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(Effective and Alternative Secondary Education)Music, Arts, Physical Education and Health (Physical Education I) MODULE 5 Serve and Volley the Ball BUREAU OF SECONDARY EDUCATION Department of Education DepEd Complex, MeralcoAvenue Pasig City

Module No. 5 Serve and Volley the BallWhat is this Module All About? This module will help you know and experience the basic skills in volleyball. It will also give you achance to participate in some drills and lead-up games in volleyball which will hone your skills in playingthis team sport.What Do You Expect To Learn? At the end of this module your shall have: 1 explained the significance of team sports 2 traced the origin of volleyball 3 demonstrated the basic skills in volleyball 4 discussed the equipment, players and court used in volleyball 5 defined the terms used in volleyball 6 performed appropriate conditioning exercises 7 participated actively in volleyball lead-up gamesHow Do You Learn From This Module? This module is designed for easy comprehension. To be able to appreciate fully the contents of thismodule you should do the following: 1. Answer the pre-test to find out how much you know of the lessons to be discussed. 2. Check your answers by using the Key to Correction provided at the back of this module? 3. Read the module carefully and thoroughly. 4. Be sure to approach your teacher for any unclear instructions. 5. Look for a volleyball court which is free from broken glasses. What do you know about volleyball? Do you know who invented this game? How was it called before? Can you enumerate the equipment used in volleyball? How about the basic skills needed? Have you participated in any volley- ball lead-up game? 1

Module No. 5 Serve and Volley the Ball You will know the answers to all these questions after reading the module. But, before anything else, try to find out how familiar you are with the lessons in this module. Take the Pretest. Are you ready?Pretest Identify who or what is asked. Write your answers in your note pads._____________1. The man who first developed volleyball._____________2. The name given to volleyball when it was first introduced._____________3. It is a vertical side marker attached to the net directly above each side of the boundry line of the court._____________4. The shape of the court in volleyball._____________5. The number of players allowed to play inside the court at a time._____________6. The line where back row players are prohibited to spike and block._____________7. The direction of rotation of players after a rally._____________8. The kind of pass which is sometimes known as the dig or bump pass._____________9. The kind of pass used when in passing the ball._____________10. It is used in aggresive play against the opponents to keep them from returning the ball. 2

Module No. 5 Serve and Volley the BallLesson -1 Volleyball as Team Sport Volleyball is a team sport which is played in a court with a high net by two (2) teams with six (6)persons on each team court. It may be played by all male, all female, or mixed teams with net heightadjustments for boys, girls or age-group differences; and using a variety of playing surfaces; wood, rub-berized materials, and or grass. The basic objective of the game is to keep the ball which is served over the net, from contacting thefloor on your side and to return it so that it contacts the floor on the opponents’ side before they can returnit. The team that fails to return the ball within the specific limits, loses the chance to serve and gives a pointto the team’s opponent. In the game volleyball, the cooperation of the members of the team is important.Activity 1 1. Write the word volleyball on the blocks provided for. Do this activity in your notepads. 2. Why is volleyball considered as a team sport? Write your answers in your notepads. You may proceed to lessons 2, 3 and 4. Then,do the activities on page 2 and 13. 3

Module No. 5 Serve and Volley the BallLesson -2 The History of Volleyball Volleyball was first developed byWilliam G. Morgan. After graduation from Springfield College inMassachusetts in 1895, William G. Morgan took a position as physical director of the Holyoke YoungMen’s Christian Association. The main activity was basketball, a relatively strenuous sport for the busi-nessmen who used the facilities of the gymnasium. Some older men did not like it because of the roughnessof the game. In 1896 at a YMCA Conference at Springfield College, Mr. Morgan publicized a new game. Anet 6 feet 6 inches was stretched across the gymnasium. The main object of this new game was to hit theball back and forth over the net with the hands. The game was started with a serve. The server wasallowed three “outs” after which the opposite team was permitted to serve. To constitute an out, the ballhad to land out-of-bounds or hit the floor on a second bounce. The game was introduced as “Mintonette”but after watching the game, a faculty member of Springfield College, Dr. Alfred T. Halstead, recom-mended that the name be changed to volleyball. Shortly after the game’s invention, Mr. Morgan drew upspecifications for a special ball. By 1912, several rule changes had been made. Volleyball became very popular with schools,colleges, playgrounds and the armed forces. In 1929, the United States VolleyballAssociation was formed. The game volleyball was introduced in the Philippines by the YMCA in 1910. This sport becamean Olympic sport in1964 during the Tokyo Olympic Games.Lesson 3 - The Equipment Used in Volleyball and the Playing Area Volleyball is an inexpensive activity. The player’s equipment is minimal, requiring only rubber-soled shoes and possibly knee pads (individual preference) for hard playing surfaces.The Ball The ball is made of leather, 25 to 27 inches in cir-cumference and weighs 260-280 grams, white color wasused for sometime until recently, the combination of white,blue and yellow colors was introduced. 4

Module No. 5 Serve and Volley the BallThe Net The net is slightly longer than the width of thecourt, 32 feet is a common length, 36 inches in widthfrom top to bottom made up of nylon cord. The netis made of heavy thread so that repeated contact ofthe ball on the net will not destroy the mesh. Nets should extend at least one foot on eachside of the court (32 feet), have 4-inch-square meshopenings and a flexible cord or cable running througha 2-inch-wide white band at the top.The Posts or Net Supports Two posts or net supports are needed in thisgame. The net supports should be located at least19 ½ inches outside the sideline. They should beanchored securely enough to allow the net to besafely stretched tight without any sag below the re-quired height. Supports with easily adjustable set-tings assist in quickly varying net height.The Antennas The antennae is a vertical side marker at-tached to the net directly above each side of theboundary line of the court. The antennas extendupward from the net directly above the sideline toassist in determining whether the ball crossed the netwithin the court. It measures one (1) meter abovethe net. A ball contacting the antennae is out of play 5

Module No. 5 Serve and Volley the BallThe Court The court is a rectangle measuringnine meters wide and nine (9) meters long.It is bounded by two lines, two inches wide.The court is divided into equal halves sepa-rated by a center line and net. A line three(3) meters parallel from the center line iscalled attack line. This line indicates the areawhere back row players are prohibited tospike and block.Lesson 4 - The Players and Rotation A team is made up of twelve (12)players but only six (6) players are allowedto play inside the playing court. There are three front row and threeback row players.Net F CF RF B CB When the ball is not on play, the players must re- RBmain in the proper rotation order, which establishes the 6sequential service order. Proper rotation order ( 6 on 6)establishes three front row and three back row players.The back row players may not legally enter the front courtattack area to block or attack the ball over the net. Whenthe ball is dead, players may not overlap with a player whois in an adjacent position. “Adjacent” refers to the playerin the corresponding position on the opposite row. (Ex-ample: center back (CB) with center front (CF), plus theteammates next to that player on the same row. (Example:center (CB) with both left back (LB) and right back (RB)players.) The players all rotate one position clockwise fol-lowing a rally.

Module No. 5 Serve and Volley the BallThe Server The player who rotates to the rightback position serves, or if at the start ofthe game is the first server. The serve isinitiated from anywhere behind the end lineof the court. The objective is to serve theball across the net into the opponent’s court.After the ball is served, players can cover anysection of the court.Activity 2After reading Lessons 2, 3 and 4, can you identify the following? Write your answers on your notepad.____________ 1. The person who developed volleyball?____________ 2. The year when volleyball was publicized at YMCA Conference at Springfield College.____________ 3. The equipment used in volleyball.____________ 4. The shape of the volleyball court.____________ 5. The number of players allowed to play inside a volleyball court. You may check your answers against the Key to Correction on page 18. This time, try to be familiar with the differ- ent terminologies in volleyball. These terms are defined in Lesson 5. Then execute the fundamen- tal skills and techniques in volleyball. Study each skill carefully and perform it. 7

Module No. 5 Serve and Volley the BallLesson 5 - Terminologies The terms in volleyball have been defined to make it easy for you to understand. Here they are.ATTACK - any method used to return the ball across the net in an attempt to put the opponents at a disadvantage.BLOCK - the process of intercepting the ball just before or as it crosses the net. A block is executed by any front row player.DIG - an emergency pass, usually used to defend a hard driven attack.DINK - a soft shot off the fingertips, used to lob the ball over the block.DRIVE - an attack contacted in the center that attempts to hit the ball off th blocker’s hands.FAULT - an infraction of the rules.FOREARM PASS - a pass made off the forearms.FRONT COURT - the playing area in which it is legal to block or attack.KILL - an attack that cannot be returned directly as a result of that attack.LOB - a soft attack that is contacted in the back bottom quarter of the ball, causing it to take an upward trajectory.OVERHEAD PASS - a pass made by contacting the ball above the head with the finger pads.POINT - a point is scored when the receiving team fails to return the ball legally to the opponent’s court.ROTATION - the shifting of the players clockwise upon gaining the ball from the opponents.SERVE - the method of putting the ball in play over the net by striking it with the hand.SET - the placement of the ball near the net to facilitate attacking.SETTER - the player assigned to set the ball.SPIKE - a ball hit its tipspin and a strong downward force into the opponets’ court.SPIKER - the player assigned to attack the ball.TOPSPIN - imparting of a forward spin to the ball during the serve, spike or spike roll. 8

Module No. 5 Serve and Volley the BallLesson 6 - Fundamental Skills and Techniques Volleyball comprises five basic skills: forearm pass, overhand pass, serve attack and block. Eachskill uses a variety of techniques that players need as they progress from beginning to advanced levels ofcompetition. The ball handling skills: the forearm pass and the overhand pass constitute at least two-thirds ofthe ball contact during play. The serve often dominates play and is considered as a crucial skill becausethere are times when a team dominates through good service only. The attack adds offense and power tothe game but can only be utilized when the ball handling skills become accurate and consistent. The blockis used only when the opposing team consistently attacks the ball from a point near or above the net,forcefully driving it downward into one’s court.The Forearm Pass The forearm pass also called “pass”. “bump” or“dig” is the most frequently used ball handling skill. It isutilized to pass the serve, play balls below the waist, playhard-driven balls and contact balls located far from theplayer. Learning Hints · Assume a stride position, feet are shoulder width apart with the body weight forward on the inside front half of each foot with the heels slightly off the ground. · Keep the knees flexed approximately 90 degrees inside the feet and in front of the toes. · Keep the upper body in a front-leaning position with waist flexed approximately 90 degrees and the shoulders in front of the knees · Connect the hands by pressing the pads of both thumbs together with the base of the thumbs even and level. Keep the grip relaxed with the hands extended downward. 9

Module No. 5 Serve and Volley the BallThe different ways of clasping the hands together are shown in the illustrations below. · Reach out your arm in front of your body and rotate elbows inward together thus exposing the fleshy part of the forearm. The arms are parallel with the thigh of the leading leg. · Contact the ball on the fleshy part of the forearm approximately 2 to 6 inches above the wrist. The trajectory angle of the rebound is dependent upon the angle of the forearms. Focus the eyes on the ball until the contact and the rebound. · Provide force 10

Module No. 5 Serve and Volley the BallOverhand Pass The overhand pass is used for accurately passingany ball above the head to a teammate and for the settingtechnique of passing the ball to an attacker with specificheight, trajectory and placement .· Assume a stride position with the feet al- most shoulder width apart, the body weight is forward on the inside front half of each foot with the heels slightly raised. · Flex the knees in front of the toes with the upper body in a front leaning position with the waist flexed approximately 90 degrees and the shoulders in front of the knees. · Raise both arms with the elbows flexed at approximately chin height and the hands are equally positioned six (6) inches above the forehead with the wrist flexed back. · Spread fingers and hands into the shape of the approaching ball, thumbs pointing toward the nose and wrist flexed back. · Contact the ball on the inside edge of the first digital areas of the thumbs, index, middle and ring fingers and allow the ball to almost slide through, with the hands on the side.Serve The serve has an expected success rate that is 80 to 90 percent higher than the other skills becausethe server tosses the ball to himself rather than receiving the ball from another player. Equally important isthe fact that the serve is the first opportunity a team has to put the opponent at a disadvantage. The most commonly used service are the underhand serve, the overhand serve and the side armserve.To make an underhand serve · Stand facing the net with the left foot slightly forward and the weight on the right foot. · Hold the ball with the left hand with the left arm across and a little in front of the body and the ball resting on the pads of the left fingers · Step left foot forward, transferring the weight to the front foot and at the same time, bring 11

Module No. 5 Serve and Volley the Ball the right arm back in a preparatory motion.· Swing the right hand forward and contact the ball, just below the center. The ball can be hit with an open hand or with the fist either facing forward or sideward.· Follow through with the arm to ensure a smooth serve.Note: These directions are for a right-handed serve. For the left-handed serve, reverse the position and movements.Overhand Serve· Stand with the left foot in front and the left side of the body turned somewhat toward the net with the weight on both feet.· Hold the ball in the left hand directly in front of the face.· Toss the ball straight up shifting the weight to the back foot. The height of the toss is a matter of choice, but from 3 to 5 ft. is suggested.· Contact the ball with the open palm or with the fist above the shoulder as the ball drops thus shifting the weight to the forward foot which can take a short step forward.Note: An effective serve is one that has no spin-a floater. The directions are for a right – handed serve. For the left-handed serve, reverse the position and movements.Sidearm Serve Like the overhead serve, the sidearm serve ispowerful and difficult to receive. This serve goes over the netinto a downward trajectory.· Take a forward stride position behind the endline with the left side toward the net.· Hold the ball with the left hand in front of the body and over or slightly ahead of the left foot.· Bring the right arm which should be fully ex- tended to approximately shoulder level and shift weight to the rear foot. 12

Module No. 5 Serve and Volley the Ball · Move the right arm forward to make contact with the ball with either the heel of the hand or a closed fist. · Follow through in the direction in which the ball is to travel.Attack The attack is used in aggressive play against theopponents to keep them from returning the ball or makinga transition to return it aggressively. · Move quickly to the desired place when the setter takes an action for the set. · Swing both arms backward and bended knees to gain height in jumping. · Jump as high as you can and hit the ball forcibly downward with a snap of the wrist. · Swing the arms downward for follow through after the contact. To be able to block, do these steps: · Stand in stride position with the shoulders parallel with the net, about 6 to 12 inches far with the knees slightly flexed for quick movement. · Position the hands between the net and the body at shoulder height with fingers spread and palms facing the net. · Flex the knees to a near 100-degree angle and jump off from the floor and thrust the arms straight upward parallel with the net. · As the hands clear net height, gently push them across as far as possible , being careful not to touch the net. Position the outside hand slightly toward the court to deflect the ball inward. · Pike slightly at the waist for balance and power. · Withdraw hand gently upon descending and return them in front of the body. · Bend the knees upon floor contact to ab- sorb shock and for balance. Pivot away from the net, following the direction of the ball. 13

Module No. 5 Serve and Volley the BallActivity 3 1. Were you able to execute the different fundamental skills in volleyball? 2. Please check the skills which you think you were able to do with “good” performance? ____________ Forearm Pass ____________ Overhand Pass ____________ Underhand Serve ____________ Overhand Serve ____________ Sidearm Serve ____________ Attack ____________ Block 3. Do you think you need time to practice the above-mentioned skills? Why?Activity 4 1. Look for a partner and practice the forearm pass. Try to pass the ball back and forth for at least twenty times. 2. Practice the overhand pass with your partner, too.Activity 5 1. Go to a volleyball court and practice how to spike or attack. 2. Follow the steps in blocking on page 13. Practice this skill with a partner on the opposite court. How well did you do the different funda- mental skills? How about using these skills in drills and lead-up games? 14

Module No. 5 Serve and Volley the BallDrills In all drills, the principles of body mechanics must be observed in order to maintain control of theball. The body must be balanced, in good alignment and have a wide enough stance to permit freedom ofmovement. Overhand Pass 1. Circle Pass · Players form a circle with player O in the center. · Player O passes the ball to each player who must return the ball to the center player · Players take turns in playing center position 2. Zigzag Pass · Stand in zigzag formation as shown in the illustration. · Let player number 1 pass the ball to player 2, and so on down the line until it reaches player 6. · Let player 6 reverse the action by sending the ball back to player 5 and on up the line. · Repeat this activity as many times as desired. 15

Module No. 5 Serve and Volley the BallSet the Ball and Run · Players form a circle with player O in the center · Player O sets the ball straight into the air and moves back quickly so player 1 can come in and set the ball up high for player 2 to run in and so on.Note: This is a good drill to height and control. Note: This is a good drill for height and control.Serve and Receive · Have 2-3 players stand behind the end lines on one side of the court. · Let one of the players serve the ball over the net using the different serves. · Let the players at the other side of the court receive the ball and pass them forward to the co-players of the server. · After five serves, the server and other play- ers rotate position . Then, the players at the other end of the court exchange role with the servers.Spike and Block · Have 2-3 players in each court. · Player 2 comes in for the spike. · The players on the other side retrieve the ball. · After some skill is attained in the spike, let player 1 of the other court come in and block. · Rotate positions. 16

Module No. 5 Serve and Volley the Ball Did you enjoy the drills and the lead-up games? Which one did you enjoy most? Look for some friends and neighbors and let them join you in doing the drills and lead-up games. Let’s Summarize Volleyball is a team sport which is played in a court with a high net by two (2) teams with six (6)persons in each team court. The basic objective of the game is tokeep the ball which is served over the net,from contacting the floor on your side and to return it so that it contacts the floor on the opponents’ sidebefore they can return it. The game was developed by William G. Morgan. It was introduced as “mintonette” but latercalled volleyball. 17

Module No. 5 Serve and Volley the BallPost TestI. Match the given statement in column Awith the words/names/ year in column B. Write the letterof your answer on the blank provided before each number. Do this in your notepads.______ 1. attack a. It is a process of intercepting the ball over the net.______ 2. block b. It is used in aggressive play against the______ 3. antennae opponents to keep them from returning the ball.______ 4. 1910 c. The original name of volleyball______ 5. 1929 d. The man who invented volleyball e. The vertical side marker attached to the net______ 6. forearm pass directly above each side of the boundary line of______ 7. Mintonette the court f. The college where volleyball was publicized at______ 8. Overhead Pass YMCA Conference______ 9. Serve g. The year the United States Volleyball______ 10. Springfield College Association was formed h. The year the game volleyball was introduced in the Philippines by YMCA i. It is sometimes called a “bump” or a “dig pass” j. It is used for accurately passing any ball above the head. k. The method of putting the ball in play over the net by striking it with the hand.II. Practicum 1. Given five (5) chances to serve the ball from the service area, how many times can you serve the ball sucessfully? Use the criteria below in rating yourself: 5 - 100% 4 - 90% 3 - 80% 2 - 70% 1 - 60% 0 - 50% 18

Module No. 5 Serve and Volley the BallKey to CorrectionPre Test 1. WilliamMorgan 2. Mintonette 3. Antennae 4. Rectangular or rectangle 5. Six players 6. Attack line or center line 7. clockwise 8. forearm pass 9. overhead pass 10. Spike or attackActivity 1 l1. v o l l e y b a l2. Volleyball is considered as team sports because it is played by a team of six players.Activity 2 1. WilliamMorgan 2. 1896 3. volleyball ball 4. rectangular 5. six playersPost Test II. Practicum - 100% 1. b 5 successful serves - 90% 2. a 4 successful serves - 80% 3. e 3 successful serves - 70% 4. h 2 successful serves - 60% 5. g 1 successful serve - 50% 6. I unsuccesful serve 7. c 8. j 9. k 10. f 19

Module No. 2 Propagate Philippine Indigenous GamesWHAT IS THIS MODULE ALL ABOUT? Have you heard of the traditional games your grandfathers and grandmothers played when theywere young? These games are part of your cultural heritage so they should be handed down to you byyour elders. This module speaks of the fun and enjoyment Filipinos get from their traditional games commonlyknown as “LARO”. These indigenous games are usually played during wakes, festivals and town fiestas.Awareness and knowledge of these “Mga Laro ng Lahi” helps every Filipino develop a sense of national-ism and the recognition of national identity as a Philippine culture. You will have time to play the games and enjoy them even by yourself. You need to follow thedirections carefully.WHAT DO YOU EXPECT TO LEARN? After reading this module and following the instructions carefully, you shall have; 1. discussed the origin of the different traditional Philippine /indigenous games 2. participated actively in Philippine or indigenous games 3. followed the basic rules of the game 4. explained the cultural value of Philippine/indigenous games 5. appreciated traditional/indigenous games showed desirable attitudes toward good human relationship experienced good fun and lessen emotional stress.HOW DO YOU LEARN FORM THIS MODULE? This module is easy to understand. It makes use of some native words which are defined simplyfor all readers to understand. Go over the module and follow these instructions: 1. Read carefully the text of each page. 2. Perform the activities as instructed. 3. Study the indigenous games described. 4. Complete all necessary materials, equipment and preparations including marked areas before starting to introduce the game. 5. Know the games thoroughly before conducting a trial game. 1

Module No. 1 Propagate Philippine Indigenous Games6. Show sportsmanship at all times. You may either win or lose in the different games. Congratulate the winner(s) and try your best, next time.7. Keep the playground free of stones, broken bottles and other dangerous obstacles.8. Practice safety precautions at all times to avoid accidents.9. Have fun! Before starting any activity, take the Pre-test to find out how familiar you are with the different indigenous games.PretestI. Multiple Choice: Choose the letter of the correct answer. Use your notepads as your answer sheet.1. Playing traditional games help Filipinos develop a sense of ____________ a. cheerfulness b. national cooperation c. nationalism d. Preservation of life2. _______________ is a group game played with a can and slippers. a. Patintero b. Sangkayaw c. Tiyakad d. Tumbang Preso3. ____________ is a procedure of knowing who starts first. a. bahayan b. labanan c. manuhan d. pamato4. The throwing piece used in piko and tatsing is called _______________.a. bahay b. holen c. pamato d. tansan5. A group game played by five players from each team aiming to pass throughout the four lineswithout being tagged is called _______________.a. patintero b. piko c. tatsing d. tumbang preso6. The game __________ aims to put bottle caps “tansans” out of the square using a “pamato”thrown from the toe line.a. patintero b. piko c. tatsing d. tubing preso7. The game that makes use of a pair of bamboo stilts.a. cadang b. culliot c. piko d. tiyakad8. The game that uses a pair of coconut stilts.a. cadang b. culliot c. piko d. tiyakad9. __________ is the Pilipino generic term for all forms of recreational playa. laban b. lahi c. laro d. taya 2

Module No. 2Propagate Philippine Indegenous Games10. Traditional games are considered ___________ in nature because of the satisfaction and joyousfeeling players experience during the game.a. physical b. mental c. recreational d. spiritualLesson 1 “LARO” is the Pilipino generic term for all forms of recreational play. Filipinos say “Laro tayo”meaning “Let’s play whether they wish to play for fun without concern for consequence or engage in ahighly competitive contest. Indigenous games widely known as “Laro ng Lahi” are Hispanic in origin. It is not only played byyoungsters but also by anybody who love childish humor. While these games are recreational in nature,they are also used to test an individual or group’s strength, endurance and dexterity. DoDyoouyoknuokwntohwat tthheastethinedsiegeinnoduigsegnaomuessgaaremes arcelacslsaisfiseidfieindtoinintdoivinidduiavli,dduuaall,adnudatleaanmdgteaammesg?ames? Individual and Dual Games Individual games are those played by a single player while dual games are games played by twoplayers. All games are started by a procedure undertaken by the players themselves. The procedures maydiffer but all of them are called “manuhan”. “Manuhan” may be done in different ways. Here are some of them: 3

Module No. 2 Propagate Philippine Indegenous Games1. Tihaya o Taob – (top or bottom side up) wherein a clam shell, wooden shoe, leaf or coin is used.2. “Bunotan ng Patpat” – (Drawing Sticks) the one who draws the short one becomes the first to play. The one who draws the longest one is the last player or becomes the “It” (Taya).3. Gansal o Pares – One player picks up in one hand as many tokens (seeds, shells, pebbles) he can hold. He then asks his opponent to guess whether the total number is odd or even. If the opponent guesses correctly, he wins and has the right to play first.4. Toe-line – Each player throws his “pamato” from a certain point agreed upon at the beginning of the game towards the toe-line. Whoever is the nearest to the toe-line plays first. Here are examples of single or dual indig- enous games. Study the instructions carefully be- fore you attempt to play the game. Do you know that these indigenous games are classified into individual, dual and team games? PIKO Piko is a popular game played in yards oralleys. Ageometric figure is drawn on the groundand provided with divisions or compartments.Piko is unbelievably old. When ancient Romancities were dug up, drawings of hopscotch lineswere found on the stone floors. Everywhere, it is played for one aim towin a place to call one’s own. In the Philippinesthe game is also known as “kipkip”, “pikuba”,“laban” and “segking”. 4

Module No. 1 Propagate Philippine Indigenous GamesPreparations Draw the playing court on the ground with a sharp stick. (Five rectangles arranged vertically withrectangles 3 and 5 divided equally (3a and 3b) and (5a and 5b) and (a half moon for no. 6) A horizontalline is also drawn on the 4th rectangle to be used for manuhan purposes .Note. A piece of chalk, charcoal or a roll of masking tape may be used if the court will be drawn on a stone or cemented floor. 6 5a 5b 4 3a 3b 2 1 Make available flat pieces of stones which may be used as “pamato” A brick chips, the bottompiece of a clay pot or a smooth chunk of window glass maybe used, too.How to play the game? 1. Stand in front of rectangle no. 1. 2. Take turns in tossing your “pamato” to the dividing line in rectangle no. 4. The player who tosses his pamato closest to this line, plays first. This is called “manohan”. 3. If you are the first player, toss your pamato to rectangle no. 1. Neither the player nor the pamato must touch the line otherwise you lose your turn. 4. Start hopping or skipping through the compartments. Avoid stepping on the part where your “pamato” is. 5

Module No. 1 Propagate Philippine Indigenous Games 5. Land on both feet when you reach compartment no. 6. Landing in both feet is only allowed in this compartment and in other areas which you may earn after successfully finishing the game. These areas will be called your home or “bahay”. No other player can step on this are. 6. Pick your “pamato” on your way home starting from rectangle no. 5. 7. After you have played in the entire rectangle, toss your pamato strong enough from compartment no. 6 to pass over rectangle no. 1. Hop again passing no. 5 to no. 1 them jump over your “pamato”. 8. Pick up your pamato and with your back turned against the rectangle play area, toss your pamato towards the direction of the play area. The compartment where the pamato lands becomes your home or “bahay”. You may write your name on your “bahay”. 9 Start the game all over again without passing through the homes won by players. The owner of the home or “bahay” is the only privileged player to land on his home or “bahay”. 10. Play the game all over again until all compartments have been won as homes. The player with the most number of homes, wins. TATSING “Tatsing” is a game enjoyed by youngsters in the backyard. “Tatsing” comes from the Englishword touching. The objective of the game is to hit the bottle caps out of the square with one’s stone or “pamato”from the tow line. The player, who hits the most number of bottle caps out of the square, wins. The bottle caps may be substituted with marbles, rubber bands and coins. 6

Module No. 1 Propagate Philippine Indigenous GamesActivity 1 a. The two games presented may be played alone or with another player. Try to play the two games by yourself. b. Describe yourself while playing alone. c. What did you get in playing alone? Why?Activity 2 a. Seek a partner or a playmate to play with. Who won? b. Did you play the games well? Why? Why not? c. How did you and your playmate show your sportsmanship after the game?Lesson 2 TEAM GAMES Filipinos are festive people. They love doing things with friends, relatives and neighbors in a joyfulmood. This is the reason why Philippine traditional games are enjoyed not only by young people but alsoby adults. This lesson discusses the most common team games played by Filipinos from among the regions inthe Philippines. The title of the game may differ from one region to another but the same mechanics areused. CULLIOT This game is similar to tug of war in principle. It is sometimes called “Hatakang Lubid”. Thepurpose of a team is to pull the other team over the borderline. 7

Module No. 1 Propagate Philippine Indigenous GamesPreparation · Look for safe place where the players can play · Draw a centerline and two borderlines which should be one meter away from the centerline. · Make available a 15 meter long rope with a diameter of 3.81 centimeters.How to Play the Game · Have equal number of players for each team. The head player is the team’s captain. · Separate the two teams who should be facing each other about five meters apart with the centerline in the middle of both teams. · Let each member of each team hold on the rope. The end of the rope should be tied on the waist of the last player. · Tie a piece of ribbon or handkerchiefs on the center of the rope which should fall on the centerline. · On signal, each team pulls each other until one’s team captain crosses the middle line. · The team that pulls the other over the borderline is declared as the winner. PATINTERO Patintero or “Harang Taga” is the most popular among the Philippine games. It is played every-where, anytime of the day most especially at night during full moon. A team is composed of five (5) players and a coach. The officials of the game are the referee,scorer, timekeeper and five (5) linesmen. Two teams compete (the offensive and the defensive teams) toaccumulate as many points by passing the lines without being tagged. The defensive team is called the lineguards while the offensive team is called the “passers”. The objective of a team is to accumulate as manypoints by passing the lines without being tagged. 8

Module No. 1 Propagate Philippine Indigenous GamesPreparation Draw a patintero court with a length of 13.5 and a width of 7 meters. Divide the court into sixcourts by dividing the length into three and the width into two.How to play the game · Start the game by tossing a coin. Whoever wins becomes the passer. · A time limit of two minutes is given to each team to score. Originally, the game was started thru “jacken poy” Each team was represented by a leader andthe winner in the “jack en poy” becomes the offen-sive team. There was no time limit. At the whistle of thereferee, all offensive players enter the court and ad-vance to the next line of the court until they reach home without being tagged. On the other hand, thedefensive players guard their lines so that nobody can cross their lines going to the next box. Tagging waslegal then even if one foot only had contact with the line on the ground.Any player of the offensive teamwho reaches home without being tagged, scored a point. If the offensive team continues to earn a score for sometime, the defensive team is shouted at“bagoong” by the offensive players. The game continues until a turnover is called.How to play the game (NOW) · The game is started with a toss of a coin. Whoever wins, becomes the offensive team. · A time limit of two minutes is given to each team to score. Aturnover is called if the time lapses. · At the whistle of the referee, players enter the court with a risk of being tagged. · Passers cross the lines from the starting point and back. · Line guards who are positioned on the vertical lines keep their feet on the line while trying to tag the passers. The guard on the horizontal line (patotot) does the same. · If any of the passers is tagged, a turnover is called even if the 2 minute limit has not elapsed. The line guards assume the position of passers while the passers become line guards. · Tagging is legal only when both feet of the line guards have contact with the ground. No tag is allowed when the players have already passed a preceding box. The horizontal line guard (patotot guard) is the only guard privileged to tag anywhere. · A run is scored every time a player enters a new box. The equivalent point for each run is shown below. Any player who reaches home scores 20 points for his team. 9

Module No. 1Propagate Philippine Indigenous Games· The game is played in three innings· The team with the highest score after the third inning wins the game.C. Scoring1. Each width line will have corresponding points as follows:Going up Back to home ground1st - 1 pt. 4th - 2 pts.2nd- 2 pts. 3rd - 3 pts.3rd- 2 pts. 2nd - 3 pts.4th- 2 pts. Home ground - 5 pts. SANGKAYAW Sangkayaw is popularly known as coconut shell race. Itis commonly played in the Tagalog and Central Luzon prov-inces. This game makes use of a coconut shell tied to a stringunder each foot. The string is placed between the toe and thenext one. The loose end of the string is being held by the hands.Preparation · Draw a starting line and finish line with a distance of twenty (20) meters. · Make available a pair of cadang in front of each team. A team may be composed of ten (10) to twelve (12) players. · On signal, the first player of each team walks with his coconut shell (hush) towards his goal line. · Upon reaching the goal line, be turns around with his stilt and returns to the starting line. · The next player gets the pair of cadang and does the same. · The third, fourth, up to the last player repeat the procedure. · The first team to finish the race, wins. · A team whose player walks for more than two (2) steps after a fall will be disqualified. 10

Module No. 2 Propagate Philippine Indegenous Games TIYAKAD This is a Philippine game with the use of bamboo stilts. Two bamboo poles of equal length are used with a foot size tongue in each pole to serve as platform for the player’s feet. The prin- ciple of the game is to walk on stilt from a starting line to the finish line. The length to be traveled is 100 meters.Preparation · Draw two (2) parallel lines with a distance of 100 meters apart to serve as starting line and finish line. · Mark every 25th meterRules of the Game · Have four players in each team. · Arrange the players in such a way that the first player stands behind the starting line, the second player behind the 25th mark, the third player behind the 50th mark and the fourth and last player behind the 75th mark. · On the signal “G0” the first player mounts on his stilts and starts walking to the 25th mark. He gets off from the stilts, hand then down to the second player who does the same while going to the 50th mark. · The third and fourth players repeat the pattern until all players have experienced the bamboo stilt race. · The first team that reaches the finish line without getting off the stilts, wins. · A team will be disqualified if: a. a player falls twice from the bamboo stilts. b. a player walks for more than two steps after a fall 11

Module No. 1 Propagate Philippine Indigenous GamesVariation · Each player walk on stilt from the starting line to the finish line. The length to be traveled is one hundred (100) meters. The first player that reaches the finish line without getting off the stilts, wins. TUMBANG PRESO (Knock the Can Down) This is a very common game played in the backyard or even in streets with less vehicular traffic. Itstarted during the Spanish regime in the Tagalog region. It was handed down in the different parts of thecountry and was given different names. The equipment needed are empty milk can, slipper or a piece offlat stone used as “pamato”. Any number of players may participate although it is recommended that players should not be more than nine (9). The object of the game is to hit and knock down the milk can with the pamato and for the “It” to put back the can inside a small circle, a few meters away from the toe-line. When a player is tag while recovering his pamato, he becomes the new “It”.Preparations · Make available an empty milk can, some slippers or pieces of flat stones which may be used as “pamato”. · Draw a starting line or a toe-line about five (5) meters away from a small circle where the empty milk can will be placed to be guarded by the “It”.How to play the game· Select an “It”. From the small circle where the empty milk can is standing, throw your “pamato”to the starting line. Whoever has the farthest pamato from the toe-line becomes the “It”.· Let the “It” guard the empty milk can in the small circle· Line up at the back of the starting line. When the “It” shouts “Game”, each of you should hit thecan trying to topple it down.· The toe-line serves as your home base. You are safe once you stay in the home base with yourslippers or stones with you. 12

Module No. 2Propagate Philippine Indegenous Games· If the can topples down, you can retrieve your pamato and run immediately to your home base. The “It” will try to return the can to an upright position inside the circle. He then runs after the players who try to retrieve their stones. Any player tagged becomes the next “It”.· If the can is hit and goes off the circle but remains standing, the “It” has the right to tag the hitter once the hitter leaves the toe-line. In this case, you may kick or knock down the can to save other players who have not retrieved their stones.Activity 3 Match columnAwith column B by connecting a line between the title of the game and its descrip-tion. Do this activity in your note pads. A BCulliot A game fun using a can and slippersPatintero A game using a “pamato” in a geometric figureSangkayaw A group game using a pair of coconut stiltsTiyakad A group game using a pair of bamboo stiltsTumbang Preso A traditional game which requires strength to be able to pull one’s opponent A popular game aimed at accumulating as many points as possible by passing the lines without being tagged.Activity 4 1. Form a group and play the different team games. 2. Were you able to play all of the team games presented in this lesson? If not, what games were you able to play? 3. Can you identity the desirable values derived from playing team indigenous games? 13

Module No. 2 Propagate Philippine Indegenous GamesActivity 5 • Find out if you can identify these indigenous games by the equipment/materials or playing field they use. Can you tell the title of the game of each pictureIt is now time to evaluate what you learned from this module.Take the post test. 14

Module No. 2Propagate Philippine Indegenous GamesPost Test Rearrange the letters of the word or words to identify the statement. Write the rearranged wordon a separate sheet.digineous semag 1. traditional games Filipino love to playwingroth 2. a skill used in “Tumbang Preso”loas 3. Pilipino generic term for gameshamanun 4. a procedure used to determine who plays firstIsmlnanatio 5. value expressed in the demonstration of traditionalmapatoyawkasang gameskadtiya 6. a piece of flat stone used in throwing in “Tumbangnitteropatoilluc Preso” and “Tatsing”. 7. a game that uses coconut husks 8. Agame that makes use of a pair of bamboo stilts. 9.Agame played by five players whose objective is to make a clean pass to earn a score 10. A game that uses a long rope to be pulled by team members. 15

Module No. 2Propagate Philippine Indegenous GamesKey to Correction PretestPretest 1. indigenous games 2. throwing1. c 3. laro2. d 4. manuhan3. c 5. nationalism4. c 6. pamato5. a 7. sangkayaw6. c 8. tiyakad7. d 9. patintero8. a 10.culliot9. c10.cActivity 3 A game fun using a can and slippers A game using a “pamato” in a geometric figure Culliot A group game using a pair of coconut stilts Patintero A group game using a pair of bamboo stilts Sangkayaw A traditional game which requires strength to Tiyakad Tumbang Preso be able to pull one’s opponent A popular game aimed at accumulating as manyActivity 5 points as possible by passing the lines without being tagged.Tumbang Preso Sangkayaw Tiyakad Patintero Tatsing Culliot Piko 16


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