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Curriculum Coverage Computing

Published by execpa, 2022-02-01 14:28:26

Description: Curriculum Coverage Computing

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SOMERVILLE PRIMARY SCHOOL COMPUTING NATIONAL CURRICULUM COVERAGE AUTUMN SPRING SUMMER YEAR DIGITAL LITERACY MULTIMEDIA NETWORK 1 Jessie and Friends. To know what to do if they are worried about Animated story books and music creation Comparing old and new technology anything online. -Use technology purposefully to create, -Recognise common uses of information -Use technology safely and respectfully, keeping organise, store, manipulate and retrieve technology beyond school personal information private; identify where to go digital content for help and support when they have concerns COMPUTER SCIENCE about content or contact on the internet or other -DATA online technologies. Coding – Lego Builders Spreadsheets and pictograms -Create and debug simple programs COMPUTER SCIENCE -Understand what algorithms are; how they are -Use technology purposefully to create, implemented as programs on digital devices; and Coding – Beebot and Daisy Dinosaur organise, store, manipulate and retrieve that programs execute by following precise and Use technology purposefully to create, organise, digital content unambiguous instructions. store, manipulate and retrieve digital content. -Use logical reasoning to predict the behaviour of simple programs. Create and debug simple programs Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. Use logical reasoning to predict the behaviour of simple programs.

YEAR DIGITAL LITERACY MULTIMEDIA NETWORK 2 Lee and Kim. To understand what personal information is and how Effective searching and presenting ideas. Computers outside of the classroom to identify trusted adults who can help. -Use technology purposefully to create, -Recognise common uses of information -Use technology safely and respectfully, keeping organise, store, manipulate and retrieve technology beyond school personal information private; identify where to go digital content for help and support when they have concerns COMPUTER SCIENCE about content or contact on the internet or other DATA online technologies. Coding – Scratch Jr Asking questions - Binary tree and database -Create and debug simple programs COMPUTER SCIENCE -Understand what algorithms are; how they are -Use technology purposefully to create, implemented as programs on digital devices; and Coding – 2chart organise, store, manipulate and retrieve that programs execute by following precise and digital content unambiguous instructions. -Create and debug simple programs -Use logical reasoning to predict the behaviour of Use logical reasoning to predict the behaviour of simple programs. simple programs. NETWORK YEAR DIGITAL LITERACY DATA 3 Email E-safety – SMART rules Spreadsheets -Understand computer networks, including the Be Internet Legends -Use search technologies effectively, Internet; how they can provide multiple services, Use technology safely, respectfully and such as the World Wide Web; and the responsibly; recognise acceptable/unacceptable appreciate how results are selected and opportunities they offer for communication and behaviour; identify a range of ways to report collaboration. concerns about content and contact. ranked, and be discerning in evaluating digital content.

COMPUTER SCIENCE MULTIMEDIA COMPUTER SCIENCE Coding - Flowol Document editing and creation – being Coding – Kodu -Design, write and debug programs that able to use tools within Microsoft Word -Design, write and debug programs that accomplish specific goals, including controlling or 3D design accomplish specific goals. simulating physical systems; solve problems by -Select, use and combine a variety of -Use sequence, selection, and repetition in decomposing them into smaller parts software (including internet services) on a programs; work with variables and various forms -Use sequence, selection, and repetition in range of digital devices to design and create of input and output. programs; work with variables and various forms a range of programs, systems and content -Use logical reasoning to explain how some of input and output. that accomplish given goals. simple algorithms work and to detect and correct errors in algorithms and programs. YEAR DIGITAL LITERACY MULTIMEDIA NETWORK 4 Play, Like, Share – How to spot the early signs of Powerpoint, Wick editor and Piskel Hardware investigators - understanding the manipulative, pressurising and threatening -Select, use and combine a variety of network within our school behaviour by people they might meet online, and software (including internet services) on a develops their confidence to respond safely and range of digital devices to design and create -Understand computer networks, including the get help. a range of programs, systems and content Internet; how they can provide multiple services, Be Internet Legends that accomplish given goals, including such as the World Wide Web; and the -Use technology safely, respectfully and collecting, analysing, evaluating and opportunities they offer for communication and responsibly; recognise acceptable/unacceptable presenting data and information. collaboration. behaviour; identify a range of ways to report concerns about content and contact. DATA COMPUTER SCIENCE COMPUTER SCIENCE Effective searching Coding – Scratch/Hopscotch -Use search technologies effectively, -Design, write and debug programs that Coding - Flowol appreciate how results are selected and accomplish specific goals. -Design, write and debug programs that ranked, and be discerning in evaluating -Use sequence, selection, and repetition in accomplish specific goals, including controlling or digital content. programs; work with variables and various forms simulating physical systems; solve problems by of input and output. decomposing them into smaller parts -Use logical reasoning to explain how some simple algorithms work and to detect and correct -Use sequence, selection, and repetition in errors in algorithms and programs. programs; work with variables and various forms of input and output

YEAR DIGITAL LITERACY MULTIMEDIA NETWORK 5 Jigsaw - Pupils will be able to identify what App design and Ebook creation Blogging constitutes personal information and develop -Select, use and combine a variety of -Understand computer networks, including the critical thinking skills. Developing awareness of software (including internet services) on a Internet; how they can provide multiple services, potential risks and how they can be dealt with. range of digital devices to design and create such as the World Wide Web; and the Be Internet Legends a range of programs, systems and content opportunities they offer for communication and -Use technology safely, respectfully and that accomplish given goals, including collaboration. responsibly; recognise acceptable/unacceptable collecting, analysing, evaluating and behaviour; identify a range of ways to report presenting data and information. concerns about content and contact. DATA COMPUTER SCIENCE COMPUTER SCIENCE Spreadsheets and databases Coding – Microbit Coding - Flowol -Select, use and combine a variety of -Design, write and debug programs that -Design, write and debug programs that software (including internet services) on a accomplish specific goals, including controlling or accomplish specific goals, including controlling or range of digital devices to design and create simulating physical systems; solve problems by simulating physical systems; solve problems by a range of programs, systems and content decomposing them into smaller parts decomposing them into smaller parts that accomplish given goals, including -Use sequence, selection, and repetition in -Use sequence, selection, and repetition in collecting, analysing, evaluating and programs; work with variables and various forms programs; work with variables and various forms presenting data and information. of input and output. of input and output. -Use logical reasoning to explain how some MULTIMEDIA simple algorithms work and to detect and correct YEAR DIGITAL LITERACY errors in algorithms and programs. 6 Image editing and graphic design Consequences and fake news -Select, use and combine a variety of NETWORK Be Internet Legends software (including internet services) on a -Use technology safely, respectfully and range of digital devices to design and create Look at the difference between internet and responsibly; recognise acceptable/unacceptable a range of programs, systems and content WWW. Difference between LAN and WAN. To behaviour; identify a range of ways to report that accomplish given goals, including think about how computing might develop in concerns about content and contact collecting, analysing, evaluating and the future. presenting data and information. -Understand computer networks, including the Internet; how they can provide multiple services, such as the World Wide Web; and the opportunities they offer for communication and collaboration.

COMPUTER SCIENCE DATA COMPUTER SCIENCE Coding - Flowol Binary Coding – HTML web design -Design, write and debug programs that -Select, use and combine a variety of -Design, write and debug programs that accomplish specific goals, including controlling or software (including internet services) on a accomplish specific goals, including controlling or simulating physical systems; solve problems by range of digital devices to design and create simulating physical systems; solve problems by decomposing them into smaller parts a range of programs, systems and content decomposing them into smaller parts. -Use sequence, selection, and repetition in that accomplish given goals, including programs; work with variables and various forms collecting, analysing, evaluating and -Use sequence, selection, and repetition in of input and output. presenting data and information. programs; work with variables and various forms -Use logical reasoning to explain how some simple of input and output. algorithms work and to detect and correct errors in algorithms and programs. -Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.


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