(The Known) The Ordinary World (Comfort zone)
Call To Adventure (Stressor)
Refusal of The Call (Resistance, Fear)
Meeting The Mentor (Coach, Facilitator)
Crossing The Threshold (Leadership)
The Adventure Tests, Allies, Enemies (Experiment, Observe)
Approaching The Inner Cave (Understand, Make Sense)
The Ordeal (Reflector, Punctuation Point)
Seize The Reward (Revelation, Knowledge Gained)
(Chane to Make It Right) The Road Back Home (Transform, Change)
Resurrection, Atonement (Show Proof)
Return with The Elixir (Outcome, Kaizen)
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