Important Announcement
PubHTML5 Scheduled Server Maintenance on (GMT) Sunday, June 26th, 2:00 am - 8:00 am.
PubHTML5 site will be inoperative during the times indicated!

Home Explore CEPHUS' Jumping Puzzle Handbook YouTube Version

CEPHUS' Jumping Puzzle Handbook YouTube Version

Published by pauperprince, 2014-11-23 13:56:47

Description: CEPHUS' Jumping Puzzle Handbook YouTube Version

Search

Read the Text Version

Back to Document LinksExplanation of Chest ContentMagnificent Chest Smuggler's Loot  (2) Masterwork or Better Armor / Weapon  (1-2, rarely 3) Tier 5 or 6 Common Crafting  Empyreal Fragments material  (1 of Each or 1-2 of Either)  (1-2, rarely 3) Tier 5 or 6 Fine Crafting material  Universal Upgrade Component  Orichalcum Gathering tool  Crafting Material  Crude Salvage kit  Various lower level Chef crafting materialsSplendid Chest  (2) Fine or Better Armor / Weapon Orian Chest (Equivalent to Either Basic, Grand, Splendid,  Empyreal Fragments or Magnificent Chest)  (1 of Each or 1-2 of Either) Aetherblade Cache (Grand Chest )  Universal Upgrade Component  Crafting Material  (1, rarely 2) Masterwork or better Armor / WeaponGrand Chest  (1, rarely 2) Fine or better Armor / Weapon  Empyreal Fragments  Empyreal Fragments  (1 of Each or 1-2 of Either)  (1 of Each or 1-2 of Either)  Universal Upgrade Component  Universal Upgrade Component  Crafting Material  Crafting Material  Heavy bag of BootySylvan Chest (Grand Chest) Enormous Mistwrought Chest  (1, rarely 2) Masterwork or better Armor /  (1-6) Badges of Honor Weapon  (2) WvW Blueprints  Empyreal Fragments  (2-3) Fine or Better Armor / Weapon  (1 of Each or 1-2 of Either) Mistwrought Chest  Universal Upgrade Component  Top Half of the Mistwrought Key  Crafting Material  Bottom Half of the Mistwrought Key Chest (Equivalent to Grand Chest)Basic Chest Treasure Chest (Equivalent to Grand Chest)  (1 of Either or rarely 1 of Each)  Fine or better Armor / Weapon  Crafting Material  Empyreal Fragments

Jumping Puzzle Achievement ChecklistAntre of Adjournment Not so Secret [Aetherblade]Behem Gauntlet Obsidian Sanctum [WvW]Branded Mine Only ZuhlBuried Archives Pig Iron QuarryChaos Crystal Cavern Professor Portmatt’s LabCoddler’s Cove Sapphire Sanctum [Blue] [WvW]Conundrum Cubed Scavenger’s ChasmCraze’s Folly Shaman’s RookeryCrimson Plateau Shattered Ice RuinsDark Reverie [Starts after Morgan's Leap] Skipping StonesDemongrub Pits Spekk’s LaboratoryEmerald Sanctum [Green] [WvW] Spelunker’s DelveFawcett’s Bounty Swashbuckler’s CoveFawcett’s Revenge [Pitfall during Fawcett's Bounty] The Collapsed ObservatoryGarnet Sanctum [Red] [WvW] Tribulation Caverns [Starts after Scaffolding]Goemm’s Lab Tribulation Rift ScaffoldingGrendich Gamble [No Chest] Troll’s EndGriffonrook Run [Bomb not required for Achievment] Under New ManagementHexfoundry Unhinged Urmaug’s SecretHidden Garden Vizier’s Tower [Also Skill Point / Vista]King Jalis’s Refuge Wall Breach Blitz [Also Skill Point / Vista]Loreclaw Expanse Weyandt’s RevengeMorgan’s Leap

Back to Document Links Useful SkillsMesmer Decent into Madness [Chaos Trait Line] Create a chaos storm when you take falling damage. Falling damage reduced by 50%. Temporal Curtain Create a wall of energy that grants Swiftness to allies who cross it while crippling foes who touch it. Mantra of Resolve Meditate, charging a spell that will cure conditions for you and nearby allies. Remove conditions from you and nearby allies Mantra of Concentration Meditate, charging a spell that will break stuns and grant stability to nearby allies. Breaks stun and grants stability to nearby allies. Blink Teleport to a target location. Portal Entre Create an entry portal at your location that teleports allies to your exit portal or vice-versa. Create an exit portal. Mass Invisibility You and all allies gain stealth for a short time.Necro Toxic Landing [Curses Trait Line] Creates a poison cloud when you take falling damage. Falling damage reduced by 50%. Locust Swarm Gain swiftness and summon a swarm of locusts that cripple nearby foes. Consume Conditions Feast on your conditions, gaining health for each one consumed. Spectral Walk Create a shadowy tether and become spectral, gaining life force when struck. You may return to your initial position by using Spectral Recall. Signent of the Locust Passive: You run 25% faster. Active: Steal health from nearby foes. Well of Power Target area pulses, converting conditions on allies into boons.

Back to Document LinksThief Decent of Shadows [Acrobatics Trait Line] Release a blinding powder when you take falling damage. Falling damage reduced by 50%. Infiltrator's Strike Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition. Infiltrator's Arrow Fire an arrow and shadowstep to the target area, blinding nearby foes. Hide in Shadows Vanish in stealth and gain regeneration. Cures burning, poison, and bleeding. Signet of Shadows Passive: Grants a 25% increase in movement speed. Active: Blind foes near your target. Signet of Agility Passive: Grants increased precision. Active: Refill endurance and cure a condition for each nearby ally. Shadow Refuge Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.Elementalist Arcane Abatement [Water Magic Trait Line] Take 50% less damage from falling. Create a spell when you take falling damage based on your attunement. Windborne Dagger [Arcana Trait Line] Move faster for each dagger that you wield. Main-Hand Dagger Speed Increase: 15% Off-Hand Dagger Speed Increase: 10% Healing Rain Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds. Wind Born Speed You and nearby allies gain swiftness, while curing crippled, immobilized, and chilled. Cleansing Wave Heal yourself and nearby allies, curing a condition. Ride the Lightning Ride the lightning to your foe, then strike all nearby foes with an electrical burst. If a foe is hit by the burst, the skill's recharge is halved. Up Draft Gain swiftness from a gust of wind that launches nearby foes. Eather Renewal Heal yourself and cure a condition with every pulse. Cleansing Fire Cure three conditions and burn foes. Lightning Hammer Manifest a lightning hammer in your hands and at the target location. Wielders of the weapon gain increased precision and critical damage. Signet of Air Passive: Grants a 25% increase in movement speed. Active: Blind your target and nearby foes. Signet of Water Passive: Cures a condition every ten seconds.Active: Chill your foe. Lightning Flash Teleport to target area.

Back to Document LinksEngineer Explosive Decent [Inventions Trait Line] Release a barrage of grenades when you take falling damage. You take less damage from falling. Damage reduced 50% Power Shoes [Inventions Trait Line] Movement speed is increased 25%. Jump Shot Blast the ground, damaging nearby foes and leaping to your target. Elixir B Drink Elixir B to gain fury, might, retaliation, and swiftness. Elixir C Drink Elixir C, converting all conditions into random boons. Rocket Boots Fly forward, damaging foes with your rocket exhaust. Cures immobilized, crippled, and chilled.Ranger Soften the Fall [Wilderness Survival Trait Line] Create Muddy Terrain when you take falling damage. Falling damage reduced by 50%. Call of the Wild Grant fury, might, and swiftness to yourself and nearby allies. Healing Spring Create a spring that heals you, your pet, and your allies. It also cures conditions on allies. [Brown Bear F2 Pet Skill] Shake It Off Cure a condition on yourself and all nearby allies. Signet of Renewal Passive: Cures a condition every ten seconds. Active: Your pet pulls all conditions from nearby allies to itself. Signet of the Hunt Passive: Grants 25% increased movement speed to you and your pet. Active: Your pet's next attack deals more damage. Rampage As One Rampage with your pet, gaining stability, fury, and swiftness. You and your pet also grant might to each other when you attack.Recommended Ranger Pet juvenile Raven, for size and movement behavior. The Raven is the least obstructing.

Back to Document LinksGuardian Protector's Impact [Zeal Trait Line] Create a Symbol of Protection when you take falling damage. You take less damage when falling. Falling damage reduced by 50%. Leap of Faith Leap at your foe. On hit, blind nearby foes. Symbol of Swiftness Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies. Purging Flames Create a ring of fire that burns foes and cures conditions on allies. \"Save Yourselves!\" Draw conditions from nearby allies to yourself. Gain multiple boons for a short duration. \"Retreat!\" Grant aegis and swiftness to up to five nearby allies. \"Stand Your Ground!\" Grant stability to yourself and alliesWarrior Death From Above [Strength Trait Line] Damage and launch foes when you take falling damage. Falling damage reduced by 50%. Warrior's Sprint [Discipline Trait Line]Run faster while wielding melee weapons. Movement speed increase: 25% Savage Leap Lunge at your foe and strike them with your sword. Charge Grant swiftness to yourself and allies while curing chilled, crippled, and immobilized. Mending Heal yourself and cure three conditions. \"Shake It Off!\" Cure a condition on yourself and nearby allies. Also breaks stuns. Balanced Stance You enter into a balanced stance and are immune to crowd control for the duration. Signet of Rage Passive: Grants adrenaline. Active: Gain fury, might, and swiftness. Dolyak Signet Passive: Reduces Incoming Damage. Active: Gain Stability Rampage Take the form of a massive juggernaut.

Back to Document Links Useful Consumables IndexInvisibility  Ash Legion Spy Kit Gives a skill that stealths the user for 10 secondsMovement  Experimental Rifle Useful for long jumps, works with a ground target  Experimental Teleportation Gun Useful for long jumps, leaves a portal field that others can useAttack and Defense  Fire Elemental Powder Summons an Ember  Ogre Pet Whistle Summons a random Ogre Pet  Deployable Mortar Kit Self acting Mortar  Healing Seed Pod Grant regeneration and removes conditionsIllumination  Effigy Fragment Illuminates adjacent areaTonic  Toy Soldier Tonic Changes your form into a Toy Soldier  Sinister Automatonic Changes your form into an Asuran Inquest  Knavish Tonic Changes your form into a small Human

Back to Document Links Back to Useful Consumables IndexAsh Legion Spy KitGives a skill that stealths the user for 10 seconds. Purchased from the Heart/Karma Vendor KytaSharptracker in Plains of Ashford for 28 karma. Stealth requires you to remain in place.

Back to Document Links Back to Useful Consumables Index Experimental Rifle Purchased from Agent Livilla after completing a chain of events, Destroy the chicken coops and undead eggs inside, and then Fight the Inquest Ornithologist. Provides two skills: Skill #1 Shadow Bullet (which does little damage) and Skill #2 Shadow Leap. Shadow Leap works with a ground target, which after firing(regardless of which direction your character is facing) will propel you to the targeted spot.This weapon will randomly explode on use, so use with caution. Placing your back to a wall sothat a knockback will not hinder progress is helpful. It is more likely to explode when usedincorrectly. One basic rule to follow is the higher the jump, the further away you stand fromyour destination.

Back to Document Links Back to Useful Consumables Index Experimental Teleportation Gun Purchased from Danka, near Valance Tutory Waypoint in the back of the building. Useful for long jumps. If you have just placed an Entre Portal, and use this Weapons skill, it will cancel the Portal Skill Chain.he height of any jump from a lower to higherlevel, is limited to the arc of a level 900 rangejump. When using the Gun from a higher level to a lowerlevel, the portal will initiate once at the prescribedrange, without regard to the ground. 

Back to Document Links Back to Useful Consumables IndexFire Elemental Powder(When used with Ogre Pet Whistle, Ember must be summoned first) Set to the local effective level, itcreates Lava Fonts.Purchased from Jhalles Colagrip in Fuller Cistern of Fireheart Rise. Jhalles appears after successfulcompletion of the Defeat the Monstrous Tar Elemental event until she leaves to begin the start of theevent chain.

Back to Document Links Back to Useful Consumables Index Ogre Pet Whistle Summons one of either: Black Bear, Whiptail Devourer, Hawkeye Griffon, Hyena, Melandru's Stalker, Crimson Moa, or Rock Dog. Purchased from Grotto, Son of Malice, but only when he is located at Newglade Kraal. If he is not located there, then he is located at Ebbing Heart Run, and players must escort Gortho's expedition to Bronzeglade Crossing. After escorting Gortho, he will only sell an Ogre Pet Tonic. In order to get him tooffer the whistle, players must also help the ogres defend Bronzeglade Crossing from the Flame Legion, an event whichstarts a few minutes after the ogres arrive.

Back to Document Links Back to Useful Consumables Index Deployable Mortar Kit Projectiles deal around 1000 AoE-damage in a 200 radius every 4 seconds. Deploying the mortar has a 30 minutes cooldown. Purchased from Legionnaire Virgrol Brashmar. After completeing a chain of events, that captures Noxious Castrum. They are Protect Virgrol while he sets up mortars near Noxious Castrum, ProtectDuvarre while she breaches the defenses at Noxious Castrum, Defeat the shamans before all the portals are opened andthe ritual completes, and Defeat the Flame high shaman.

Back to Document Links Back to Useful Consumables IndexHealing Seed PodGrant regeneration and removes conditions from yourself and nearby allies.Sold by Denton the Durable after successfully completing Help Denton and Chief Cherpa safelytransport their supplies through the swamp.

Back to Document Links Back to Useful Consumables IndexEffigy FragmentPurchased from Grathzion the Dauntless, Fireheart Rise after completing Track down and kill effigies.Can be used in Weyandt's Revenge as a light source. Cannot be used in Obsidian Sanctum. Using one ofthe skills will consume the torch.

Back to Document Links Back to Useful Consumables IndexTonicsTonics transform a large bulky character into a smaller, more compact vessel. Using a tonic may help in tight areas thatrequire you to zoom into your character. Use a tonic which allows you to jump. It must also have an accurate animationfor the jump and landing. Note: Transforming will cancel out 'Signet' Speed Effects, shortening Jump Distances. Toy Soldier Tonic Obtained during Wintersday or can be purchased on the Trading Post Sinister Automatonic Chest drop from Crucible of Eternity or can be purchased on the Trading Post Knavish Tonic Chest drop from Caudecus's Manor or can be purchased on the Trading Post

Back to Document LinksPrinciples of Applied JumpingAim Small, Miss Small [Video]When jumping across planks, you may find it easier to jump at sharper angles, rather than straight on. By doing this; youwill naturally align yourself to a good distance for your muscle memory to complete the jump. Sharper Angles Rather Than Straight On

Back to Document LinksRadical ReticleAny skill that uses Ground Targeting has a Reticle used to paint the target. This Reticle can be used to determineprospective tread-able terrain, distance, and even see in the dark.Using a Reticle to determine tread-able terrainWhen checking terrain, the reticle will appear symmetric on tread-able terrain. Notice that as the reticle is moved up aslope, it becomes oval shaped. On untread-able terrain it may also become cropped. Notice that in the screen on theright, it is both cropped and more oval shaped. You cannot walk here. If entering the terrain from above you would slidedown and in most cases take fall damage.

Back to Document LinksUsing a Reticle to determine tread-able terrain (continued) When looking at this slope, the reticle is slightly oval and not cropped. So the terrain is tread-able. When looking at this slope, the reticle is oval and cropped. So the terrain is not tread-able.

Back to Document LinksUsing a Reticle to determine DistanceThis is a Basic forward jump with no speedboost. It is performed by pressing forward andjump at the same time, or forward after jump.The reticle used has a 120 Radius.  This is a forward jump. It is performed, by pressing forward before jump. The reticle used has a 240 Radius.

Back to Document LinksUsing a Reticle to determine Distance (continued)Fall damage is a randomly generated percentage, based on the distance fallen and maximum health. Use a Reticle from aGround Target based skill to determine distance. Below is a chart that depicts probable percentage of loss at a givenrange. As shown, you can expect not to survive a fall that is greater than a 1,200 Range Skill can reach. Unless otherwiseTraited for a 50% Fall Damage reduction. These two skills place the range between 900-1200. It is likely I will survive this fall. Always consider terrain slope, nearby hostile creatures, and Trait reduced Fall Damage factors.

Back to Document LinksUsing a Reticle to see in the darkAny skill that uses a Reticle can be used to see terrain features in the dark. Activate a skill that uses the Reticle (GroundTarget) and then do not execute. Instead, hold it out in front of you and paint the terrain features.Walking On AirWhen jumping to or from any structure,keep in mind that your footprint is your hitbox. Learning how your character stands onvarious terrains is important.

Back to Document LinksSubjective CameraAdjusting camera angle really helps your perspective of an upcoming jump. Remember to take any allotted time toobserve obstacles from all angles.Turning off the Camera Shake feature will help cut down on distractions while jumping. Turning off the Free Camera feature, if used, will help withdirection awareness.When jumping between narrow structures, which allow for very little error, zoom out and look down on your character. If possible, in tight areas, zoom in at a 45 angle looking down and forward, keeping your Characters feet in view. The ideal scenario for camera angle is zoomed out and atan angle, which complements your current movementspeed. The faster you're moving, the further ahead youneed to view. 










Like this book? You can publish your book online for free in a few minutes!
Create your own flipbook