Jennifer Heath Teacher’s Book
Contents Page Scope and Sequence 4 Introduction 6 Pupil Assessment form 11 12 1 Can you draw? 19 2 Weather 26 Review 1 27 3 I’m happy. 34 4 Jobs 41 Review 2 42 5 My week 49 6 My house 56 Review 3 57 7 My day 64 8 Where’s Pong? 71 Review 4 72 9 I like fruit. 79 10 Holidays! 86 Review 5 87 Science Project 1 88 Science Project 2 89 Play 91 Progress checks 1-5 96 Extra activities 106 Flashcard list 107 Handwriting practice lines 108 Alphabet practice 111 Ping Pong Certif icate
1 Can you draw? Lesson 1: Vocabulary 3 Play. Objectives: to learn new vocabulary; to revise the • P lay Missing card with the flashcards (see Introduction characters’ names, to revise I can, to play a page 10). game Optional activity: TPR. Have pupils mime the actions as a Vocabulary: draw, read, write, count, see class. Use the sentence I can (draw). Materials: Class puppet; Flashcards: Max, Milly, Ping, Ending the lesson Pong, Fred, draw, read, write, count, see; Class CD • H old up the flashcards one at a time and say I can … pause to allow pupils to call out the word. Pupil’s Book page 4 • P upils find their lesson stickers. Say Well done and tell Warm up pupils to stick the sticker to show they have finished the lesson. • W elcome pupils and introduce yourself. Hello. I’m [name]. • Use the class puppet to revise What’s your name? First • Say Bye and encourage pupils to reply. make the puppet ask you and then individual pupils. Activity Book page 4 Introducing the lesson 1 Colour, trace and say. • Introduce the characters with the flashcards. Hold each • Ask pupils to open their books at page 4. The pupils colour flashcard up and say or elicit the character’s name. the pictures, trace the first letter of each word and say the action words. • Explain to pupils that they are going to learn new words for things they can do. Teach the new action words with the • Call out the new words and pupils point to the correct flashcards. Hold up each flashcard one at a time, say the picture each time. Have them repeat the word. word and have pupils repeat. • S tick the flashcards on the board. Point to each flashcard one at a time and say I can (draw). Have pupils repeat. 1 Listen and point. • Ask pupils to open their books at page 4. Hold up your book and point to each character one at a time and say the name. Briefly discuss in L1 who and what pupils can see in the picture. • C all out the new words and pupils point to the correct character each time. Have them repeat the word and call out the name of the character who can do the action. Follow-up activity: Call out the new words one at a time. Have individual pupils go to the board and point to the correct flashcard. 2 Listen, point and say. • Tell pupils that they are going to hear the characters talk about what they can do. Explain that they should point to the correct characters and repeat what they hear after the bell. • Play the audio. Pupils point and repeat. Audioscript Max: Hello, I’m Max. I can read. Milly: Hello, I’m Milly. I can write. Fred: Hello, I’m Fred. I can draw. Pong: Hello, I’m Pong. I can count. 1234 Ping: Hello, I’m Ping. I can see … I can see a lion! 12
Lesson 2: Structure Answers Pong x, Max √, Ping x, Milly √ Objectives: to learn a new structure Structures: Can you draw? Yes, I can. No, I can’t. Follow-up activity: Play the audio again and pause after each Materials: Class puppet; Flashcards: draw, read, write, question and answer. Have pupils repeat what they hear. count, see; Class CD 3 Ask and answer. Pupil’s Book page 5 • Stick the flashcards on the board. Ask a pupil to stand up at the front. Point to a flashcard and ask the pupil Can Warm up you (draw)? The pupils answers Yes, I can. or No, I can’t. Prompt as necessary. • Revise the words from Lesson 1 with the flashcards. Hold up the flashcards one at a time and have pupils raise their • H ave pairs of pupils ask and answer at the front. Pupil A hands to say the words. chooses and points to a flashcard and Pupil B answers. For see you could encourage pupils to cover their eyes. Introducing the lesson Optional activity: Pairwork. Pupil A points to an action in • Teach Can you draw? with the class puppet. First draw the Pupil’s Book on page 4 and asks Can you (read)? Pupil B a cat on the board and say Look. I can draw. Make the answers Yes, I can or No, I can’t. Then pupils swap roles. puppet ask you Can you draw? and answer Yes, I can. Say the question and answer a few times and have pupils Ending the lesson repeat. • A sk all pupils to stand up. Use the class puppet and move • T hen ask the puppet Can you draw? Make the puppet from desk to desk asking individual pupils: Can you draw? shake its head and answer No, I can’t. Make the puppet The pupil answers and sits down. draw badly on the board. Repeat the question and answer and have pupils repeat. • P upils find their lesson stickers. Say Well done and tell pupils to stick the sticker to show they have finished the • Have the puppet ask individual pupils Can you draw? lesson. Prompt and elicit answers. Activity Book page 5 • Put a tick (√) over your drawing on the board and a cross (x) over the puppet’s drawing. 1 Draw a cat. 1 Tick (✓) or cross (✗). • A sk pupils to open their books at page 5. Pupils draw a cat in the box. They show their drawings to a partner and say I • A sk pupils to open their books at page 5. Call out the can draw. names of the characters one by one and tell pupils to point to the correct pictures. • Ask pupils to hold up their books. Ask Can you draw? and elicit Yes, I can. • T ell pupils to look at the pictures and decide if the character can or can’t do the action. Point to the tick and cross on the 2 Circle for you and answer. board and explain to pupils to tick the boxes for actions the characters can do and cross the boxes for the actions they • Pupils circle the tick for something they can do or the cross can’t do. Pupils should use a pencil for this. if they can’t do something. • P upils hold up their books to show that they have • Ask pupils to hold up their books. Ask them one at a time completed the exercise. Can you read/count? and have them answer Yes, I can. or No, I can’t. 2 Listen and check. • Tell pupils that they are going to listen to the characters answering questions and check if their ticks and crosses are correct. • P lay the audio. Pause after each character and repeat the question. Have pupils repeat the answer. Point to the tick or cross each time for pupils to confirm. They can erase their answers and redo them if necessary. Audioscript Pong. Can you read? No, I can’t. Max. Can you write? Yes, I can. Ping. Can you see? No, I can’t. Milly. Can you count? Yes, I can. 1 2 3. UNIT 1 13
1 Hello Lesson 3: Vocabulary Audioscript Can you skate? Objectives: to learn new vocabulary; to learn a song; to Yes, I can. learn a Value I can skate. I can skate. Vocabulary: dance, jump, paint, skate, sing Can you dance? Values: Offering help: Can I help you? Yes, please. Yes, I can. Materials: Flashcards: draw, read, write, count, see, I can dance. I can dance. dance, jump, paint, skate, sing; Class CD; a Can you paint? pencil case with pens, pencils and crayons Yes, I can. in it etc. I can paint. I can paint. Pupil’s Book page 6 Can you jump? Yes, I can. Warm up I can jump. I can jump. • Hold up the flashcards from Lesson 1 one at a time, say I Can you sing? can … and pause for pupils to say the word. Yes, I can. I can sing. I can sing. Introducing the lesson 3 Play. • E xplain to pupils that they are going learn some new action words. • Use the class puppet and pencil case to teach the Value Can I help you? Start filling the pencil case. Make the • T each the new words with the flashcards. Hold up the puppet say Can I help you? Reply Yes, please. and make flashcards one at a time and say the word. Have pupils the puppet hand you items to put in the pencil case. repeat. • R epeat the question and answer a few times and have 1 Listen, number and say. pupils repeat. • Tell pupils that they are going to hear the children talk about • Play a game. One pupil stands at the front with an empty what they can do. Explain that they should find the correct pencil case. The other pupils form a line in front of the pupil. child and write the number. Then they hear the child again The first pupil in the line offers to put something in the pencil and repeat what they hear after the bell. case and says Can I help you? The pupils says Yes, please. The pupil in the line returns to his seat. Then the next pupil in • P lay the audio. Pupils point and number. Then they repeat. the line does the same and offers help, and so on. Each time Write the numbers on the board for pupils to copy if the pencil case fills up, the pupil empties it again. necessary. Optional activity: Play Miss Bell says with the actions words Audioscript (draw, read, write, count, see, dance, jump, paint, skate, sing). One. I can dance. Ending the lesson Two. I can paint. • Pupils find their lesson stickers. Say Well done and tell Three. pupils to stick the sticker to show they have finished the I can jump. lesson. Four I can skate. • Say Bye! and wave to the class. Pupils reply Bye! Five I can sing. Activity Book page 6 Answers 1 Trace the words. Then say. 1 – dance, 2 – paint, 3 – jump, 4 – skate, 5 – sing • Ask pupils to open their books at page 6. Pupils trace the Follow-up activity: Hold up the flashcards one at a time and words neatly. They look at the picture and say each word ask individual pupils Can you (skate)? Elicit Yes, I can or No, I when they finish tracing it. can’t. • Say the words and have pupils point to the correct pictures. 2 Sing. 2 Tick ✓ or cross ✗. Then answer. • Tell pupils that they are going to learn a song. Play the audio and tell pupils to listen only the first time. • P upils put a tick in the boxes next to things they can do, and a cross in the box next to the things they can’t do. • Play the audio again a few times and encourage pupils to join in singing. They can mime the actions as they sing too. • Ask pupils to hold up their books. Ask them one at a time Can you (dance)? and have them answer Yes, I can. or No, • R emind pupils that they have a CD with the songs and that I can’t. they can sing them with their family at home. The lyrics are on page 103 of the Pupil’s Book. 14
Lesson 4: Maths Activity Book page 7 Objectives: to revise the numbers 1-10; to play a game 1 Count and join. Maths: 1-10 • A sk pupils to open their books at page 7. Pupils join the dots and count from 1-10 as they do so. Ask What’s this? Materials: Numbers poster; Class CD; a soft ball and elicit It’s a car. Pupil’s Book page 8 2 Trace. Warm up • Demonstrate and practise writing the numbers 1-10 in the air and then with writing lines on the board. (See • P lay the song from Lesson 3 and encourage pupils to join in. Introduction page 10). Introducing the lesson • A sk pupils to trace the numbers in their books. Move around the room monitoring and helping where necessary. • U se the Numbers poster to revise the numbers 1-10 in English. • P oint to number 1, say One. and have pupils repeat. Repeat for the numbers 2 to 10. • S ay Point to (three) and have pupils come to the poster one at a time and point to the correct number. • Practise air tracing the numbers and have pupils copy. 1 Chant. • Tell pupils that they are going to say a number chant. Play the audio and tell them to listen the first time. • P lay the audio again and encourage pupils to say the chant and clap. Audioscript 1 2 3 4 5 6 7 8 9 10 Follow-up activity: Pairwork: Call out numbers and pupils trace them on each other’s backs. 2 Say and stick. • Show pupils where to find the stickers in their books. They stick the missing numbers in the correct circles. Have pupils call out the numbers as a class. Then tell them to choose the next missing number and hold it up before they stick it in the books to confirm they have the correct sticker. Then allow them to stick the sticker. • Pupils hold up their books for checking. 3 Play. • Play Pass the ball (see Introduction page 10). Pupils pass the ball around the class and count from 1-10 as they do so. Repeat until all pupils have had a turn. Optional activity: Divide pupils into groups and have them perform the chant. The class can vote for the best performance. Ending the lesson • Pupils find their lesson stickers. Say Well done and tell pupils to stick the sticker to show they have finished the lesson. • Say Bye children and wave to the class. Pupils reply Bye. UNIT 1 15
1 Hello Lesson 5: Phonics Optional activity: TPR. Assign a phonics word to each pupil. When pupils hear you call out their word, they stand up and Objectives: to revise saying and writing the letters of the repeat their word. alphabet Aa-Nn; to say and recognise the sound /æ/-/n/; to practise handwriting skills Ending the lesson Phonics: Aa-Nn revision • P upils find their lesson stickers. Say Well done and tell Materials: Level 1 Alphabet poster pupils to stick the sticker to show they have finished the lesson. Pupil’s Book page 8 • Say Bye and wave to the class. Pupils reply Bye. Warm up Activity Book page 8 • Ask individual pupils questions with Can you …? and vocabulary from Lesson 1 and 3 and elicit answers. 1 Copy the letters. Introducing the lesson • D emonstrate and practise writing the lower case letters a – m in the air and then with writing lines on the board (see • Revise the letter sounds with the Level 1 Alphabet poster. Introduction page 10). • Point to the letters and pictures and say the sounds and the • Ask pupils to open their books at page 8. words eg /æ/ apple. etc • P upils copy and write the letters freehand. Monitor their • Have pupils repeat. Then point to the pictures and letters writing. randomly and elicit the sounds and words from the class. • Air trace the upper and lower case letters and have pupils 2 Circle and say. copy. • P upils circle the correct letter (b and f) and say the sound and the word: /b/ ball, /f/ fish. 1 Listen, point and say. • A sk pupils to open their books at page 8. Tell them they are going to listen to the sounds and words, point to the correct letters and pictures and then repeat after the bell. • Play the audio. Pupils point and repeat. Audioscript /æ/ apple /b/ ball /k/ cat /d/ dog /e/ elephant /f/ fish /g/ gate /h/ hat /ɪ/ igloo /ʤ/ jug /k/ key /l/ lemon /m/ monkey /n/ nest 2 Trace. • R emind pupils how to hold a pencil properly. Then pupils trace neatly over the upper and lower case letters. Move around the class monitoring and helping as necessary. 3 Sing. • Pupils sing the alphabet song from Level 1. Follow-up activity: Pairwork: Pupil A says a letter sound and Pupil B points to the correct picture. Then pupils swap roles so Pupil B says a sound and Pupil A points. 16
Lesson 6: Phonics Optional activity: TPR. Assign one phonics word to each pupil. When pupils hear you call out their word, they stand up Objectives: to revise saying and writing the letters of the and repeat their word. alphabet Oo-Zz; to say and recognise the sound /ɒ/-/z/; to practise handwriting skills Ending the lesson Phonics: Oo-Zz revision • Pupils find their lesson stickers. Say Well done and tell Materials: Level 1 Alphabet poster pupils to stick the sticker to show they have finished the lesson. Pupil’s Book page 9 • Say Bye and wave to the class. Pupils reply Bye. Warm up Activity Book page 9 • Play the song from Lesson 3 and encourage pupils to join in. 1 Copy the letters. Introducing the lesson • Demonstrate and practise writing the lower case letters • R evise the letter sounds with the Level 1 Alphabet poster. n – z in the air and then with writing lines on the board (see • Point to the letters and pictures and say the sounds and the Introduction page 10). words eg /ɒ/ octopus. etc • Ask pupils to open their books at page 9. • H ave pupils repeat. Then point to the pictures and letters • P upils copy and write the letters freehand. Monitor their randomly and elicit the sounds and words from the class. writing. • A ir trace the upper and lower case letters and have pupils 2 Circle and say. copy. • Pupils circle the correct letter (p and w) and say the sound 1 Listen, point and say. and the word: /p/ parrot, /w/ watch. • A sk pupils to open their books at page 9. Tell them they are going to listen to the sounds and words, point to the correct letters and pictures and then repeat after the bell. • Play the audio. Pupils point and repeat. Audioscript /ɒ/ octopus /p/ parrot /kw/ queen /r/ robot /s/ sun /t/ tap /ʌ/ umbrella /v/ van /w/ watch fox /ks/ /j/ yo-yo /z/ zebra 2 Trace. • Remind pupils how to hold a pencil properly. Then pupils trace neatly over the upper and lower case letters. Move around the class monitoring and helping as necessary. 3 Sing. • Pupils sing the alphabet song from Level 1. Follow-up activity: Pairwork. Pupil A says a letter sound and Pupil B points to the correct picture. Then pupils swap roles so Pupil B says a sound and Pupil A points. UNIT 1 17
1 Hello Lesson 7: Story time and Revision 3 Act. Objectives: to listen to and act out a story; to revise • Tell pupils that they are going to act out the story. Assign vocabulary and structures in Unit 1 a character to each pupil so many pupils are assigned the same character. Play the second track of the audio again Revision: draw, read, write, count, see, dance, jump, and the pupils who have been assigned that character paint, skate, sing, Can you draw? Yes, I can. repeat all together. No, I can’t. • C hoose four pupils who are four different characters. Ask Materials: Flashcards for Unit 1: Class CD; safety them to stand at the front and act out the story. Prompt so scissors (Activity Book); Optional photocopy they can repeat the words if necessary. Encourage pupils to for Unit 1 do actions as they act. Pupil’s Book pages 10-11 • Repeat with other pupils. Make sure all pupils have a turn. Warm up 4 Listen and circle. • Revise the vocabulary from Unit 1 with the flashcards. • T ell pupils to look at page 11. Tell them to listen to you as you say sentence with I can. They should circle the correct Introducing the lesson pictures. Pupils hold up their books each time for checking. • Use the class puppet to revise the question Can you • S ay the sentences in any order you like. I can draw/write/ (draw)? Make the puppet ask individual pupils and elicit count/see/skate/sing. answers. 5 Play. • Tell pupils that they are going to listen to a story. • P lay Find the card with the flashcards for this lesson (see 1 Look and listen. Introduction page 10). Use sentences I can (draw). • Ask pupils to open their books at page 10. Tell them to look Optional photocopy: Teacher’s Book page 96: Pupils colour at the story and the characters. Say: Point to Max/Milly/ in Ping. Then they draw their own picture of Pong. Ping/Pong and pupils point to the characters anywhere in the story. Ending the lesson • T ell pupils to look at Picture 1 at the top left. Remind pupils • P upils find their lesson stickers. Say Well done and tell to look left to right to follow the stories. pupils to stick the sticker to show they have finished the lesson. • Play the audio. Pause after the chimes to make sure pupils know they should look at the next frame. Encourage them • Say Bye and wave to the class. Pupils reply Bye. to point to the correct frame as they listen. Activity Book page 65 • Play the audio again without pausing. 1 Make. Audioscript 1 • Tell pupils that they are going to cut out some cards and Milly: I can paint. play a game called Pairs. Hand out safety scissors. Ping: I can dance. 2 • Show pupils where to find the craft page in their books Pong: Max. Can you read? (page 65). Tell them to first cut the page from the book and Max: Yes, I can. then cut around the cards. 3 Milly: Can you paint? • Pupils play in pairs. They turn their cards over. Pupil A turns Ping: Can you dance? over two cards and says the word for each action. If the Max: Can you read? cards are the same, Pupil A keeps both cards. If not, Pupil Pong: No, I can’t. A turns them back over again. Then Pupil B has a go. The 4 winner is the pupil with the most matching pairs. Pong: I can jump! Follow-up activity: Ask pupils questions about the story to check comprehension: eg. What can Milly/Max do? What can Ping/Pong do? 2 Listen and say. • Play the first track again. Then ask pupils in L1 to talk about what happens in the story. Prompt where necessary. • Tell pupils that they are going to hear the story again and that they should repeat what they hear after the bell. • Play the second track of the audio and encourage pupils to repeat with you. 18
Teacher’s Book Ping Pong is an enchanting new course for very young learners taking their first steps into English. As children follow the adventures of Max and Milly and their two friends Ping and Pong, they are gently introduced to their very first English words, sounds and letters. Ping Pong Teacher’s Book contains: • c lear and easy to follow teaching notes for the Pupil’s Book and the Activity Book. • detailed lesson objectives and materials guide. • audioscripts. • P rogress Tests. • e xtra activities and alphabet practice. • pupil’s certificate of achievement. Components: Ping Pong 2 Pupil’s Book with Interactive e-book and Stickers Ping Pong 2 Activity Book Ping Pong 2 Teacher’s Book Ping Pong 2 Class Audio CD Set Ping Pong 2 Flashcard Packs Ping Pong 2 Interactive Whiteboard Software
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