. 1 0 The person who gets rid of all their cards firstI is the winner.I Rules 5 will and going to| 1 Th... are two sets of cards: sENrsNce canos and Rules 1 There are two setsof cards:ptcruRl cnRns andi NouN cARDS.There is also a bas and an SpEECHBUBBLEcARDST. here is alsoan ANSvERKry.I ANSV/ERKEY. 2 Deal out all the prcruRg and sprecu BUBBLEcARDS| 2 Take one SIINTENCBcaRl each. to all players. 3 Put the ANSTTEKREy face down. Use it to checkI I lut the NouN cARDSin the bag. your sentencesat the end.| + pnt the ANS\x'ERicny face down on the table to 4 You may look at your cards. 5 Player I begins.Put a prc-ruREcARDfrom yourI hand on the table, sayingthe sentenceon the cardI use later. (if thereis one). Miss a go if you do not havea PICTURECARD.I 6 If any piayer has a suitable spEECHBUBBLEcARD to complete the cartoon, place it on the tabie with the| 5 Player 1 begins. Take a NouN cARD from the bag IICTURE cRRo, saying the phrase in the bubble.I and read it out, e.g. 'the music'or'music'. The 7 Place the two cards together to make the cartoon at one side of the tablc.I other players try to fit the NouN cnRo into one of 8 The first player to get rid of all their cards is the winner, but continue the game until all theI the blanks on thelr sENTENCEcARDS. cards are paired up. 9 At dre end check your answers with the ANS\rER KEy.I e ffr\" player who can do this correctly must read outI the sentence) e.g.'If nntsic be thefood o;floxe, play on.' or 'I loxed the mtrsictheyplayed last night.';I| 7 He can then take the NouN cARD and lay it on thei appropriate sentence.i 8 Then it is the next player's turn to take a card fromI the bae and read rt.t-; 9 The player who fills up their sENTENCEcARD| first is the winner.| 10 When you havefinishedyou can checkyourI sentenceswith the aNswERt<sy.IIII

lntermediate Grammar Games PearsonEducationLimited @J Hadfield 2003Rulessheets8 Present perfect 12 Pastperfect continuousRules Rules 1 There is a qursrloN BoARDand two sets of EVENT 1 For your group, you will have a BRoADSQUARE cARDS.You will aiso have counters and a dice. 2 Shuffle all the BvrNr ceRos and deal out seven to BOARD,one set of cnrlrtNaL CARDS,one set of each piayer. cLUE cARDSand a dice. Each pair will have one 3 Place the rest face down in a pile in the centre. susPECTr-tsr and one counter. 4 Place all counters on srART. 2 Without looking at the cLUE cARDS,place one face 5 Player I begins. Shake the dice and move your down on every house on the BROADSQUAREBoARD. counter the appropriate number of spaces on 3 Deal out the czuMINAL ceRns equaily to each pair. the board. The pairs may look at their cards. 6 When you land on a square (e.g.'America'), select 4 Al1 place your counters on srART. a card from your hand (e.9.'recently')and make a 5 Imagine that a burglary was committed in each question using the present perfect, the word(s) house in the square at 8 o'clock last night. on the card and the word(s) on the board, e.g. The burglaries were committed by the people on 'Hazteyou beento America recently?' the SUSPECTLIST. 7 You can ask the question to any other player and 6 The obiect of the garne is to find out which they should answer it. crirninal burgled which house. 8 You can then place your card at the bottom ofthe 7 The first pair of players to find out are the winners. pile. and it is the next player'sturn. 8 The first pair begin. Shake the dice and move your 9 If you cannot make a question' the turn passesto counter the appropriate number of spaces on the next player. the board. 9 When you land on a house, turn up the cLUE cARD10 If anyone runs out of cards they may take another that is on that house and look at it without lettins from the top of the pile. any other player see it. 10 The cLUE cARD gives information about something11 The winner is the first player to get to the that was found in that particular house. Discuss the end ofthe board. information (quietly so the others don't hear!) e.g. (turning up the card with the paint fingerprints):9 Presentperfect and 'Aha, so the burglar had beenpainting!' Note down past simple the information to remember it. Then replace the cLUE CARDface down.Rules 11 If you land on a question mark, you can consult 1 You will have a IICTURE BoARD)two sets of :lt.lls the suspECT r.tsr and choose a name, e.g. CARDS,counters and a dice. Joe Bloggs. Then ask the suspect 'Joe Bloggs,what 2 You will also have an ANS\rERxev. Place it face weretou doing at 8 o'clock last night?' (the time of down on the table, and use it to check that the the crime) and 'lY./hat had you been doing up till questions are correctly formed. then?' The player holding the Joe Bloggs card must 3 Shuffle all the rrus caRos and place them face answer. Players (all players, not iust the ones down in a pile in the centre. asking and answering) can make notes about the 4 Place ail counters on srART. repiies on their susPECTLIST. 5 Player I begins. Shake the dice and move your 12 Then it is the next pair's turn. counter the appropriate number of spaces on 13 The game ends when one pair have correctly the board. matched all the names on the list with the 6 V4ren you land on a square, take the top card house numbers. from the pile and make a question using the word or phrase on the card and the picture on the 125 board. Choose the right tense, e.g. 'Did you break your leg whenyou werea child?' or'Hatte gou etter broken your leg?' 7 You can ask the question to any other player, who shouid answer it. 8 You can then place the card at the bottom of the pile. 9 Then it is the next player's turn.10 The winner is the first player to get to the end ofthe board.

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003Rulessheets18 Comparativesand superlatives 20 If ... willRules Rules 1 You will have one copy of the cue BoARDand eight 1 You will have a set of n'ctaRts and a set of ,lclctx cARDS. sets of DIFFERENCECARDS,plus counters and a dice. 2 Deal out the ACTToNcaRls and put the 1FcARDS 2 Each takes two strips of DTFFERENCEcanos with face down in a pile in the centre. the same number at the top and, keeping them 3 You may look at your AC'rroN cARDS. hidden from the others, cut or tear them into zl Player I begins. Turn up an 1FcARD from the pile individual cards. and lay it on the table. Start a sentence beginning 3 Ali place your counters on seuARE 1. with 'f ...' as suggestedby the picture, e.g. (turning 4 Player I begins. Shake the dice and move your up the picture of the snow) 'I;f it snou,s...' counter the appropriate number of spaces on 5 The player with an ACl-roN ctARDthat matches can the board. produce it, completing the sentence,e.g.'... we'll 5 \7hen you land on a picture square, select a card go sledging.' from your hand that matches the object on that 6 You can throw away both cards. square and make a statement about it using a 7 If two or more players offer endings, the group comparative or superlative. You can either say should decide which is best. 'My ... is the ...-est.',e.g. 'Mt car is the biggest.', 8 Then it is the next player's turn to turn up a card or you can compare the object with that of another from the pile. player by saying'.My ... is ...-er thanyours.' e.g. 9 The winner is the player who gets rid of all 'My houseis smaller than yours.', 'My ring is more their ACTTONCARDSfirst. expensiaethan yours.'You can say this to any other player or to the group as a whole, laying down 21 If .., would the card from your hand so everyone can see it. The other piayer(s) you are speaking to must lay Rules their cards down too. 1 You will have two sets of ptcluRl cARDS.6 If your statement was correct, you can throw away 2 Shuffle the cards (keeping them in two sets) and your card. If not, you must keep it. put both sets face down in piles in the centre.7 Then it is the next player's turn. 3 Player I begins. Turn up a card from each pile and8 The winner is the player who gets rid of all put them on the table where everyone 1n the group their cards first. can seethem. 4 All playcrs try to make a sentence combining the NOTE At first you will all be making guesses! two ideas, e.g. (turning up dress and man): 'f 1 But as more players have to show their cards you had a rich boyfriend, I toottld btty that dress.''If I will know who has the biggest / smallest / most spent that mttch money on a dress,nty father would go beautiful etc. But will vou be abie to remember? mad.' 'If I werehint, I uottldn't wear that to tlrc oIJicc!' The first player to make a sentence combining the two ideas can collect the cards. 5 If two or more players make a sentence simultaneously, then the group as a whole should decide which is best and award the cards to that pla1'er.If they can't decide, the teacher gets the casting vote! 6 Then another plaver can turn up two cards for everyone to see. 7 If no players can think of a sentence, leave the cards face up on the table and turn up another two from the piles. Then any card can be combined with any other on the table. 8 The winner is the player who collects rnost cards.126

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003Rulessheets22 If ... would have 23 If and whenRules Rules 1 In each group you will have a MISSEDoPPoRTUNITIES 1 You will havetwo packsof cus canDs and an BoARD, a set ofourcoME caRls and a dice, and for each player a MY LIFE ssss-r and a counter. /JT AND ITIHEN BOARD. 2 Place the ourcortE cARDSface down in a pile in 2 Divide Pack I into two piles, ri and wnnN, and the centre. place the piles face up on the appropriate rectangles on the board. 3 Thke one MY LtpB suss-r each. 4 Place all your counters on SQUAREl. 3 Deal out four cards for each player from Pack 2 5 Your teacher will set a time limit for the game. and put the rest face down in a pile, at the side of 6 Player 1 begins. Shake the dice and move your the board. counter the appropriate number of spaces on 4 All put your counters on seuARE t. 5 Player 1 begins. Throw the dice and move the the board. 7 V/Lren you land on a MISSEDOPPORTUNITIEsSquare, appropriate number of squares on the IF AND take an ourcoME cann from the pile and make an I,Y/fIEN BOARD. If ... would hate sentence about the situation described on that square. The ourcoup ceno wili 6 1ff4renyou land on a square, turn up a card from tell you whether to make a happy ending or a sad the appropriate pile (tn or wnrN) and begin a one, e.g. landing on the 'You zuereffired a goodjob sentence, e.g. (picking up the picture of the lesson) in London but you turned it down' square, you could 'IVhen the lessonends...' say'If I had taken thejob, I uould have beenable to alford a neu car.' or 'If I had taken that job, I wouldn't 7 The other players try to produce a suitable card from their hands and complete the sentence, have met my wife!' e.g. (using the picture of the house) '... I'll go home.' 8 Then replace the ourcoME cARD at the bottom of 8 The first player to make an acceptable sentence can the pile and write down the situation and your f lay both cards down as a pair and take another card sentence on the MY LIFE SHEET.Add your feelings from the pile at the side of the board. about the situation, e.g. 'I was ffired a job but I turned it down - I'm glad about this becauseif I had 9 Then it is the next player's turn. 10 The winner is the player who rnakes the inost taken it, I wouldn't haztemet my wtfe!'. 9 Then it is the next player's turn. pairs ofcards.10 If a player lands on a square that someone else 25 Presentpassives has already landed on they must make a Rules different sentence. 1 You will have a set of BEGINNINGScARDS, a set of11 The object of the game is to get as many events ENDINGS ceRos and an ANS\uERKEY. 2 Deal out all the BEGINNINGScARDS to all players. as possible on the MY LIFE SHEET. 3 Put the ENDTNGScARDSface down in a pile in12 When the time limit is up, look at the events you the centre. 4 Leave the RNsvsR KEy face down on the table to have written down on the MY LIFE SHEET. use later. Imagine this is your iife. Decide in what order the 5 Look at your BEGINNINGScARDS. events happened. Number them in the order. 6 Player I begins. Turn up a card from the pile.13 Your teacher will change the groups around so you Try to make a sentence using one of the npcnNncs are with some new people. Using the MY LIFE sHEET CARDSfrom your hand, the ENDINGScano you have as a prompt tell the new people about your 'life'. turned up and a passive verb, e.g. 'I{angaroos are found in Austalia.','Coffee isgrown in South America.', 'Pens are usedfor writing.' 7 If you can do this, lay both cards down on the table and say the sentence. 8 If not, you must put the ENDINGScaru back at the bottom of the pile and miss a go. 9 Then it is the next player'sturn. 10 The winner is the player who has made the rnost sentences. 11 At the end of the game you can check your answers with the ANS\rERKEy. Variations are possible. 127

Intermediate Grammar Games PearsonEducationLimited @J Hadfield 2003Rulessheets31 Verb + -ing or + to 33 RelativeclausesRules Rules 1 You will havea set of BEGINNINGcSARDSa, set of 1 You will havea set of MAINcLAUSEcARDSa, set of ENDlNcs c,lnos and an ANS\ilERKEY. RELATIVEcLA.usE canos and a STREETpICTURE. 2 Deal out the BEGINNINGScARDS. 2 Put the sTREETpICTUREin the middle where vou 3 Put the r,NorNcs ceRns face down in a pile rn can all seeit. the centre. 3 Deal out the RELATIVEcIAUSE cARDSto all players. 4 Leave the aNsweR rcv face down on the table to 4 Place the MAIN cLAUSEcaRos face down in a pile use later. in the centre. 5 You may look at your BEGINNINGScARDS. 5 Player I begins. Tirrn up a I,L\IN cIAUSE ceRr from 6 Player I begins. Turn up an ENDINGScaRp from the pile. If any player thinks they can complete the the pile. Try to make a sentenceusing one of the sentence with a ruuqTrvE cl-{usE caRr from their BEGTNNINGScan-os from your hand, and the hand, they should produce the card and read out ENDINGSCARDyou have turned up, e.g. 'He refused the complete sentence. to take the monel).'or'I'd like to take the money.' 6 There may be two or three players who think they Ifyou can do this, you can lay both cards down on have appropriate endings. The group should choose the table to make a sentence. the one they think is best. 7 If not, you must put the ENDINGSceru back at the 7 Then lay the compiete sentence out on the table bottom of the pile and miss a go. where everyone can read it. 8 Then it is the next player's turn. 8 As you all find out information about the occupants 9 The winner is the first player to get rid of of the houses, write the names and jobs of the all their ENDINGScARDS. people who live there below each house on the10 At the end of the game you can check your answers STREETPICTURE, with the ANSwERx-e,v.Variations are possible the 9 As the game goes on, you will find out more important thing is that the correct form of the verb information about the occupants of the houses. has been used. You might want to change some of the sentences you made earlier. You can do this at any time as35 Questiontags more information becomes availabie. 10 The winners are the first group to find out whoRules lives in which house and why they disagree. 1 You will have a pICTUREBoARD and two sets of 11 $[hen you have finished the game and all the TAG cARDS.You will also have counters and a dice. sentences are laid out on the table and you have 2 Deal out all the r,q,c canos and put the PICTURE decided who lives where, you should discuss why BOARDin the centrc. they all disagree. 3 You may look at your TAG cARDS. 4 Player 1 begins. Throw the dice and move your counter along the PICTUREBoARD. 5 \'X&en you land on a picture you should choose a card from your hand to go with the picture and make a tag question, e.g. (landing on the d5) 'You can't lendme{5, canyou?' or'You haaen't got d5, hazteyou?' or'This is an English d5 note, isn't it?' Variations are possible, but the question must make sense! 6 The other players should answer the question. 7 You can then throw away the TAG cARD. 8 If you cannot make a question, keep all TAG cARDS and miss a go. 9 Then it is the next player's turn.10 The winner is the first player to get rid of all their rRc CARDS.


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