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Pokerole Handbook

Published by Apinya Srigernthom, 2023-02-14 02:31:21

Description: Pokerole Handbook

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["Mega Launcher Damage On moves with the The cannons on this Pok\u00e9mon\u2019s body allow it to fire extremely powerful keyword: Pulse & Aura attacks. Poisoned Add 2 Extra Dice to the Damage pool\/Healing Pool of moves with the keyword Always \u201cPulse\u201d and \u201cAura\u201d on their name. Critical Hits on: Merciless Changes Type Once this Pok\u00e9mon senses weakness, it begins acting according to their brutal nature. They can be cruel if not put on their place. Depending on the Terrain If the Foe is inflicted with Poison or Badly Poison, all of this Pok\u00e9mon Moves are considered to be Critical Hits. This Pok\u00e9mon will not hold back when using 2Special If an ally has the Lethal Damage Moves at Storyteller\u2019s discretion. ability: Plus Mimicry Bounce back: This Pok\u00e9mon\u2019s body is perfect for camouflaging in the ground. It can some- Attribute times get lost but you will find it if some unfortunate victim steps on it. to If there is a Terrain Move active (i.e. Electric Terrain, Psyichic Terrain etc.) Misty Change this Pok\u00e9mon\u2019s main type to match the active Terrain. Restore its Terrain original main type if the terrain effects end. Ignore Immunities of Minus other Pok\u00e9mon. This Pok\u00e9mon has a natural Negative charge. It will attract Positive charge and repel other negative charge. They are prone to feel blue. If an ally Pok\u00e9mon on the field has the ability \u201cPlus\u201d, Increase 2 Points to the Special Attribute of this Pok\u00e9mon. Mirror Armor The Pok\u00e9mon\u2019s body is covered with a shiny armor. Said armor will repel and bounce back anything intending to weaken it. All Attribute-reducing effects that target this Pok\u00e9mon or its side of the battlefield will have its effects redirected into the foe\u2019s instead. Misty Surge The Pok\u00e9mon can surround itself with a Misty field that it\u2019s eerily quiet, it feels peaceful and soothing but also lonesome and isolated. When this Pok\u00e9mon comes out, it automatically starts the effects of the Move Misty Terrain. (In case of stalemate the Pok\u00e9mon with higher Will might keep the dominant Terrain) Mold Breaker This Pok\u00e9mon will find unusual ways to achieve its goals. They are inventive and go around problems. If a foe Pok\u00e9mon has a type, an immunity, or an Ability that would prevent this Pok\u00e9mon from attacking with a certain Move, ignore it. 451","Moody Randomly: Attribute Attribute The Pok\u00e9mon will have some severe mood swings, and be temperamental most of the time. Hopefully it\u2019s just a phase. 11 At the end of each round, reset Attributes modified by Moody, then Reduce 1 Point to a random Attribute and Increase 1 Point to another random Attribute. Motor Drive Electric Dexterity This Pok\u00e9mon absorbs electricity and stores it as energy to run faster. 1 The first time this Pok\u00e9mon is hit by an Electric-type move, Increase 1 Point to immune to Electric its Dexterity Attribute. This Pok\u00e9mon doesn\u2019t receive damage from Electric- damage from: type moves. Strength After this Moxie Pok\u00e9mon 1 faints a foe. This Pok\u00e9mon is naturally fierce and will try to get to a position of power by defeating the alphas in the pack. If a foe faints because of an attack dealt by this Pok\u00e9mon, Increase 1 Point to its Strength Attribute. Up to 3 points can be increased this way. Multiscale Damage This Pok\u00e9mon is covered by two layers of hard scales, if one layer is damaged -1 If this Pok\u00e9mon it will be shed and regrown later. had a full HP. If this Pok\u00e9mon was at full health, Reduce by 1 the damage dealt by an attack. Multitype Changes Type All the energies that created the universe flow raw through this Pok\u00e9mon\u2019s body and it harnesses whichever is more convenient at the moment. When this Pok\u00e9mon hits\/is hit with: This Pok\u00e9mon can freely change its Type at any moment. This Ability can\u2019t be copied, switched, changed, ignored, or negated in any way. CAhbainlitgye Mummy SCtautrues This Pok\u00e9mon will curse whoever dares to inflict harm upon them, the curse may even last for generations and will need the aid of a medium to lift it. When this Pok\u00e9mon hits or gets hit with a Non-Ranged Physical Attack, the foe\u2019s ability is changed to Mummy. Natural Cure This Pok\u00e9mon\u2019s body will generate substances to heal itself. They can be used to create medicine. At the end of the round, if this Pok\u00e9mon has a Status Ailment, it Rolls 3 Chance Dice to heal itself. 452","Neuroforce 1Damage On Super Effective This Pok\u00e9mon\u2019s psychic power is overwhelming and can be felt even by simply Moves standing nearby. It will exploit any weakness it finds in your mind. Have their Abilities This Pok\u00e9mon will deal 1 automatic Damage on any Move that is Super negated. Effective against a foe. Ignores: But cannot Neutralizing Gas Accuracy Evade. The Pok\u00e9mon is surrounded by a sweet-smelling but noxious gas. Become Most people and Pok\u00e9mon can\u2019t help but to stop and smell it, though. Normal Foe Pok\u00e9mon in range will have their Abilities effects negated as long as this All Types Pok\u00e9mon is out. Damage No Guard Immune to damage from: This Pok\u00e9mon can focus on attacking perfectly but will be open to the attacks of its foes as it won\u2019t focus on anything but its precision. You can declare you won\u2019t make any Evasion Action at the start of the Round. If you do, roll all moves of this Pok\u00e9mon as if they had no reduced accuracy. Normalize The Pok\u00e9mon\u2019s actions are never impressive, always dull and never seem to accomplish anything exceptional. All the moves known by this Pok\u00e9mon are considered Normal Type. Affecting STAB, weaknesses, immunities, and resistances. Add 1 Dice of Damage to all Normal Moves. Oblivious This Pok\u00e9mon will rarely have a satisfactory social interaction. It\u2019ll be too self- absorbed to take the hints of what is expected from it. This Pok\u00e9mon is not affected by the Love Status. It is immune to the effects of moves that affect its feelings such as Taunt, Charm, Captivate etc. Overcoat The Pok\u00e9mon will have a protective coat surrounding its body that allows it to live under extreme weather conditions. This Pok\u00e9mon won\u2019t be damaged by weather conditions. Overgrow When at Half HP or less Damage When this Pok\u00e9mon is hurt, it will grow huge plants in its body to defend itself, this plants are very strong but wither quickly. gets on Grass When this Pok\u00e9mon\u2019s HP is at half or less, Pain Penalization will not reduce 453 successes from Damage rolls of its Grass-Type Moves, and they will get 1 extra die to their Damage Pool.","Own Tempo Roll Damage twice, choose highest roll. This Pok\u00e9mon will do everything at its own pace, peer pressure will be ignored. It\u2019s behaviour reflexive and calm... maybe too calm. or Will faint after three This Pok\u00e9mon is not affected by the Confused Status. rounds if user is hit with: Parental Bond Gets you an item at the end of a Scene. The Pok\u00e9mon and its youngling are really close to each other, they do everything together. The parent is very protective. Steals Held Item after this Pok\u00e9mon uses: All of the Damage Pools of this Pok\u00e9mon get rolled twice. Choose the highest roll to deal damage to the foe. Becomes Fairy Pastel Veil Normal The Pok\u00e9mon is surrounded by a soft-colored glimmer. This energy feels pure and full of innocence. Untaintable and otherwordly. Damage User and Allies in range are immune to Poison and Badly Poison. If the condition was inflicted before this Pok\u00e9mon came out, it will remain. Perish Body This Pok\u00e9mon\u2019s silently curses those who cross it. Condemning their souls to suffer as it has suffered. Avoid this Pok\u00e9mon, lest you suffer its grudge. If this Pok\u00e9mon is hit with Non-Ranged Physical Attack, the Foe will receive its remaining HP as damage and faint after three Rounds, unless it is removed from battle. Pick Up This Pok\u00e9mon will often gather objects and keep a small hoard of treasure it may share with you. If this Pok\u00e9mon was out of its Pok\u00e9ball, at the end of the scene see what it found for you at Storyteller\u2019s discretion. Pickpocket The Pok\u00e9mon will instinctively steal from others. It takes whatever it can when people are not looking. If this Pok\u00e9mon is not holding an Item it will steal the held Item of the foe it just hit with a Non-Ranged Physical Attack. For information on Held Items see p. 83 Pixilate This Pok\u00e9mon scatters fairy dust that brings happy thoughts to the mind. Everything it does looks incredibly adorable. Normal-Type Attacks that the Pok\u00e9mon uses will deal damage as if they were Fairy-Type. Affecting STAB, weakness and resistance. Add 1 extra Die of Damage to Fairy Moves. 454","Plus Special If an ally has the ability: Plus This Pok\u00e9mon has a natural Positive charge. It will attract negative charge 2 and repel other positive charge. It has a red blush all the time. If an ally Pok\u00e9mon has the ability \u201cMinus\u201d, Increase 2 Points to the Special Attribute of this Pok\u00e9mon. Poison Heal Heal The Pok\u00e9mon has an immunity to any poison and also assimilates that venom or 1 as an energy source. When this Pok\u00e9mon If this Pok\u00e9mon becomes poisoned or badly poisoned. It will Heal 1 HP at the is hit with: end of each round instead of receiving damage. The Poison will be completely absorbed after 3 Rounds. Poison Point The pointy thorns and scales on this Pok\u00e9mon release poison that will infect anyone who touches them roughly. Wear gloves when handling them. If this Pok\u00e9mon is hit by a Non-Ranged Physical Attack, Roll 3 Chance Dice to Poison the foe. Poison Touch When this Pok\u00e9mon hits with: Venomous substances will ooze through the body of this Pok\u00e9mon, you\u2019ll become very sick if it touches you. If this Pok\u00e9mon hits its foe with a Non-Ranged Physical Attack, Roll 2 Chance Dice to Poison the foe. Power Construct Zygarde Core Zygarde 10% Small cells gather around this Pok\u00e9mon and are absorbed into its body. Becomes It grows bigges and stronger as more cells come together. Zygarde 10% Zygarde 50% At the end of the Round, if this Pok\u00e9mon has half or less of its HP, change its Form to the next one. When this Pok\u00e9mon changes Form, remove Status Ailments & Becomes restore its full HP & Will. This Ability can\u2019t be copied, switched, or changed. Zygarde 50% Zygarde 100% Power of Alchemy Becomes This Pok\u00e9mon can absorb the essence of everything it touches, fusing with the chemical composition and even the genes of discarded trash. Fainted For the next 24 Hours the Pok\u00e9mon copies the ability of a fainted foe. Change to the Multiple Abilities may be copied this way, but only one may be active during Ability same of: combat. (Certain Abilities cannot be copied at Storyteller\u2019s Discretion) Damage Power Spot The Pok\u00e9mon releases a mysterious energy that messes up with electronics and compasses but can somehow make you feel very energized. Increase 1 Extra Die to the Damage Pools from Moves of One Ally. This Effect does not stack on the same Ally if multiple Pok\u00e9mon use this Ability. 455","Prankster Priority This Pok\u00e9mon will always have a michievous twinkle on its eyes, no one around 1 to will be safe from its pranks. Add Pritority +1 to all Support moves of this Pok\u00e9mon. Pressure All Will Being around this Pok\u00e9mon will be very stressing and demanding, even the \u00bd bravest will feel themselves faltering. When its hit by a While this Pok\u00e9mon is out, reduce the total Will Points of all foes by half, Supemr Eofvfee:ctive rounded down. Damage Primordial Sea X The torrential rain barely lets you breath, the field quickly becomes flooded and you must swim to stay afloat. No fire can be ignited at a time like this. Ignores Moves or When this Pok\u00e9mon comes out, it automatically starts the effects of Typhoon Abilities that Weather. The effects end when the Pok\u00e9mon leaves the battle. (In case of stalemate, The Pok\u00e9mon with highest Will might keep the dominant weather) Redirect Tragets. Prism Armor Changes Type This Pok\u00e9mon\u2019s body is an incredibly resilient armor. It manages to withstand even hits that should shatter it into pieces. Equal to the move its about to perform. Negate all automatic Damage from any Super Effective Move dealt to this Pok\u00e9mon. Psychic Terrain Propeller Tail The Pok\u00e9mon\u2019s tail allows it to maneuver very easily while in the water. It has no problem making sudden sharp turns to pursue and catch its prey. Ignore any Moves or Abilities that would redirect this Pok\u00e9mon\u2019s Moves into another target. (i.e. The Move \u201cFollow Me\u201d, the Ability \u201cLightining Rod\u201d etc.) Protean This Pok\u00e9mon\u2019s versatile body gives it proficiency on practically everything it sets out to do. Whenever this Pok\u00e9mon uses a move, first change its type to that of the move. If the move is an attack and deals damage, use the appropriate STAB. Psychic Surge The Pok\u00e9mon can surround itself with a Psychic field that makes everyone pause, hearing things that are not there. When this Pok\u00e9mon comes out, it automatically starts the effects of the Move Psychic Terrain. (In case of stalemate the Pok\u00e9mon with higher Will might keep the dominant Terrain) 456","Punk Rock Damage on The Pok\u00e9mon loves music and loud noises. It is constantly jamming with its air guitar and can easily improvise a music number out of nothing. Damage Sound-Based Moves this Pok\u00e9mon uses have 1 Extra Die to their Damage Pool. 2deal to Sound-Based Moves deal 2 less Damage to this Pok\u00e9mon. Strength Pure Power 1 The Pok\u00e9mon makes use of its Psychic powers to move objects several times bigger. Priority This Pok\u00e9mon has a permanent increase of 1 point to its Strength attribute. Queenly Majesty This Pok\u00e9mon\u2019s presence commands awe and respect. Others have no choice but to do as it says, whoever tries to outplay it, will feel its discontent. Foes cannot use Priotity Moves against this Pok\u00e9mon. Quick Feet CoStnadtiutios n Dexterity Most of the time this Pok\u00e9mon will seem to be in a hurry. When pressured, it will 2 move faster than normal. While affected by any Status Condition, Increase 2 Points to this Pok\u00e9mon\u2019s Heal Dexterity Attribute. The Pok\u00e9mon may be inflicted with Paralysis condition but this Ability prevents its effects. 1 Rain Dish The Pok\u00e9mon will store rain water for drink and nourishment. If Rain weather is in effect, you may restore 1 HP to this Pok\u00e9mon at the end of each Round. Rattled Bug Dexterity Dark When this scaredy Pok\u00e9mon becomes startled or scared it will make haste to Ghost 1 get away from danger. The first time this Pok\u00e9mon is hit by a Bug, Dark, or Ghost-Type Attack, Increase 1 Point to its Dexterity Attribute. Receiver Fainted This Pok\u00e9mon is used to learning the tactic behavior of other Pok\u00e9mon with 1CAhbainlitgye which they have a bond. to the same of: If an Ally is fainted in battle, this Pok\u00e9mon may copy their ability for the next 24 hours. Only one Ability may be copied this way. (Certain Abilities cannot be copied at Storyteller\u2019s Discretion) 457","Reckless Damage on The Pok\u00e9mon will often get into risky situations in order to get what it wants. They are prone to risk their lives without thinking on the consequences. Becomes Ice When this Pok\u00e9mon performs a move with Recoil, Add 2 Extra Dice to the Damage Pool of that move. Normal Refrigerate Damage This Pok\u00e9mon\u2019s body works akin to a freezer, it can freeze things just by Heal Heal touching them. Normal-Type Attacks that the Pok\u00e9mon uses will deal damage as if they were 4 or 2 Ice-Type. Affecting STAB, weakness and resistance. Add 1 Die of Damage to Ice moves. Increases the healing properties Regenerator of Berries The body of this Pok\u00e9mon will regenerate from damage really quick, wounds that would take days to heal will get better in a few hours. Same Different Gender: Gender: This Pok\u00e9mon may Heal up to 4 Damage or up to 2 Lethal Damage on its own Strength Strength every day. The Pok\u00e9mon must be out of combat to benefit from this effect. 1 1 Ripen Changes The Pok\u00e9mon can ripen fruits and berries in no time to make them extra Type sweet and delicious, healing berries will have their effects boosted. Moves that use berries for added effects will have 2 Extra Dice on their To the one stated Damage Pool (i.e. \u201cNatural Gift\u201d etc.) on its Held Item Increase the Healing properties of Berries at Storyteller\u2019s discretion. Immune to Rivalry damage from: The Pok\u00e9mon will be very competitive with others to prove its position as the alpha of the group, however, it will try to gain the favor of possible mates. If this Pok\u00e9mon has a foe of the same gender, Increase 1 Point to its Strength Attribute. If the foe is the opposite gender, Reduce 1 Point to its Strength Attribute. RKS System The Pok\u00e9mon\u2019s physiology morphs according to the data disc inserted in its RKS-drive. There are 17 discs, one for each Type. (No disc is Normal Type). Change the Pokemon\u2019s Type to match the Disc on its Held Item slot. (i.e. Electric Disc makes this Pok\u00e9mon become an Electric Type) Rock Head The head and body of the Pok\u00e9mon are so resistant that they barely feel anything. Careful as they bump into things without even noticing. This Pok\u00e9mon will not receive damage from Recoil. 458","Rough Skin When this Pok\u00e9mon Damage is hit with: Use protection on your hands when touching this Pok\u00e9mon. Its body is covered by sharp scales or barbs that get hooked into the skin. Immune to: Whenever this Pok\u00e9mon is hit with a Non-Ranged Physical Attack, Roll 1 Die of Damage damage against the attacker. GMroovuensd on MRoovceks Run Away MSoteveels This Pok\u00e9mon is the master of escape. It will be difficult to catch and can even Dexterity squeeze through the tiniest gaps to get away. This Pok\u00e9mon cannot be Blocked. 1 It may also obtain bonus dice to escape from battle or captivity at Storyteller\u2019s discretion. Immune to damage from: Sand Force When this Pok\u00e9mon The Pok\u00e9mon controls the particles of sand around the battlefield to give a is hit with: boost to its attacks. If Sandstorm Weather is in effect when this Pok\u00e9mon deals damage using Evasion Ground, Steel or Rock-Type attacks, add 1 Extra Die to the damage pool of that attack. The Pok\u00e9mon is immune to damage from Sandstorm Weather. 1 Sand Rush Immune to damage from: While sand whips across the battlefield, the Pok\u00e9mon can paddle through it as if it was water. If Sandstorm Weather is in effect, increase 1 Point to the Dexterity Attibute of this Pok\u00e9mon. The Pok\u00e9mon is immune to damage from Sandstorm Weather. Sand Spit The Pok\u00e9mon slithers through the desert sand, eating some of it in the process, if it gets hit (or sneezes) a sandstorm will blow up. If this Pok\u00e9mon is hit with a Non-Ranged Physical attack, it starts the effects of Sandstorm Weather. The effect lasts 4 rounds. Sand Stream The Pok\u00e9mon can activate a raging sandstorm around itself that will last for as long as it wants. When this Pok\u00e9mon comes out, it automatically starts the effects of Sand- storm Weather. The effects end when the Pok\u00e9mon leaves the battle. (In case of stalemate the Pok\u00e9mon with higher Will, might keep the dominant weather) Sand Veil The Pok\u00e9mon\u2019s body is easily concealed by sand particles on the air. If Sandstorm Weather is in effect, increase 1 Point to the Evasion of this Pok\u00e9mon. The Pok\u00e9mon is immune to damage from Sandstorm weather. 459","Sap Sipper Grass Strength This Pok\u00e9mon\u2019s diet consists strictly of plants, it is particularly fond of sweet 1 sap for nourishment. Immune to: Grass The first time this Pok\u00e9mon is hit by a Grass-type attack, Increase 1 Point to its Strength Attribute instead of dealing damage. Where?\t Allies arrive in... Grass-type moves do not deal damage to this Pok\u00e9mon. Sea\/River\t - End of Round Schooling Route\/Town \t - 2 Rounds Cave\/City\t - 3 Rounds When this Pok\u00e9mon is threatened, it calls thousands of allies to create an Desert\/Snow\t - 4 Rounds uncontrollable monster. The closer to the sea, the faster they arrive. Volcano \t - 5 Rounds Only Wishiwashi can use this Ability. When this Pok\u00e9mon reaches half or less of its HP its allies will arrive, when they do, replace your Pok\u00e9mon for Wishiwashi School-Form Normal Fight Can Ghost at full HP. Increase its Rank to Pro. At the end of the battle restore Wishiwashi to its hit: base form. (Healing\/Fainting\/Recalling prevents allies from arriving) Remove Light Scrappy Screen, Reflect, Aurora Veil and This Pok\u00e9mon does not believe in ghosts. other Barriers. This Pok\u00e9mon has the ability to hit Ghost-type Pok\u00e9mon with Normal-type and Fighting-type moves, dealing Regular Damage. Apply the right resistances or weaknesses to the foe if it has a secondary type. Screen Cleaner This Pok\u00e9mon is constantly cleaning an invisible screen, it cleans them so well that even real glass screens can disappear after it is done with them. When this Pok\u00e9mon enters the field, remove any barries (i.e.Light Screen, Reflect etc.) on both the user and the foe\u2019s side of the field. Serene Grace This Pok\u00e9mon will bring good luck as if it was blessed by the heavens. Its presence is soothing, it makes you feel calm and full of joy. Add 2 Extra Chance Dice to all effects done by this Pok\u00e9mon. (e.g. A move has 3 Chance Dice to Flinch the foe, will roll 5 Dice with this Pok\u00e9mon) Shadow Shield Damage When it is at full strength, this Pok\u00e9mon\u2019s ghostly body cannot be touched 2 If this Pok\u00e9mon or pierced by anything, it can even go through walls as if they weren\u2019t there. had a full HP. If this Pok\u00e9mon was at full health, Reduce by 2 the damage dealt by an attack. This effect cannot be ignored by Moves or Abilities. Shadow Tag All The Pok\u00e9mon steps on the opponent\u2019s shadow, preventing them from moving too far. All foes become Blocked. Ghost-type Pok\u00e9mon are immune to this effect. Pok\u00e9mon with the same ability are immune to this effect. 460","Shed Skin SCtautrues This Pok\u00e9mon\u2019s body is constantly growing skin anew and molting the old one Ignores Chance Damage when it becomes too damaged. Dice to get: At the end of the round. If this Pok\u00e9mon has a Status Condition, it rolls 3 Chance Dice to heal itself. Bonus For Critical Hit Sheer Force Immune to This Pok\u00e9mon is only interested in showing off its incredible battle prowess. additional effects from Chance Dice. Whenever this Pok\u00e9mon uses an attack with chance dice for an additional effect, you may ignore those chance dice and add 2 Dice to its damage pool. Changes between a Meteor and a Core. Shell Armor Attribute Attribute This Pok\u00e9mon\u2019s shell protects its vulnerable spots from its opponents. -1 1 If a foe lands a Critical Hit on this Pok\u00e9mon, it will not get its Bonus Damage Dice for that attack. When using: Shield Dust Accuracy This Pok\u00e9mon constantly generates specs of dust to shield and protect itself. If this Pok\u00e9mon is hit by an attack with chance dice for an additional effect, it won\u2019t be affected by said effects. Shields Down The Pok\u00e9mon\u2019s core is protected by a sturdy shield, if the shield is shattered the Pok\u00e9mon starts acting crazy. Only Minior can use this Ability. After reaching half or less of its HP in battle, replace Minior by Minior (Core) at full HP. To restore it to its base form, the core must be set free and then recaptured after it returns a few days later. Simple This Pok\u00e9mon\u2019s ingenuous mind is easily swayed by not only its own, but also outside influences. It often finds ways to simplify things. If this Pok\u00e9mon gets an Attribute reduced, reduce 1 more Point. If this Pok\u00e9mon gets an Attribute increased, increase 1 more Point. Skill Link This Pok\u00e9mon can proficiently chain a flurry of attacks. It also enjoys repetition and sequences. Add 2 Dice to the Accuracy roll of Successive Actions. 461","Slow Start Goes last in the initiative order during The Pok\u00e9mon has remained dormant for thousands of years, its movements are heavy and slow, run away before it unleashes its full power. the first 5 Rounds. During the first 5 Rounds of a battle, this Pok\u00e9mon will always go last in the initiative order. After those 5 Rounds are over, Increase 2 points to its Strength Dexterity and Dexterity Attributes, and it will always go first in the initiative order. This effect resets if the Pok\u00e9mon is called out of combat. 1 Slush Rush Immune to damage from: The Pok\u00e9mon is used to run and hunt on icy terrain, moving swiftly through the snow during blizzards and ice storms. Bonus For Critical Hits. If Hail Weather is in effect, increase 1 Point to the Dexterity Attibute of this Evasion Pok\u00e9mon. The Pok\u00e9mon is immune to damage from Hail Weather. 1 Sniper Immune to This Pok\u00e9mon will stealthily locate itself in an advantageous position to strike damage from: its foe\u2019s weak spots. Damage Special If this Pok\u00e9mon lands a Critical Hit, it will get 3 Bonus Dice to the Damage Pool of its attack instead of the regular 2. 12 Snow Cloak When its hit by a Super Effective move: This Pok\u00e9mon\u2019s skin blends well with the surrounding snow and hail, you can barely see it. Damage If Hail weather is in effect, Increase 1 Point to the Evasion of this Pok\u00e9mon. -1 The Pok\u00e9mon is immune to damage from Hail weather. Snow Warning The Pok\u00e9mon is able to call a terrible hailstorm at will. Snow will cover the battlefield and sharp ice shards will come plummeting from the sky. When this Pok\u00e9mon comes out, it automatically starts the effects of Hail Weather. The effects end when the Pok\u00e9mon leaves the battle. (In case of stalemate the Pok\u00e9mon with higher Will might keep the dominant weather) Solar Power The Pok\u00e9mon is capable of overcharging itself with energy from the sun, making it more powerful but also taking a toll on its body. While Sunny Weather is in effect, Increase 2 Points to this Pok\u00e9mon\u2019s Special Attribute. If Sunny weather is in effect, this Pok\u00e9mon will receive 1 damage at the end of the round. Solid Rock This Pok\u00e9mon\u2019s body is composed of extremely hard rock, protecting it from everything, even its own weaknesses. If this Pok\u00e9mon is hit by a move dealing Super-Effective Damage, reduce 1 Damage dealt to it. 462","Soul-Heart Special After this Pok\u00e9mon This Pok\u00e9mon is naturally caring and nurturing and if there\u2019s a threat to its 1 faints a foe. loved ones, its soul will be made stronger out of love. Immune to: If a foe faints because of an attack dealt by this Pok\u00e9mon, Increase 1 Point to its Special Attribute. Up to 3 points can be increased this way. Dexterity Soundproof 1 This Pok\u00e9mon\u2019s body is structured to protect it from noises that might disturb Switched On the first its peace and focus. So it\u2019s not ignoring you, it just can\u2019t hear you. Foe attack it receives. This Pok\u00e9mon is immune to the damage and effects of all Sound-based Damage moves. 1 Speed Boost Always goes last in This Pok\u00e9mon will start maneuvering at an accelerated rate, it will move as if the initiative order. it blinked from place to place. At the end of the Round, Increase 1 Point to this Pok\u00e9mon\u2019s Dexterity Attribute. Up to 3 Points might be added this way. Stakeout The Pok\u00e9mon is constantly surveilling its environment, looking out for possible prey, attacking them when they are most vulnerable. Whenever a Foe Pok\u00e9mon switches out, this Pok\u00e9mon will inflict 1 additional Damage with its first successful attack to its replacement. Stall This Pok\u00e9mon is indecisive and always lets others act first before making its mind on what action to take. This Pok\u00e9mon always goes last in the the initiative order. Stalwart Ignores Moves or Abilities that The Pok\u00e9mon naturally has a high sense of duty and loyalty, once you give it a task it will not stray until its quest is complete. Redirect Tragets. Ignore any Moves or Abilities that would redirect this Pok\u00e9mon\u2019s Moves into Defense Sp. Def another target. (i.e. The Move \u201cFollow Me\u201d, the Ability \u201cLightining Rod\u201d etc.) 1 1 Stamina This Pok\u00e9mon cannot get tired. It regains its fortitude when it feels weak. Even when it barely eats or sleeps. The first time this Pok\u00e9mon receives Damage in combat, increase 1 point to its Defense and Special Defense. 463","Stance Change Changes between a Sword and a Shield. This Pok\u00e9mon\u2019s can change forms and become a migthy shield or a powerful blade. Its attributes switch upon a change of stance. When this Pok\u00e9mon Only Aegislash may use this Ability. At the beginning of the round, choose is hit with: a Form. While in Sword Stance it can only use Attack moves. While in Shield Stance, it can only use Support Moves. Adjust its Attributes according to the Dexterity Rank and Limits it has for each Form. 1 394 Static Dexterity When this Pok\u00e9mon This Pok\u00e9mon\u2019s body is always ready to let off a jolt of static electricity at the is hit with: slightest touch. 3 Water Fire Whenever this Pok\u00e9mon is hit with a Non-Ranged Physical Attack, roll 3 Chance Dice to Paralyze its foe. Steel Damage Moves Steadfast Steel Damage This Pok\u00e9mon becomes even more dependable when adversity strikes. Moves The first time this Pok\u00e9mon is affected by Flinch, Increase 1 Point to its When this Pok\u00e9mon Dexterity Attribute. is hit with: Steam Engine The Pok\u00e9mon works as a steam furnance, with a bit of fire and water it can move anything at great speeds. It also loves to eat coal. The first time this Pok\u00e9mon is hit with a Fire or Water-Type Move. Increase 3 Points to its Dexterity Atribute. Steelworker The Pok\u00e9mon is able of molding and eating steel, giving shape and a sharper edge to whatever metal it touches. Steel-Type Attacks used by this Pok\u00e9mon get 1 Extra Die to their Damage Pool. Steely Spirit The Pok\u00e9mon has a balky behaviour most of the time. If it sets its mind to something it will see it done. Infuriating and inspiring at the same time. Steel-Type Attacks used by this Pok\u00e9mon and Allies get 1 Extra Die to their Damage Pool. Stench This Pok\u00e9mon can emit a smell so unpleasant it repels other people and Pok\u00e9mon. Reduces the chance of random Wild Pok\u00e9mon encounters. Whenever this Pok\u00e9mon is hit with a Non-Ranged Physical Attack, it Rolls 1 Chance Dice to Flinch the foe. 464","Sticky Hold Held Item cannot be Stolen\/Exchanged. This Pok\u00e9mon\u2019s body is always oozing adhesive substances, if something gets glued, it will be very difficult to remove. Water redirected to: This Pok\u00e9mon\u2019s Held Item cannot be removed, stolen or swapped by Moves or Water Special Abilities. 1 Storm Drain immune to Water The Pok\u00e9mon absorbs moisture and liquids like a sponge, then uses them to damage from: increase its power and last more time outside of water. If anyone uses a Water-Type move with a Single target, it will be redirected to Damage this Pok\u00e9mon; it is immune to damage from them. The first time this Pok\u00e9mon Moves with keyword: is hit by a Water-Type move, Increase 1 Point to this Pokemon\u2019s Special. Fang, Bite & Crunch. Strong Jaw Will hang at 1HP instead of fainting. The Pok\u00e9mon\u2019s strong jaw gives it tremendous biting power. Its teeth can tear through almost anything. Immune to: If this Pok\u00e9mon uses a move with the Keywords: Fang, Bite or Crunch, add 1 Extra Dice to the Damage Pool of that Move. Sturdy This Pok\u00e9mon\u2019s body is extremely resistant to damage, it can withstand almost anything. The first time this Pok\u00e9mon would faint due to a Damaging move, it will remain at 1 HP instead. Status Conditions and Self inflicted damage will still cause it to faint. The Pok\u00e9mon must rest for an hour before benefiting from Sturdy again. Suction Cups This Pok\u00e9mon\u2019s limbs contain suckers that allow it to stay rooted in place. It can stick to any kind of surface, even upside down. The Pok\u00e9mon is immune to effects that force switches. Super Luck Dexterity 2Electric This Pok\u00e9mon has an incredible good luck, good things happen to it regularly. Terrain Add \u201cHigh Critical\u201d to all the Attack Moves of this Pok\u00e9mon. If a move already has the High Critical property, this Pok\u00e9mon will only need 1 More Success on the Accuracy roll to land a Critical instead of 2. Surge Surfer This Pok\u00e9mon\u2019s magnetic field allows it to stand and surf on top of electric currents as if it were floating. If Electric Terrain is in effect, Increase 2 Points to this Pok\u00e9mon\u2019s Dexterity Attribute. 465","Swarm When at Half HP or less The Pok\u00e9mon enters a hive mind state when its life is on the line, becoming Damage Bug more feral and aggressive. gets on When this Pok\u00e9mon\u2019s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Bug-Type Moves, and they will get 1 extra All die to their Damage Pool. Sweet Veil This Pok\u00e9mon\u2019s delicious aroma will wake the appetite of all Pok\u00e9mon nearby. The Pok\u00e9mon and its allies are immune to the Sleep status. Increase random encounters with Wild Pok\u00e9mon. Swift Swim Dexterity The Pok\u00e9mon will move faster on water than on land, even a puddle covered 2 roadway will allow it to use its full speed. Gives its Held Item to If Rain Weather is in effect, Increase 2 Points to this Pok\u00e9mon\u2019s Dexterity an ally. Attribute. Symbiosis 1 This Pok\u00e9mon enjoys forming a beneficial relationship with any ally it teams up with. If an ally loses or spends its Held Item, this Pok\u00e9mon will immediately give the one it\u2019s holding to the ally as a free action. Synchronize Gets the same: CoStnadtiutios n The Pok\u00e9mon can share its mood, feelings and sensations with others, specially with those who caused it pain. If a foe inflicts a Status Condition to this Pok\u00e9mon, the same condition is inflicted into the foe unless it is immune to the effect. Tangled Feet When this Pok\u00e9mon is: The Pok\u00e9mon moves in a very strange and particular way when dizzy or confused, this usually works to its advantage. Accuracy While this Pok\u00e9mon is Confused, Add an extra \u201cReduced Accuracy\u201d to all 2 the foe\u2019s Moves which target this Pok\u00e9mon. Tangling Hair When this Pok\u00e9mon Dexterity is hit with: This Pok\u00e9mon\u2019s hair is thick and tough, it easily tangles anyone who comes close to it. Brush it twice a day to keep it silky and shiny. 1 The first time a foe hits this Pok\u00e9mon with a Non-Ranged Physical Attack, reduce 1 Point to its Dexterity Attribute. 466","Technician Damage On moves with This Pok\u00e9mon is meticulous and precise in tasks that everyone else would perform roughly and without care. Power 1 & 2. Add 1 dice to the Damage pool of all Moves with Power 2 or less. 1Immune to Telepathy damage from: This Pok\u00e9mon can communicate using telepathy. It can send messages to other minds but it cannot receive messages back. This Pok\u00e9mon won\u2019t receive damage from moves performed by its allies. Teravolt Ignore Moves, Items and Abilities that prevent this There\u2019s a ball of blue lightning coming out of this Pok\u00e9mon that prevents its Pok\u00e9mon from using its foes from being out of reach, no matter what you do, it will zap you. Moves. If a Move, Item or Ability would prevent this Pok\u00e9mon from targeting a foe or Damage inflicting an effect, ignore it. (e.g. A Pok\u00e9mon with Immunity can be Poisoned, A Pok\u00e9mon with Levitate can be hit by Ground moves). Ice -1 Thick Fat Fire This Pok\u00e9mon\u2019s body has a thick layer of blubber that protects it against harsh temperatures. Reduce by 1 the damage taken from Fire and Ice-Type moves. Tinted Lens Ignores 1 Resistance of the foe. This Pok\u00e9mon\u2019s goggle-like eyes can find the good side in every bad situation, even when there is none. When at Half HP or less If a foe has a resistance against an attack performed by this Pok\u00e9mon, make Damage that attack deal Regular Damage instead. If the foe has a double resistance, make the attack as if the foe had only one. gets on Water Torrent Damage on This Pok\u00e9mon builds up pressure to shoot water streams. When that pressure 467 cannot be held in, it is released through uncontrollable torrents. When this Pok\u00e9mon\u2019s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Water-Type Moves, and they will get 1 Extra Die to their Damage Pool. Tough Claws This Pok\u00e9mon\u2019s claws are so sturdy, they can tear through almost anything. Whenever this Pok\u00e9mon uses a Non-Ranged Physical Attack, Add 1 Die to its damage pool.","Toxic Boost Strength The blood of this Pok\u00e9mon boils and goes into a powerful rampage whenever 2 it is afflicted by Poison. ???Change If this Pok\u00e9mon gets the Poison or Badly Poison Status, Increase 2 Point to its Ability Strength Attribute. to the same of: Trace Priority SCtautrues This Pok\u00e9mon mimics the special characteristics of the others, making them look as if they were its own. 1 to This Pok\u00e9mon copies the ability of one random foe when it comes out. Effect ends if this Pok\u00e9mon is removed from the battle. Some Abilities (Flower Gift, May lose every other Illusion, Imposter, Stance Change, Wonder Guard etc.) Can\u2019t be copied. action. Triage Ignore Moves, Items and Abilities that prevent this The Pok\u00e9mon feels the urgency to treat the injured; it is also very quick to Pok\u00e9mon from using its stitch and make knots. A skill often used to instantly mend wounds. Moves. Add Pritority +1 to all Support moves of this Pok\u00e9mon that Heal HP or cure Status Ailments. Ignores: Attribute Attribute Truant 2Dexterity After losing or This Pok\u00e9mon is extremely lazy, it won\u2019t make even the tiniest effort and often spending its loafs off even in the heat of battle. Held Item. Roll this Pokemon\u2019s Loyalty every other turn, and score at least 2 successes. If the roll fails this Pok\u00e9mon refuses to act. If it is successful it may act normally. Turboblaze The Pok\u00e9mon surrounds everything with a giant ball of swirling flames that prevents its foes from being out of reach, there is no escaping the heat. If a Move, Item or Ability would prevent this Pok\u00e9mon from targeting a foe or inflicting an effect, ignore it. (e.g. A Pok\u00e9mon with Immunity can be Poisoned, A Pok\u00e9mon with Levitate can be hit by Ground moves). Unaware The Pok\u00e9mon is oblivious to many details in its surroundings, it will rarely take notice of things going on. This Pok\u00e9mon ignores any of the opponent\u2019s Attribute increases or decreases. Both when attacking and taking damage. Unburden This Pok\u00e9mon is most comfortable when it is freed from having to carry stuff around. It loves to be able to move without restrictions. The first time this Pok\u00e9mon loses or spends its held item and is no longer holding any, Increase 2 Points to its Dexterity Attribute. 468","Unnerve Cant\u2019 eat their held berries. It may be its powerful gaze or its menacing presence, but others near this Pok\u00e9mon become really nervous to the point where they lose their appetite. All Get Opponents may not consume their held berry while this Pok\u00e9mon is in the On Damaging field. Moves Victory Star This Pok\u00e9mon\u2019s presence is an incredible boost for morale. Those who get its favor will be guided to victory. This Pok\u00e9mon\u2019s and All its allies damaging moves gain \u201cNever Miss\u201d while this Pok\u00e9mon is on the field. This Ability can\u2019t be switched or swapped. Vital Spirit The Pok\u00e9mon is incredibly active and energetic. It needs constant activity and excercise or else it will act destructive. It never sleeps. The Pok\u00e9mon is immune to the Sleep status. Volt Absorb Electric Heal This Pok\u00e9mon\u2019s body is practically a battery that is always happy to become 1 charged to full capacity. Immune to: Electric Whenever this Pok\u00e9mon is hit by an Electric-Type Move, you may Heal 1 HP instead of receiving damage. Electric-type moves do not deal damage to this Pok\u00e9mon. Wandering Spirit When this The Pok\u00e9mon is a wandering ghost with a haunted expression on its face. It it won\u2019t Pok\u00e9mon hits heed your call and might get lost floating aimlessly. Get to a Medium to heal it. with: If this Pok\u00e9mon hits a Foe with a Non-Ranged Physical Attack, it switches its Ability Switch with the Foe\u2019s. Some Abilities (Flower Gift, Illusion, Imposter, Stance Change, Wonder Ability Guard etc.) can\u2019t be switched at Storyteller\u2019s discretion. Water Absorb Water Heal The Pok\u00e9mon\u2019s body is mostly made of water, it stores water inside itself and 1 uses it for nourishment. Immune to: Water Whenever this Pok\u00e9mon is hit by a Water-Type Move, you may Heal 1 HP instead of receiving damage. Damage Water-type moves do not deal damage to this Pok\u00e9mon. Fire -1 Water Bubble Water Damage The Pok\u00e9mon is shielded by a water bubble. Strangely, the bubble has clear Moves water inside instead of air. Fire-Type Moves deal 1 less damage to this Pok\u00e9mon. This Pok\u00e9mon is immune to Burn 1 and Burn 2 Status. Add 2 Extra Dice to the Damage Pool of this Pok\u00e9mon\u2019s Water-Type Moves. 469","Water Compaction Water Defense The body of the Pok\u00e9mon can absorb water at an astounding rate, its body 2 hardens as it quickly dries. Immune to: Water The first time this Pok\u00e9mon is hit by a Water-Type Move, Increase its Defense by 2 instead of receiving damage. Water-type moves do not deal damage to this Pok\u00e9mon. Water Veil This Pok\u00e9mon is always wet and producing water to keep itself moist. Thanks to this, the Pok\u00e9mon can stay away from a body of water for a long time. The Pok\u00e9mon is immune to any of the Burn status. Weak Armor Dexterity When this Pok\u00e9mon is hit with: This Pok\u00e9mon\u2019s protective outer layers can come off, allowing it to move freely 1 and be more agile. Defense The first time this Pok\u00e9mon is hit by any Physical Attack, Increase 1 Point to its 1 Dexterity Attribute and Reduce 1 Point to its Defense. Attribute White Smoke 1 The Pok\u00e9mon is constantly releasing fumes of white smoke making it difficult to be seen. It uses the smoke to conceal itself. 1\/2 HP Foes cannot reduce the Attributes of this Pok\u00e9mon. However, it can still lower Immune to all damage its own Attributes. sources except Super Effective Wimp Out Damage. The Pok\u00e9mon goes into a lot of stress whenever its exoskeleton is weakened, it can escape from any situation out of sheer cowardice. Whenever this Pok\u00e9mon reaches half of its total HP, it will switch out to its pok\u00e9ball, sending an Ally to take its place. If there is no Ally, the battle may end. This Ability\u2019s effect is not affected by Block. Wonder Guard This Pok\u00e9mon\u2019s body is protected by an incredible otherworldly aura. Most things get through as if nothing was there. This Pok\u00e9mon only receives damage from Status Conditions, and from Moves that deal Super Effective damage against it. This Pok\u00e9mon is immune to damage from other sources like weather conditions and entry hazards. Wonder Skin The skin of this Pok\u00e9mon is covered by a thin protective veil that allows it to weaken dangerous hazards. Reduce up to 2 Chance Dice from foes against this Pok\u00e9mon. (Example: The move Ember has 1 Chance Dice to Burn the foe, against this Pok\u00e9mon it has zero Chance Dice). 470","Zen Mode Changes form and gains the Psychic Under extreme stress, this Pok\u00e9mon will unlock its hidden psychic abilities through the power of meditation. It will go back to normal the next day. Type. Only Darmanitan may use this Ability. When at half or less of its HP, change to Zen Mode Form at the end of the Round. Use its Zen Mode Form from then on. Adjust its Attributes according to the Rank and Limits it has for each Form. Form-altering Abilities Curse Abilities Certain Abilities will allow Pok\u00e9mon to Some effects of Moves or Abilities may change between forms. When this happens require help from mediums to remove it means only that Pok\u00e9mon can make use them. If such help is not available you of that Ability unless there is a convincing can try to change it with another Move or explanation as to how another Pok\u00e9mon would Ability at your disposition. And if that alter their form to match the Ability\u2019s effects. doesn\u2019t work, you can try to do it through It is convenient you have a character sheer willpower or hoping the effects go sheet for each of your Pok\u00e9mon\u2019s Forms. away on their own after a few days... Each Form will have their Attribute points That can happen, right? right?! distriubted according to their rank but they do not necesarily have to match each other. Hidden Abilities Ignoring or Negating? Some Pok\u00e9mon might have Abilities that are not listed on their Pok\u00e9dex Entry. When an Ability calls for Ignoring an These Hidden Abilities are the result of effect, it means that only that Pok\u00e9mon uncommon circumstances in a Pok\u00e9mon\u2019s can act around the effect being ignored, life. but everything and everyone else will still It\u2019s up to the Storyteller to determine which be affected by it. Pok\u00e9mon will obtain a certain Ability. Talk When an Ability calls for negating an to him or her about how your Pok\u00e9mon may effect, it means thet the Pok\u00e9mon who has obtain the Hidden Ability you want. their effects negated cannot access to their Keep in mind that Pok\u00e9mon with Abilities power due to external forces preventing it not usually seen on them are rare and will to do so. turn a few heads among Pok\u00e9mon scholars. 471","432","There are many challenges for a Trainer within the world Pok\u00e9mon League Challenge of Pok\u00e9mon. In this section of the book, we\u2019ll give you some ideas and The League offers various challenges to their trainers, frameworks for episodic tales and campaigns. Use them some of them are: as inspiration for your games with your friends. Gym Leader Challenge These are some settings you can choose for your Role A novice trainer can go against a Gym leader with the playing sessions: right strategy, while a veteran trainer will have to prove he has what it takes to earn the last badge. Episode of the week You can play the specific matches or embark on the whole journey. Traveling to the next Gym can be an adventure A whole adventure in a single session. It can be on its own. some light hearted fun about helping people in need Annual Tournament Challenge with the aid of your Pok\u00e9mon, an evening exploring If you manage to obtain 8 Gym Badges within a year, you a cave and its secrets, an exhausting Training session, will be invited to participate in the Annual Tournament or the search for a specific Pok\u00e9mon to complete your of the region. In there, you\u2019ll be given the title of Ace Pok\u00e9mon encyclopedia. Trainer. You can battle against the strongest Pok\u00e9mon in the region. Official matches in shifting scenarios with a This format is simple and good for beginners, simply big crowd cheering or booing at your battle. Be sure to create your own encounters at a rank appropiate for give your best as only the winner may take the trophy your players as a way to test their abilities. home. Victory Road Challenge For inspiration you may take a look at short fables or at If you get to the Top 5 on the famous Annual Tournament the Pok\u00e9mon TV series. You may even reenact one of its Challenge you are now allowed to take the Victory Road, episodes and see the different outcome you have with a treacherous labrynth full of hazards. It is a very long your friends! journey through the region\u2019s most dangerous area. Keep it simple but meaningful. Legends of the Pok\u00e9mon World Everything in the adventure must come full circle by the Enough with humans and their affairs. If you want real end of the session. action, thrill, and danger; you must follow the rumor and lore and go deep into corners of the world where Defeat Rival\/Evil Team no human has ever gone. There you will find an ungraspable power. Can you face it? Can you tame Some people want to irk you personally and others for it?Level-up your adventure with Mega-Evolutions, Dy- criminal groups that cause mayhem. namax and Gigantamax forms, and pass the legendary hero\u2019s ritual to hold the power of Z-Moves in your hands. You and your players can also take the episode of the week format to defeat your player\u2019s Rivals or evil teams And if that is not enough for you, Upgrade into the in the different regions. Legendary Ranks, exclusive for Legendary Pok\u00e9mon and those who ear their favor. It may be a friendly match with \u201cGary\u201d, or working Each Legendary Pok\u00e9mon could sustain a whole alongside a detective to uncover the criminal\u2019s evil plans campaign on their own. From a casual clue about their and bring them to justice once and for all. existence, to the greatest finding of your generation. It\u2019s up to you to decide the length of the conflict Legendary Pok\u00e9mon are not mindless beasts to be final between trainers and rivals or evil teams. It may be a bosses at the bottom of a dungeon. They all have a casual encounter from time to time or their life-misison defined personality and their own motivations. to finally put them in their place. You have seen them at their weakest on their Pok\u00e9dex You may find them in one session and not see them again entries, let\u2019s see if you dare to face them at full power. until 2 or 3 sessions later or it may be a recurring theme They are not humans and they are not regular Pok\u00e9mon, appearing in all sessions trying to ruin the Trainer\u2019s day they are beyond this plane and its concerns. Are they allies or foes? That will depend on your story. 473","Rival System (Optional) Backgrounds It is said \u201cAs you get better, more people will want to see Rivals are exceptional Trainers with long and juicy backstories you fail\u201d. Your Rival is the worst of those people. to back up their great skills. Good or bad, known or unknown, a Rival is always one Hax0rus step ahead and they show up on your path to remind you that it doesn\u2019t matter how hard you work, you\u2019ll never Your Rival may not have gotten his Pok\u00e9mon by legal be as good as them. means. They are Shiny and insanely rare. Your Rival is more than an obstacle, they might portray Rule of Tenta-Cool the same essence as your character but for all the wrong reasons or they may be your complete opposite. They Your Rival was born to be a star, he\u2019s famous with maxed are stronger, smarter, more charming, and they know it. out Social Attributes and Contest Skills. He always tells Along your journey, they will make your life as hard as lies about you and everyone believes him, even your they can, and they are qualified to get you in trouble close friends and family. and outperform you at every turn. However, maybe, just maybe, if you manage to overcome all your weaknesses, Cursed with Awesome you might be able to defeat them once and for all. Your Rival has what you want the most, however, your When you create your character, create your Rival as Rival plainly dislikes it and sees it as a curse. This \u201ccurse\u201d well. can take the form of a Pok\u00e9mon, a Job, an Object, or a Person. Rival Character Creation and Progress The following Traits are chosen at Random, but they may Richboy be chosen with the Storyteller\u2019s permission. Your Rival has an unlimited source of money and yet, he Choose 1 Attitude at Rival Creation. will never bet more than $50. If he\u2019s in town, prices are Choose 1 Relationship at Rival Creation. 3 times higher and nothing is free, not even the Pok\u00e9mon Choose 1 Background at Rival Creation. Center. Multiple Richboys, multiply the prices further. Choose 1 Unlike-Aibility at Rival Creation. Your Rival gains 1 additional Unlike-Ability at Beginner, Team Member Amateur, Ace, Professional, Master and Champion. Select the Rival\u2019s Pok\u00e9mon. Your Rival belongs to a criminal organization. Him and his They must be strong against the Player\u2019s Pok\u00e9mon. friends will gang on you to do Battle. At the end of each Rivals are always one Rank above the Player\u2019s Round, your Rival\u2019s Pok\u00e9mon automatically hits your Character. Pok\u00e9mon with a Typeless version of the Move \u201cBeat Up\u201d (at min. Power). This is considered legal... somehow. Attitudes Deceitful\tEnvious\t Evil Disabled\/Orphan Virtuous\t Jerk Your Rival has suffered a lot throughout his life. People get mad at you for \u201cbullying\u201d this poor troubled kid. \t\t\t\t Anti-Hero Relationship Anywhere you go, you find your Rival\u2019s accomplishments. Whatever you do, he did it first and better. Relative - Family rivalries are the worst. Tyrant Mentor Friend - Friendly competition. Myterious - Who is this person? Your Rival thinks he should teach you a lesson. Perhaps he Bully - They torture you for their own amusement. believes you have the potential to be something greater. Nemesis - Their obsession is your destuction. He often shows up to power-up whatever villain you\u2019re\t facing, lending Items, Healing, giving Stat-Increases and 474 tips about how to beat you.","Rival Sheet RIVAL TRAITS WINDOW How to fill a Rival Character Sheet 12 Your Relationship with your Rival. 13 Rival\u2019s Backgrounds. RIVAL\u2019S CARD WINDOW 14 Your Rival\u2019s Attitude towards you. 15 Your Rival\u2019s Unlike-Abilities 1 Your Rival\u2019s better-looking Picture. 2 Your Rival's Higher Rank. Rivals don\u2019t need Attributes or Skill 3 Your Rival\u2019s Famous Name. Points, simply assume they will 4 Your Rival\u2019s Believed Age. Roll one or two more dice than the 5 Your Rival\u2019s Cooler Concept. players. 6 Your Rival\u2019s Awesome Nature. 7 Your Rival\u2019s (Unbreakable) Confidence. 8 Rival\u2019s Money (Loaded by the way) 9 Rival\u2019s Untouchable Health Points. 10 Rival\u2019s Seemingly-Endless Will Points. 11 Active Party Full of Mean and Strong Pok\u00e9mon. 12 15 RELATIONSHIP UNLIKE-ABILITIES Rival\u2019s Card Rank: 2 \uf071 BRINGER OF MISFORTUNE 4 13 \uf071 CRUEL TRAINING 3 \uf071 DOUBLE AGENT 5 \uf071 GARY STU\/MARY SUE 6 HAPPY \uf071 LEFTOVER MANIAC 7 1 Haxorus Rule of Cursed with Richboy \uf071 lICENCE TO CHEAT 11 tentacool awesome \uf071 MOVE MASTER 9 10 8 \uf071 oVERCONFIDENCE \uf071 oVERpOWERED Team Disabled Anti Tyrant \uf071 SILVER TONGUE Member \/ Orphan Hero Mentor \uf071 SUSPECTED THIEF \uf071 UNBEARABLE aTTITUDE 14 \uf071 UNDEFEATABLE FOE \uf071 \uf071 Virtuous jerk Deceitful Envious Evil \uf071 475","","Unlike-Abilities Suspected Thief Everytime you meet your Rival, you\u2019ll have missing Items What good is a Rival that you can push around and stomp by the time they leave the scene. He may even steal at every turn? None. Rivals are designed to make your your Pok\u00e9mon! If your Rival is not Evil, you may find your Character yell at the top of his lungs: \u201cIt\u2019s not fair!\u201c But Pok\u00e9ball at a nearby Pok\u00e9mon Center, Adoption Center it\u2019s up to you to serve justice. Unlike-Abilities are not or Daycare, but if he\u2019s Evil, finding your companion may balanced, they aren\u2019t meant to be, they are incredible not be that easy.\t Abilities for the strongest Trainer Antagonists. \t\t Spotlight Thief Everytime you do something amazing, your Rival ends Licence to Cheat. taking all the credit and even making it look like he Your Rival does not suffer any consequences from saved you. breaking the League\u2019s rules. He may use forbidden Items, send several Pok\u00e9mon, punch you or your Pok\u00e9mon Silver Tongue during \tan Official Battle, but beware, if you also break Your Rival knows how to manipulate you. the rules, you WILL be sanctioned heavily. You\u2019ll do whatever he wants even if it opposes your beliefs or plans. Even worse, you\u2019ll think they\u2019re doing it OverPowered in your own best interest. Your Rival and his Pok\u00e9mon unleash their hidden power. Their Damage Rolls are always successful. Rider of Misfortune Your Rival decided to make your everyday life a living Overconfidence hell. Your Rival and his Pok\u00e9mon have an unlimited amount of Everything you do gets unbelievably complicated, you Will Points. have no proof, but you know he\u2019s behind it! No-one believes you, though. Unbearable You can\u2019t regain Confidence and you lose 2 Confidence Your Rival knows what to say to make you angry. When everyday. When you lose all your Confidence, you suffer he talks to you, you and all your Pok\u00e9mon automatically a mental breakdown and regain all your Confidence the lose their cool, clever, tough and cute. Any roll that next day. involves those Social Attributes will fail automatically no matter what. Double Agent One of your Pok\u00e9mon works for your Rival and you don\u2019t Leftover Maniac even suspect it. They may lose Battles on purpose All of your Rival\u2019s Pok\u00e9mon have Leftovers as a Held Item (modify successes in secret) and sabotage plans. (Leftovers Heal 1 HP per Round. Up to 10 HP may be They are really good at covering up their misdeeds. This healed daily). Unlike-Ability may be chosen multiple times. If you store or release a Double Agent, another Pok\u00e9mon in your Cruel Training party takes its place... but who? Your Rival trains his Pok\u00e9mon without mercy but they are all fully evolved. Undefeatable Foe Your Rival is destinied to beat you Every. Single. Time. Move Master No matter how often you train, how hard you try, which Choose one very powerful or extremely useful Move. of your Pok\u00e9mon fights, you always end up losing. All of your Rival\u2019s Pok\u00e9mon may use that Move. This Unlike-Ability may be chosen multiple times. Every you roll while battling your Rival, will Gary Stu\/Mary Sue subtract one success from your roll. Your Rival always succeeds at everything he does as if he had rolled 5 successes. His Pok\u00e9mon never fail to live up to his expectations. All their Moves gain the Never Fail Effect. Pallmayoesrts-imcapno\u2019stsibbeleRcivhaallslewngiteh, ethaecihr soktihlelsr,arReivnaolst aapnpdrothpeiairteufnolrikPel-aaybeirlitCiehsariamcpteorsse. an YAtBhoymeuapnStueteroueerrdynRttueaomlnldekber.efremsa,itgyhyotouuwrmaRniigtvhattloeloavsdeednetnuveaewlrlyyRtiifimvyaeol,-urb\u2019eruleattleoadowkAienclglhittehovoreuemgahecthntststhrteaotAegcgeeytRwtaoinllkBt.eaEgkivenennyeomru, oafranerd,. You\u2019ll Love to hate your Rival, have fun trying to surpass this formidable foe. 47673","Conquering the Pok\u00e9mon League Annual Tournament Every Trainer\u2019s dream is to participate at least There is nothing like the Pok\u00e9mon League Tournament, once in the intense adventure that is the Pok\u00e9mon this is the only place and event of the year where people League Challenge. A grand scale journey across an can watch the highest level battles, final evolutions and entire region to train and prove your skills. All of the extremely rare Pok\u00e9mon in a parade of moves they may greatest trainers have made this journey and it is said to have never seen before. be the only way to become the strongest. Some of the trainers you\u2019ll find here may be as strong During the Pok\u00e9mon League Challenge you will face a as some of the Gym Leaders, although most people get great amount of danger to test your skills as a trainer, their badges by taking advantage of a Gym\u2019s preferred the power of your Pok\u00e9mon, your own survival ability, type. They will be smart, resourceful and you should not and your intelligence and wits. take them lightly. Sometimes your body and mind will be put to their limits. Although many try to beat it, only the migthy will endure In this tournament, Pok\u00e9mon Trainers battle each other this journey. using 3 Pok\u00e9mon in a single battle where switching is allowed. The Battle arenas are themed, they range from Pok\u00e9mon Gyms Challenge a simple forest-like field to the inside of a house or a sci-fi set. This is mainly to add more challenges for the The main objective of the Pok\u00e9mon League Challenge is participants and to give more variety and entertainment to make you and your Pok\u00e9mon grow in skill and power. to the public. To test your progress, the League has eight testing arenas called Pok\u00e9mon Gyms, where powerful Trainers abound The semifinals usually change the battle to a full party under the tutelage of one of the strongest and renowned of 6 Pok\u00e9mon in single-battle while the Grand Final may Trainer in the region, this person is called a Gym Leader. be different altogether. The Final match always comes as a surprise, and may have lots of different scenarios and They will test your skills in battle as a result of your added challenges to the fight. training talent and the relationship between you and your companions. Apart from the battles between Ace Trainers, the League Their Pok\u00e9mon vary in power, depending on who\u2019s shows special events in this tournament such as fights challenging them and how many badges the Trainer has between Gym Leaders, Elite Four and even the Champion won. They usually focus on a single type of Pok\u00e9mon. of the region. They are broadcasted on TV. If you manage to beat them, you\u2019ll be rewarded with a Their fights are friendly matches and most people don\u2019t badge to prove your skill. Badges may also be bought for realize this, but during this tournament the Elites and incredibly high amounts of money. Champion do not show their full power. Defeating the eight Gym Leaders and getting the To participate in the League Tournament is a great honor. eight badges, allows you to participate in the most After months of enduring hardships, facing great danger, exciting and gigantic event of the year: The Annual battling wild Pok\u00e9mon, competing against powerful Tournament! Where Trainers compete and do their best! trainers, challenging Gym Leaders, surviving in the wild, eating from nature, taming your newly caught Pok\u00e9mon Just remember that you have less than a year to defeat and overcoming your own fears; you are finally known the eight Gym Leaders, otherwise you\u2019ll have to start as a formidable Ace Trainer. Whether you win or lose, over for the next year\u2019s challenge. Get prepared and this is the end of the journey for a regular person. train hard. 478","Victory Road They are crazy strong and wield powers beyond your comprehension. Whoever got to the Top 5 in the Annual Pok\u00e9mon League The attribute limit does not apply to these trainers or Tournament earns the right to go through the most their Pok\u00e9mon. An Elite can wipe a Gym Leader with a dangerous test in the region and probably one of the single Pok\u00e9mon and they always carry a party of six. most deadly places in the entire world: The Victory Road. As soon as you reach the end of the Victory Road, you This is the final testing ground, only amazingly powerful will find yourself looking right into the lights and glory trainers may go inside due to the tremendously strong of the Elite Four Facilities. Within, there is a Pok\u00e9mon wild Pok\u00e9mon that dwell in there. This place is a maze- healing machine, a transfer PC, a store and someone to like dungeon, wide as a city, dark as a cave, perilous as welcome you. Soon after you heal you will take your last war. Here you will be alone with your Pok\u00e9mon, crawling few steps and go after some real monsters. Once you get in enemy territory, surrounded by massive and aggressive in, there\u2019s no turning back, no backing down, and you Pok\u00e9mon gathered by unknown forces. cannot surrender, you must fight the Elites until either The Victory Road can extend for miles and this journey all your Pok\u00e9mon loose consciousness or you win it all. may last for days or weeks without food, Pok\u00e9marts The odds suggest you won\u2019t beat the first Elite, but if you or a Pok\u00e9mon Center. You have to endure, you have to manage to defeat him or her, you\u2019ll have to move on to survive, you have to reach the end, and you have to hurry. the next one barely catching a breath. Whatever entities reside in these dark corners of the planet will let you know that you are not welcome. Here\u2019s the Challenge, you have to defeat them all, one by one, without rest or hesitation. Basically, you must Going through the Victory Road is not an easy task, most beat their twenty four super strong Pok\u00e9mon preferably people give up after a few hours inside, once they realize using just four of yours. Save at least two Pok\u00e9mon, you there is no way of healing besides the potions you carry. will need them to face the Champion. The Pok\u00e9mon center is a gift you learn to respect. Life is short and humans are weak, here you will realize Sometimes Elites show legendary capabilities. If they do, the feebleness of your power as nature is a force to be you can\u2019t win. They are out of your league. reckoned with. Whoever goes through the Victory Road is now in a whole These battles are not broadcasted and there is no new level. audience. Everything is extremely confidential. Elite Four Challenge Becoming Champion \u201cAre you ready to lose? Your League challenge ends \u201cOne look at you tells me many things about you. with me, Red!\u201d - Elite Four Lance Together, you and your Pok\u00e9mon overcame all the challenges you faced, however difficult. There comes a time when everyone must look directly It means that you\u2019ve triumphed over any personal into the eyes of Destiny. For a trainer, this is It. The last weaknesses, too. The power you earned... I can feel steps, the final confrontation of power. it emanating from you. That\u2019s enough talking. Let\u2019s get on with why you\u2019re The Elite Four are the ultimate league of badasses and here. I, Cynthia, accept your challenge as the Pok\u00e9mon they will smite you with unmatched fury and great League Champion! There won\u2019t be any letup from me!\u201d vengeance. - Pok\u00e9mon Champion Cynthia The rules are simple, you must defeat the four strongest A great arena suited for kings extends in front of you, trainers in the region, each of them was able to beat all tall and strong, built as a fortress to withstand your last gyms, go through the Victory Road, and has faced and battle. A booming sound of power fills the room and it\u2019s defeated one or more Elites. not a Pok\u00e9mon but a human, frightening and wise, with an unbreakable force of will that\u2019s more resilient than these walls. 479","She comes down on you as a mountain and with eyes that These extraordinary individuals have already proved have seen all there is to know about Pok\u00e9mon and their their worth, usefulness and resourcefulness to great legends, myths, and gods. Could she have witnessed the creatures, allowing them to perform true feats of same phenomenons as you? legends. If you reached this Stage, you are probably not an You must defeat the Champion in an Item-Holding, ordinary human anymore, neither ordinary are the Medicine-Allowed, Previously-Boosted Single Battle. Pok\u00e9mon you\u2019re carrying. If you prevail, you will receive the Title of Champion If by some miracle you defeated the Elite Four without and gain access to the Hall of Fame, where you and your the help of a mythical being, the Champion will put an Pok\u00e9mon will be recorded to be remembered forever. end to your luck streak. Many new paths are revealed as you draw the attention of many unnatural people and unravel the deepest All champions and their Pok\u00e9mon, knowingly or not, secrets of this universe. are beyond any natural ability. They work the same as facing legendary Pok\u00e9mon and their Moves are so strong A Champion, a Master, a Legend. This is only your first that they are considered Plot Deviced versions. step inside the Marvelous World of Pok\u00e9mon. They may show powers related to Pok\u00e9mon deities and demi-deities. 480","The Power of Mega-Evolution The Ritual of the Hero People in Hoenn mention the legendary Pok\u00e9mon In the Alolan Region, children of a certain age go through Rayquaza, as the first Pok\u00e9mon to ever Mega-Evolve; but a coming-of-age ritual where they embark on a journey the first records of Mega-Evolution as we know it today to commune with their Pok\u00e9mon and the land. come from Kalos. Each of the four Islands in Alola has a Legendary Pok\u00e9- mon who acts as a Guardian. Once in a while, they show The ancestor of a family that still exists to this day, themselves, urging one of the young to begin the four discovered how to harness this god-like power and trials. embed it into energy stones, later called Mega Stones. With the guidance of the Kahuna\u2019s, the child goes through these tests. Kahuna\u2019s know the secrets to harness the Mega-Evolution consists on infusing your Pok\u00e9mon with true power of a Human and Pok\u00e9mon\u2019s bond through the power contained inside the Mega-Stone. This process something called Z-Move if your get a hold of this power, will make their bodies go through a transformation similar you are on your way to become a true hero. to Evolution, where their body changes and their attributes increase. Z-Moves require the Pok\u00e9mon to hold a Z-Crystal in their Item slot and the Trainer to wear a Z-Ring. Unlike a normal Evolution process, Mega-Evolution effects will disappear after not being in contact with the mega Z-Moves require a special ritual dance. stone for a couple of minutes. To obtain one you must have passed at least one of It is worth noting that Mega-Evolution can be a violent the four island\u2019s trials. process that causes the Pok\u00e9mon to be overwhelmed by the sudden surge of power, causing them distress and Rules for customizing and using Z-Moves can be even pain, so a strong relationship with their Trainer is found on P. 428 needed for them to be able to endure the transformation without going on a rampage and get the most out of it. Rules for Mega-Evolution \u25cf Mega-Evolution requires the Pok\u00e9mon to hold a Mega-Stone in their Item slot and the Trainer to wear a Key Stone. \u25cf Only Pok\u00e9mon at their Final Stage are capable of Mega-Evolving. \u25cf Undergoing Mega-Evolution costs 1 Will Point. \u25cf Mega-Evolution lasts for a whole scene or one battle. \u25cf Mega-Evolved Pok\u00e9mon may lose control at Storyteller\u2019s discretion. There is a Mega-Stone for every Pok\u00e9mon capable of Z-Crystals and Mega-Stones may be Mega-Evolving. They are incredibly rare, not usually obtained at your discretion. found in the wild. They are usually family heirlooms or They may be family heirlooms, gifts, guarded relics. prizes or a serendipitous encounter. They are often called by the name of the Pok\u00e9mon they Mega-Evolve, for example \u201cVenusaurite\u201d, \u201cCharizardite\u201d \u201cLucarionite\u201d, etc. Beware of evil doers who wish to harness their power and create chaos upon the world of Pok\u00e9mon, for this power in the hands of bad people will bring a destruction like no other. Some people report seeing Trainers with permanently Mega-Evolved Pok\u00e9mon. Could the rumors be true? 481","MfryotmhsthaendPoLke\u00e9gmenodns World Legendary Pok\u00e9mon As you embark on your first journey, Pok\u00e9mon: The Despite having a Pok\u00e9dex entry, Legendary Pok\u00e9mon Role Playing Game will deal with some ordinary affairs should always be treated with great care. When building and people\u2019s everyday lives, their customs, their a story arc revolving around these creatures always take aspirations, the relevance of Pok\u00e9mon and your own in these tips into consideration: this beautiful and innocent world. Their presence actively modifies everything It\u2019s a time to learn about teamwork, leadership, happening around them. friendship, camaraderie and valor. A journey about pursuing your dreams, climbing to the top, and realizing They cannot be caught or contained that you are able to do anything you want if you in most Pok\u00e9balls. persevere and work together. Most of them should be more intelligent and wiser There is, however, another side to this world. A realm than humans. of legends and gods. Beings who molded the landscapes and gave birth to humans and Pok\u00e9mon. Creatures They know any number of Moves that older than this world to which death means nothing. may match their Types or not. Pok\u00e9mon who rule the vast ocean, the clear skies or the wide continents you inhabit. They may know Z-Moves, Max or G-Max Moves and even Mega-Evolve at will. Famous libraries and old tablets talk about creatures out of the ordinary, even by Pok\u00e9mon standards. Most Some of them may be able to talk, either through believe these are nothing but tales from another era, telepathy or rough voices. but maybe eventually you\u2019ll bear witness to something simply unexplainable. This is the first time you\u2019ll be There is only one of each. Although some may facing Legendary Pok\u00e9mon. have powers that allow them to copy themselves. Myths If you wish to take their myths further you may start applying what we call: \u201cLegendary Ranks\u201d We know you want to use a couple of Legendaries to Legendary Pok\u00e9mon are found in the Pok\u00e9dex Chapter. spice up your Chronicle, and that\u2019s completely fine. They Their entry shows most of them as Master Rank, which can turn a simple story into a quest that will change the would be their base form. They can be tamed only by the characters lives, forever. strongest trainers, and they can\u2019t be weaker than shown A Myth is your main tool to build up the importance on their entry. of a Legendary Pok\u00e9mon, to reveal the first clue to a mysterious happening, or answer the many questions Legendaries aren\u2019t regular Pok\u00e9mon about this amazing technology. and they are not human. They shouldn\u2019t think nor act as such. People\u2019s eyes are veiled in a cloak of ignorance and All of their actions are beyond comfort. Before revealing the truth behind a Myth, make good and evil. At most they may be sure to inspire an air of ancient eras, when gods walked caring or uncaring. the lands in times long forgotten. 482","Before the beginning of every- thing, from a vortex of chaos emerged an egg. Arceus hatched shaped the Long ago, when Sinnoh had just from this egg and thousand arms, been made, Pokemon and humans universe with its led separate lives. That is not to say they did not first creating the land of Sin- help each other. No, indeed they did. They supplied ONE ANOTHER noh. with goods. A PokEmon proposed to the others to always help hu- Arceus then created the First mans. Born, a being of the void, a be- ing of time, and a being space It asked that PokEmon be ready Eventually, humans appeared to to appear before MEn AND WOMEN. inhabit Sinnoh. Thus, to this day, PokEmon appear Arceus then created three new to us if we venture into tall gods to give humans knowledge, grass. emotions, and willpower. These three gods still inhabit the lakes in the land of Sinnoh. AtShshetacolhplonoestkehwenehmohcouhsnomeastwneehiennluelngprlocoegodkyamsseegchmtoohofidmetnolemsyrsasptnepfhdolorvwwwteoeiehsmtrer.h,. fThoerreestliIvtedshaedPoitksEmhiodneitnoa sleep as a human. Awakened, the PokEmon hide human dons the to roam villages. 483","Legendary Ranking (Optional) Hero Rank Pok\u00e9mon: The Roleplaying Game is mainly focused on Heroes act as the labor force of Legendary Pok\u00e9mon, usually low Adventure, it deals with the comings and goings of they\u2019re extraordinary people with a strict code of conduct regular people\u2019s lives and their relationship with nature and an relentless higher purpose. and Pok\u00e9mon. However, there is a larger mythology in Most of them are oblivious to their position as a Hero and this world. the identity of their benefactor. Knowingly or unknowingly, a Hero\u2019s got a job to do and they are expected to accomplish Here, we open up the door to the universe of High great deeds. Adventure which extends further away into the primordial forces of creation. These powers manifest on the Pok\u00e9mon For that reason they have the following benefits: World in a straight-forward fashion, but only the most worthy and brave have the fortitude to comprehend and Individual Value face the events that will decide the future. A character with the Hero Rank has capabilities vastly superior to the other members of his species, even at The Legendary Ranking is an addition to the Ranking their weakest state, you can tell they are prodigies. System, in that sense, it is possible to be of Amateur They are beginning to realize that life and power are Rank and also have a Hero Rank. In practice, most more than just a biological composition, there is a greater Heroes in the world are positioned among the Pros and power sleeping inside each living being. Champions, but this does not prevent Heroes from being of any Rank. Attribute Minimums are increased by 1. Attribute Limits are Increased by 1. It\u2019s important to note that it is NOT possible for a Trainer to raise or assign a Legendary Ranking to their Pok\u00e9mon Move User through Training Sessions. Only a Legendary Pok\u00e9mon is able The character awakens to a completely new and strange to do that, and will do it ONLY for outstanding and worthy power running inside them like a far away memory. Pok\u00e9mon that go along their Philosophy, a Shaymin won\u2019t be This power is a Move that they are capable of performing turning a Muk into one of its heroes anytime soon. even if they arehuman. Legendary Ranking is more than just a power scale, Gain one Move. Usually a Support Move but it can be it\u2019s your hierarchy in the cosmic order. any Move at Storyteller\u2019s Discretion. In here we will comment on the most essential aspects The Hero gains a score in the Special Attribute regarding the Legendary Ranking, but its real scope will identical to that of their main Pok\u00e9mon on the battle be found in the future supplement: field. \t\t Heroic Ability Spirit of Champions The Hero develops a supernatural Ability that attaches to their body, it can be activated or deactivated at will. Heroic Rite of the Power of One is At this point, the Hero is undeniably beyond ordinary. simply a rite for communication with a Legendary Pok\u00e9mon. The rite on Gain one Ability related to the Legendary Pok\u00e9mon itself doesn\u2019t have any real power to providing its blessing. A Heroic Pok\u00e9mon\u2019s native Ability grant Legendary Rankings. and a Legendary Ability can be active at the same time. Heroic Trainers may use this Ability themselves. Pok\u00e9balls can catch a Pok\u00e9mon with a How do I get this Rank? Legendary Ranking, but Legendary Pok\u00e9mon The Hero and a Pok\u00e9mon who wish to obtain the blessing are capable of breaking the Pok\u00e9ball at will. enter communion with the greatest forces of destiny. Only a Masterball could hold them. A Legendary Pok\u00e9mon will determine If both are worthy in its eyes. If the communion succeeds it may decide to grant the Legendary Rank of Hero to you, your Pok\u00e9mon or both. 484","Guardian Rank This is just the first few steps you\u2019ll take when entering the legend. Certain Pok\u00e9mon are part of folklore they use or used to For Pok\u00e9mon of great power over the forces of nature, be revered by humans as Guardians. life and death and even from cosmic proportions exists, On few occasions these Guardians create or rise and shall you ever encounter them be prepared to deal creatures that can\u2019t be rivaled by mortal beings. with Heros, Guardians and: They serve on highly specific stationary positions. Demi-God Rank Contrary to Heroes, Guardians can be recognized on sight as beings beyond natural, therefore, they commonly take Demi Gods make this World move. Rulers but not part on legends from tribes and cultures all around the creators of powers that surpass anything seen on the Pok\u00e9mon World. world, theirs is a kingdom of terrible fantasy. Hidden Value God Rank Guardians have a vitality completely out of norm, they are virtually immune to attacks from ordinary creatures. A God cannot be understood through the natural laws of On occasions this vitality manifests itself on bodies of the world. They crafted the world, built the continents, prodigious size, but this characteristic is not always the and rule over life and death. case. Their destructive power is enough to fend off in- vaders or take control of deadly situations that would be Firstborn Rank too easy to bother a God. The few true children of the Original One, born from HP Is increased by 20. eggs hatched in the void before Creation. Max Out all Attributes. They built the laws of physics, the abstractions of the mind and the commandments of the divine according to All Z-Moves the Original One\u2019s will. Moves from Guardians are usually an extension of their assigned duty and they can perform those attacks freely without need for rest or effort, turning even the most basic Move into a power capable of wiping out all non-Heroic foes in a blink. Guardians may choose to use the Z-Move version of Original One Rank their Moves, without any restriction except they can\u2019t use the same Z-Move twice during the same Round. In accordance to its concept, it has no limits of any kind but the imagination. Legendary Ability The nature of a Guardian is augmented to such a level Be ready for an exponential burst of power for each one of that they are working out of divine energy and not so the Legendary Ranks. New Atributtes, New Abilities, New much because of a physical body. All of their innate ca- Powers for Pok\u00e9mon and Trainers. pabilities burn intensely, revealing their hierarchy on the mortal world. High adventure where you\u2019ll face the most unsurmountable odds, this is more than a challenge for you and your Pok\u00e9mon Double the effects of one Ability. companions to surpass, this is Destiny. Guardians may have three Abilities at the same time. Legendary Pok\u00e9mon and Legendary How do I get this Rank? Ranking will turn the game into a When a Hero has continuosly proven their worth and caliber, deadly journey. High Damage, High it may be summoned by a higher being. Risk, and Global Damnation. Time to On this very moment their destiny is revealed, the line which take away your training wheels. divides the myth from reality will be erased, and just like that a new Guardian is led into the real battle where the future of the world will be forged. 485","The BIG Leagues While most Pok\u00e9mon can Dynamax, with their bodies increazing their size (around 15\u201900\u201d\/5 m to 32\u201900\u201d\/10m) Galarian region is home to a strange phenomenon not only a few that have been reported to have Gigantamax seen anywhere else in the world. form; and even then it may vary between members of the same species. In their wild areas is not that rare to find giant Pok\u00e9mon on a rampage. It seems there are certain underground From two Pok\u00e9mon of the same species, one deposits of energy called \u201cPower Spots\u201d will make a can have a Gigantamax form and the other not. Pok\u00e9mon grow to an enormous size, you\u2019ll recognize them as tall pillars of red light coming out of the ground. That\u2019s because some Pok\u00e9mon are born with the Gigantamax factor and others are not. This is known as the Dynamax phenomenon, and it doesn\u2019t stop there, some Pok\u00e9mon are so sensitive to this Gigantamax forms are truly titanic (45\u201900\u201d\/ 14m to an strange energy that upon harnessing it they won\u2019t only incredible 328\u201900\u201d\/100m) it all depends on the species. increase their size but also modify their appearance and use even more powerful moves, this is called Gigantamax The increase of Base HP and Attributes will vary from Form. Dynamax to Gigantamax, the latter being much more powerful. When Pok\u00e9mon are under any of these transformations they\u2019ll only be able to use what is know as Max Moves Neither form can be sustained for very long, and and G-Max Moves which are an improved version of any Gigantamax transformations may leave sequels on the Move they already know. Pok\u00e9mon\u2019s demeanor. Scientists of Galar have long studied the Dynamax phenomenon and due to popular demand, have created a Pok\u00e9ball that can replicate the effects of said phenomenon as a simulation to enternain spectators and fans of Galarian Pok\u00e9mon matches! When we said Galar is the Big Leagues, we mean it in a complete literal way! There is a catch though, while in the wild this phemonenon can be long lasting, when reproduced artificially with a Dynamaxball the duration of this powerful forms will be of less than a minute, so make use of all your strength while it lasts to attain your greatest victory yet! Prepare to see your Pok\u00e9mon grow in every way, because once you go G-Max you\u2019ll never go back! 486","487","Rules for Dynamax Rules for Gigantamax \u25cf For a Pok\u00e9mon to Dynamax requires the Trainer \u25cf For a Pok\u00e9mon to Gigantamax requires it to to wear a Dynamax Band and to be inside the have Gigantamax Factor and the Trainer to wear facilities of a Pok\u00e9mon Stadium. a Dynamax Band and to be inside the facilities of \u25cf Power Spots exist in the wild and can make a Pok\u00e9mon Stadium. a Pok\u00e9mon Dynamax without the need of the \u25cf Power Spots exist in the wild and can make a Dynamax band. Pok\u00e9mon Gigantamax without the need of the \u25cf All Pok\u00e9mon except certain Legendaries can Dynamax band. Dynamax. \u25cf Only certain Pok\u00e9mon at Storyteller\u2019s Discretion can Gigantamax. While a Pok\u00e9mon is in Dynamax form it will obtain While a Pok\u00e9mon is in Gigantamax form it will the next benefits: obtain the next benefits: \t - Base HP + 6 \t - Base HP + 12 \t - Use Max Moves (p.425) \t - Use G-Max Moves (p.425) \u25cf Dynamax has a duration of 3 Rounds when it \u25cf All other rules for Dynamax apply for Gigantamax is triggered by a Dynamax band, switching out as well. removes the effects. \u25cf Dynamax has an indefinite duration when it is You are all set now! triggered by a Power Spot. \u25cf Dynamax Pok\u00e9mon are immune to: Time for you to start your own big adventure with your Flinch, Moves based on weight, OHKO Moves, Pok\u00e9mon companions! Destiny Bond, Being removed from combat and having ther Ability Changed or Removed. Other Pok\u00e9mon cannot transform into them either. \u25cf Max and G-Max Moves cannot be copied. 488","Final Words We have struggled to bring you the best game we could create. Between contained emotions, inspiring words, silent prayers, loss, friends, and a community hoping to walk through the paths of their childhood memories. We wish you enjoy this game as much as we enjoyed creating it. We began working on 2.0 in 2018 when we got together to plan a new adventure, as usual, we were discussing how we would create our Characters and from that gathering, we began working on what would become this Pok\u00e9role edition. Since then, a lot has happened, some of us moved to another city, some of us had to pause for personal reasons, even so, we slowly and steadily kept working towards this goal. We got here by adhering to one simple rule: your memories are not something to play with, if you saw something you liked on the games or the anime, we want you to be able to do it in the game. That\u2019s a promise, we will make it work, even if we miss the shot a few times. Thank you for your patience and your continuos support. Pok\u00e9role Team wants to give you everything you need to run your games and play the Character You Want, even from the beginning. Trainers may grow even without having to raise their power. Never forget that. Try new Pok\u00e9mon, Test your creativity, Challenge what you know about your Pok\u00e9mon, and never be disheartened for losing. All the best Pokerole Project Team Feel free to contact us:\t\t www.PokeroleProject.com [email protected]\t Discord: https:\/\/discord.gg\/PSt6uYc 437"]


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