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New Venturing Awards - PPT

Published by nepabsavoa, 2017-03-24 22:01:02

Description: Microsoft PowerPoint - New Venturing Awards

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Venturing Awards

Changes in Venturing Methods• Leadership and Mentoring• Group Activities and Adventure (Merged)• Recognition• Adult Association• Ideals• Group Identity• Service

Tier I, Tier II, Tier IIIUNDERSTANDING THE TIERS

Tier I• Little preparation or planning; little or no prior skill development; less than one day duration (not overnight); not far outside comfort zone.• Typically, these adventures are good crew fun or recruiting activities and easily accommodate guests.• Examples include bowling night, watch-and-learn STEM night, a trip to a natural history museum, and a climbing wall activity.• Tier I adventures may be stepping stones that lead to implementing a Tier II or Tier III adventure.

Tier II• Some planning or preparation is required; some prior skill development may be desirable or even required; less than four days; outside the standard range of activities.• Examples include organizing and running a Special Olympics event, staging a music and dance event for a nursing home, a weekend canoe trip or camping trip, and a three-day crew road rally.• Tier II adventures can serve as shakedown events that lead to Tier III adventure.

Tier III• Extensive planning, preparation, and skill development required prior to participation; at least four days duration; mentally and physically challenging.• Tier III adventures are highlights of the program year, and may take place once or twice annually. Your crew will invest considerable time and energy in preparing and carrying out a Tier III adventure.

Tier III• Examples include a 50-mile backpacking trip, planning and directing a science themed Cub Scout day camp, trip to a weeklong arts festival, New York City museum tour, organizing a sports camp for disabled youth, and organizing and participating in programming at a BSA high-adventure base.• Your Advisor should be consulted to confirm the tier of adventure being implemented. He or she will have the final word, for example, as to whether a single-day organization- intensive activity meets the expectations for a Tier II or Tier III adventure.May 28, 2015 7

New AwardsVENTURING, DISCOVERY,PATHFINDER, SUMMIT

New Awards 9The new awards areembroidered patchesthat will be worn on theleft breast pocket of theuniform. The SummitAward will also be in theform of a medalsuspended by a greenand white ribbon, whichhangs from a silver barand a square knot,identical to that of theprevious Silver Awardknot.5/28/2015

• The Venturing Award is to be earned quickly after joining• You must then begin with Discovery Award regardless of current awards earned• Next to work on is the Pathfinder• The Summit Award is the last award to be earnedMay 28, 2015 10

May 28, 2015 11

Awards MatrixMay 28, 2015 12

Award Focus ALPS• Venturing- Joining • Adventure• Discovery- Participation • Leadership• Pathfinder- Leadership • Personal Growth• Summit- Mentoring • Service

Venturing Award• Participate in a crew activity outside of a crew meeting.• Participate in an interview conducted by your crew president and your Advisor.

Venturing Award• Complete Personal Safety Awareness training.• State intention to join the crew during a crew induction ceremony.

Discovery AwardLeadership Service• Complete the Introduction to • Participate in service activities Leadership Skills for Crews totaling at least 24 hours. Up course (or an equivalent). to half of the service may be delivered personally; the rest• Complete BSA goal setting– must be delivered through time management training crew service activities. course.• Complete Venturing Crew Officer Orientation.May 28, 2015 16

Discovery Award Cont.Adventure • Complete a standard CPR course such as American• Participate in at least two Red Cross—First Tier II or III adventures at Aid/CPR/AED for Schools crew, district, council, area, and the Community or the regional, or national level. American Heart Association— Heartsaver• Complete a standard first Pediatric First Aid/CPR/AED aid course such as the or an equivalent course. American Red Cross Standard First Aid or equivalent course.

Discovery Award Cont.Personal Growth • In consultation with your Advisor, establish• Complete a structured at least one personal personal reflection. goal, and achieve it. The Explore one of the goal should be following realms: grounded in the realm “Adventures of Faith,”* you explored in an “Adventures of Self,” aforementioned and “Adventures of Personal Growth Others.” requirement.

Discovery Award Cont.Personal Growth • After your Advisor conference, successfully• Since earning the Venturing complete a crew board of Award, participate in a review. conference with your Advisor. As a part of this conference, discuss with your Advisor the challenges you faced and what you learned in fulfilling Personal Growth requirements.5/28/2015 19

Pathfinder AwardLeadership• Complete BSA Venturing Project Management Training.• Since earning the Discovery Award, plan and give leadership to a Tier II or Tier III adventure. Work with a youth mentor to ensure that you have organized the adventure in advance, that you are prepared for contingencies, and that you have prepared the members of your crew to take part.• In some cases, you may need to confer with an external consultant to assure the adventure is feasible for your crew. The adventure must take place over at least two consecutive nights.May 28, 2015 20

Pathfinder AwardLeadership• If an event lasts more than four nights, an additional Venturer may share in planning and leading the adventure. If two Venturers plan the adventure, they should work with their mentor to ensure that the workload is divided fairly between the two leaders.• At the close of the adventure, lead a reflection with the participants in the activity to determine what was learned and how it helped them to work together as a more effective team. An experienced Venturer should serve as your mentor for the adventure.

Pathfinder Award Cont.Leadership• Complete one of the following: Since earning the Discovery Award, serve actively as your crew president, vice president, secretary, treasurer, guide, historian, den chief, or quartermaster for a period of at least six months.• At the beginning of your term, work with your crew president (or Advisor, if you are the president) to set performance goals for the position.• Any number of different positions may be held as long as the total length of service equals at least six months. Holding simultaneous positions does not shorten the required number of months. Positions need not flow from one to the other.

Pathfinder Award Cont.Leadership • There may be gaps in time. Once during your term of office, discuss your successes and challenges with your crew president (or Advisor, if you are the president). • Participate in or serve on staff for leadership training such as National Youth Leadership Training, Kodiak Challenge, National Advanced Youth Leadership Experience, Order of the Arrow National Leadership Seminar, Sea Scout SEAL Training, or Wood Badge (for Venturers 18 or older). • You may also participate in non-BSA leadership training courses such as those delivered by the National Outdoor Leadership School, if approved by your Advisor.5/28/2015 23

Pathfinder Award Cont.Adventure Service• Participate in at least two • Plan, organize, and give leadership additional (for a total of at to a project designed to sustain and least four) Tier II or III grow your crew. Submit the plan to adventures at the crew, your crew president or Advisor and district, council, area, explain how you think it will regional, or national level. encourage more young people to Serve as a leader for one of join Venturing. the adventures. • Participate in service activities totaling at least 36 hours. This is in addition to the 24 hours of service required to earn the Discovery Award. Up to half of the service may be delivered personally; the rest must be delivered through crew activities.

Pathfinder Award Cont.Personal Growth • Participate in an ethical controversy discussion activity that includes an• Since earning the Discovery extension into conflict resolution. Award, explore the two realms (“Adventures of Faith,” • In consultation with your Advisor, “Adventures of Self,” or establish at least two personal goals and “Adventures of Others”) that you achieve them. The goals should be did not explore previously. Based grounded in the realms you explored on what you discover, prepare a before. set of personal reflections or thoughts on the subjects. Use • Participate in an Advisor conference. As a your reflections and what you part of this conference, discuss with your learned from the process to Advisor the challenges you faced and what prepare for fulfilling Personal you learned in fulfilling the Personal Growth requirement 3 and for Growth requirements. your Pathfinder Award Advisor conference • After your Advisor conference, successfully complete a crew board of review

Summit AwardAdventure Service• Participate in at least three • Since earning the Pathfinder additional (for a total of seven) Award, plan, develop, and give Tier II or Tier III adventures at leadership to others in a service the crew, district, council, project helpful to a religious area, regional, or national institution, school, or community. level. To earn the Summit (The project must benefit an Award, a Venturer must have organization other than the Boy participated in at least one Scouts of America.) Before you Tier III adventure and served start, a project proposal must be as a leader during one approved by the organization adventure. benefiting from the effort, your Advisor, the unit committee, and the council or district advancement committee (per local practices).

Summit Award Cont.Leadership • Complete two of the following: Since earning the Pathfinder Award, serve• Complete BSA Mentoring Training prior actively as your crew president, vice to initiating mentoring relationships. president, secretary, treasurer, guide, historian, den chief, or quartermaster• Since earning the Pathfinder Award, for a period of at least six months. At mentor another Venturer in the the beginning of your term, work with planning and implementation of a crew, your crew president to set performance council, area, regional, or national goals for the position. Any number of Venturing activity. Work with the youth different positions may be held as long enough to ensure he or she is ready to as the total length of service equals at lead and has organized the appropriate least six months. Holding simultaneous resources, is prepared for positions does not shorten the required contingencies, and has developed an number of months. Positions need not itinerary, conducted training to support flow from one to the other. There may the adventure, and mitigated risk be gaps in time. Once during your term before and during the adventure. of office, discuss your successes and Participate in the adventure and challenges with your crew president. provide feedback on how the adventure was conducted.

Summit Award Cont.Leadership • This must be a different training course than you completed• Participate in or serve on staff for already. leadership training such as National Youth Leadership • Lead the delivery of Introduction Training, Kodiak Challenge, to Leadership Skills for Crews for National Advanced Youth members of your Venturing crew Leadership Experience, Order of or another local Venturing crew the Arrow National Leadership or for a local district or council Seminar, Sea Scout SEAL Training, training event. After leading the or Wood Badge (for Venturers 18 training course, discuss with your or older). You may also crew Advisor how you believe you participate in non-BSA leadership helped build the skill set of your training courses such as those crew and what you learned by delivered by the National organizing the training course. Outdoor Leadership School, if approved by your Advisor.

Summit Award Cont.Personal Growth • Since earning the Pathfinder Award, lead an ethical• Since earning the Pathfinder controversy and conflict Award, complete a structured resolution scenario with personal reflection. Use this members of your Venturing crew. reflection to prepare for goal setting and as part of your • Participate in an Advisor Advisor conference. Explore two conference. As a part of this of the following realms: conference, share your code of “Adventures of Faith,” conduct with your Advisor, and “Adventures of Self,” or explain how your explorations of “Adventures of Others.” faith, self, and others, and your goal-setting exercises, influenced• Create a personal code of the development of your code. conduct. This code of conduct should be guided by your • After your Advisor conference, explorations in the realms of successfully complete a crew faith, self, and others. board of review.


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